xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrAppliedClip.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrAppliedClip_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrAppliedClip_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkClipStack.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrScissorState.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrWindowRectsState.h"
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
20*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
21*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker class GrWindowRectangles;
24*c8dee2aaSAndroid Build Coastguard Worker struct SkISize;
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker /**
27*c8dee2aaSAndroid Build Coastguard Worker  * Produced by GrHardClip. It provides a set of modifications to the hardware drawing state that
28*c8dee2aaSAndroid Build Coastguard Worker  * implement the clip.
29*c8dee2aaSAndroid Build Coastguard Worker  */
30*c8dee2aaSAndroid Build Coastguard Worker class GrAppliedHardClip {
31*c8dee2aaSAndroid Build Coastguard Worker public:
Disabled()32*c8dee2aaSAndroid Build Coastguard Worker     static const GrAppliedHardClip& Disabled() {
33*c8dee2aaSAndroid Build Coastguard Worker         // The size doesn't really matter here since it's returned as const& so an actual scissor
34*c8dee2aaSAndroid Build Coastguard Worker         // will never be set on it, and applied clips are not used to query or bounds test like
35*c8dee2aaSAndroid Build Coastguard Worker         // the GrClip is.
36*c8dee2aaSAndroid Build Coastguard Worker         static const GrAppliedHardClip kDisabled({1 << 29, 1 << 29});
37*c8dee2aaSAndroid Build Coastguard Worker         return kDisabled;
38*c8dee2aaSAndroid Build Coastguard Worker     }
39*c8dee2aaSAndroid Build Coastguard Worker 
GrAppliedHardClip(const SkISize & rtDims)40*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedHardClip(const SkISize& rtDims) : fScissorState(rtDims) {}
GrAppliedHardClip(const SkISize & logicalRTDims,const SkISize & backingStoreDims)41*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedHardClip(const SkISize& logicalRTDims, const SkISize& backingStoreDims)
42*c8dee2aaSAndroid Build Coastguard Worker             : fScissorState(backingStoreDims) {
43*c8dee2aaSAndroid Build Coastguard Worker         fScissorState.set(SkIRect::MakeSize(logicalRTDims));
44*c8dee2aaSAndroid Build Coastguard Worker     }
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedHardClip(GrAppliedHardClip&& that) = default;
47*c8dee2aaSAndroid Build Coastguard Worker     explicit GrAppliedHardClip(const GrAppliedHardClip&) = default;
48*c8dee2aaSAndroid Build Coastguard Worker 
scissorState()49*c8dee2aaSAndroid Build Coastguard Worker     const GrScissorState& scissorState() const { return fScissorState; }
windowRectsState()50*c8dee2aaSAndroid Build Coastguard Worker     const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; }
stencilStackID()51*c8dee2aaSAndroid Build Coastguard Worker     uint32_t stencilStackID() const { return fStencilStackID; }
hasStencilClip()52*c8dee2aaSAndroid Build Coastguard Worker     bool hasStencilClip() const { return SkClipStack::kInvalidGenID != fStencilStackID; }
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     /**
55*c8dee2aaSAndroid Build Coastguard Worker      * Intersects the applied clip with the provided rect. Returns false if the draw became empty.
56*c8dee2aaSAndroid Build Coastguard Worker      * 'clippedDrawBounds' will be intersected with 'irect'. This returns false if the clip becomes
57*c8dee2aaSAndroid Build Coastguard Worker      * empty or the draw no longer intersects the clip. In either case the draw can be skipped.
58*c8dee2aaSAndroid Build Coastguard Worker      */
addScissor(const SkIRect & irect,SkRect * clippedDrawBounds)59*c8dee2aaSAndroid Build Coastguard Worker     bool addScissor(const SkIRect& irect, SkRect* clippedDrawBounds) {
60*c8dee2aaSAndroid Build Coastguard Worker         return fScissorState.intersect(irect) && clippedDrawBounds->intersect(SkRect::Make(irect));
61*c8dee2aaSAndroid Build Coastguard Worker     }
62*c8dee2aaSAndroid Build Coastguard Worker 
setScissor(const SkIRect & irect)63*c8dee2aaSAndroid Build Coastguard Worker     void setScissor(const SkIRect& irect) {
64*c8dee2aaSAndroid Build Coastguard Worker         fScissorState.set(irect);
65*c8dee2aaSAndroid Build Coastguard Worker     }
66*c8dee2aaSAndroid Build Coastguard Worker 
addWindowRectangles(const GrWindowRectsState & windowState)67*c8dee2aaSAndroid Build Coastguard Worker     void addWindowRectangles(const GrWindowRectsState& windowState) {
68*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!fWindowRectsState.enabled());
69*c8dee2aaSAndroid Build Coastguard Worker         fWindowRectsState = windowState;
70*c8dee2aaSAndroid Build Coastguard Worker     }
71*c8dee2aaSAndroid Build Coastguard Worker 
addWindowRectangles(const GrWindowRectangles & windows,GrWindowRectsState::Mode mode)72*c8dee2aaSAndroid Build Coastguard Worker     void addWindowRectangles(const GrWindowRectangles& windows, GrWindowRectsState::Mode mode) {
73*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!fWindowRectsState.enabled());
74*c8dee2aaSAndroid Build Coastguard Worker         fWindowRectsState.set(windows, mode);
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker 
addStencilClip(uint32_t stencilStackID)77*c8dee2aaSAndroid Build Coastguard Worker     void addStencilClip(uint32_t stencilStackID) {
78*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(SkClipStack::kInvalidGenID == fStencilStackID);
79*c8dee2aaSAndroid Build Coastguard Worker         fStencilStackID = stencilStackID;
80*c8dee2aaSAndroid Build Coastguard Worker     }
81*c8dee2aaSAndroid Build Coastguard Worker 
doesClip()82*c8dee2aaSAndroid Build Coastguard Worker     bool doesClip() const {
83*c8dee2aaSAndroid Build Coastguard Worker         return fScissorState.enabled() || this->hasStencilClip() || fWindowRectsState.enabled();
84*c8dee2aaSAndroid Build Coastguard Worker     }
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const GrAppliedHardClip& that) const {
87*c8dee2aaSAndroid Build Coastguard Worker         return fScissorState == that.fScissorState &&
88*c8dee2aaSAndroid Build Coastguard Worker                fWindowRectsState == that.fWindowRectsState &&
89*c8dee2aaSAndroid Build Coastguard Worker                fStencilStackID == that.fStencilStackID;
90*c8dee2aaSAndroid Build Coastguard Worker     }
91*c8dee2aaSAndroid Build Coastguard Worker     bool operator!=(const GrAppliedHardClip& that) const { return !(*this == that); }
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker private:
94*c8dee2aaSAndroid Build Coastguard Worker     GrScissorState             fScissorState;
95*c8dee2aaSAndroid Build Coastguard Worker     GrWindowRectsState         fWindowRectsState;
96*c8dee2aaSAndroid Build Coastguard Worker     uint32_t                   fStencilStackID = SkClipStack::kInvalidGenID;
97*c8dee2aaSAndroid Build Coastguard Worker };
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker /**
100*c8dee2aaSAndroid Build Coastguard Worker  * Produced by GrClip. It provides a set of modifications to GrPipeline that implement the clip.
101*c8dee2aaSAndroid Build Coastguard Worker  */
102*c8dee2aaSAndroid Build Coastguard Worker class GrAppliedClip {
103*c8dee2aaSAndroid Build Coastguard Worker public:
Disabled()104*c8dee2aaSAndroid Build Coastguard Worker     static GrAppliedClip Disabled() {
105*c8dee2aaSAndroid Build Coastguard Worker         return GrAppliedClip({1 << 29, 1 << 29});
106*c8dee2aaSAndroid Build Coastguard Worker     }
107*c8dee2aaSAndroid Build Coastguard Worker 
GrAppliedClip(const SkISize & rtDims)108*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedClip(const SkISize& rtDims) : fHardClip(rtDims) {}
GrAppliedClip(const SkISize & logicalRTDims,const SkISize & backingStoreDims)109*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedClip(const SkISize& logicalRTDims, const SkISize& backingStoreDims)
110*c8dee2aaSAndroid Build Coastguard Worker             : fHardClip(logicalRTDims, backingStoreDims) {}
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedClip(GrAppliedClip&& that) = default;
113*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedClip(const GrAppliedClip&) = delete;
114*c8dee2aaSAndroid Build Coastguard Worker 
scissorState()115*c8dee2aaSAndroid Build Coastguard Worker     const GrScissorState& scissorState() const { return fHardClip.scissorState(); }
windowRectsState()116*c8dee2aaSAndroid Build Coastguard Worker     const GrWindowRectsState& windowRectsState() const { return fHardClip.windowRectsState(); }
stencilStackID()117*c8dee2aaSAndroid Build Coastguard Worker     uint32_t stencilStackID() const { return fHardClip.stencilStackID(); }
hasStencilClip()118*c8dee2aaSAndroid Build Coastguard Worker     bool hasStencilClip() const { return fHardClip.hasStencilClip(); }
hasCoverageFragmentProcessor()119*c8dee2aaSAndroid Build Coastguard Worker     int hasCoverageFragmentProcessor() const { return fCoverageFP != nullptr; }
coverageFragmentProcessor()120*c8dee2aaSAndroid Build Coastguard Worker     const GrFragmentProcessor* coverageFragmentProcessor() const {
121*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fCoverageFP != nullptr);
122*c8dee2aaSAndroid Build Coastguard Worker         return fCoverageFP.get();
123*c8dee2aaSAndroid Build Coastguard Worker     }
detachCoverageFragmentProcessor()124*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrFragmentProcessor> detachCoverageFragmentProcessor() {
125*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fCoverageFP != nullptr);
126*c8dee2aaSAndroid Build Coastguard Worker         return std::move(fCoverageFP);
127*c8dee2aaSAndroid Build Coastguard Worker     }
128*c8dee2aaSAndroid Build Coastguard Worker 
hardClip()129*c8dee2aaSAndroid Build Coastguard Worker     const GrAppliedHardClip& hardClip() const { return fHardClip; }
hardClip()130*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedHardClip& hardClip() { return fHardClip; }
131*c8dee2aaSAndroid Build Coastguard Worker 
addCoverageFP(std::unique_ptr<GrFragmentProcessor> fp)132*c8dee2aaSAndroid Build Coastguard Worker     void addCoverageFP(std::unique_ptr<GrFragmentProcessor> fp) {
133*c8dee2aaSAndroid Build Coastguard Worker         if (fCoverageFP == nullptr) {
134*c8dee2aaSAndroid Build Coastguard Worker             fCoverageFP = std::move(fp);
135*c8dee2aaSAndroid Build Coastguard Worker         } else {
136*c8dee2aaSAndroid Build Coastguard Worker             // Compose this coverage FP with the previously-added coverage.
137*c8dee2aaSAndroid Build Coastguard Worker             fCoverageFP = GrFragmentProcessor::Compose(std::move(fp), std::move(fCoverageFP));
138*c8dee2aaSAndroid Build Coastguard Worker         }
139*c8dee2aaSAndroid Build Coastguard Worker     }
140*c8dee2aaSAndroid Build Coastguard Worker 
doesClip()141*c8dee2aaSAndroid Build Coastguard Worker     bool doesClip() const {
142*c8dee2aaSAndroid Build Coastguard Worker         return fHardClip.doesClip() || fCoverageFP != nullptr;
143*c8dee2aaSAndroid Build Coastguard Worker     }
144*c8dee2aaSAndroid Build Coastguard Worker 
145*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const GrAppliedClip& that) const {
146*c8dee2aaSAndroid Build Coastguard Worker         if (fHardClip != that.fHardClip ||
147*c8dee2aaSAndroid Build Coastguard Worker             this->hasCoverageFragmentProcessor() != that.hasCoverageFragmentProcessor()) {
148*c8dee2aaSAndroid Build Coastguard Worker             return false;
149*c8dee2aaSAndroid Build Coastguard Worker         }
150*c8dee2aaSAndroid Build Coastguard Worker         if (fCoverageFP != nullptr && !fCoverageFP->isEqual(*that.fCoverageFP)) {
151*c8dee2aaSAndroid Build Coastguard Worker             return false;
152*c8dee2aaSAndroid Build Coastguard Worker         }
153*c8dee2aaSAndroid Build Coastguard Worker         return true;
154*c8dee2aaSAndroid Build Coastguard Worker     }
155*c8dee2aaSAndroid Build Coastguard Worker     bool operator!=(const GrAppliedClip& that) const { return !(*this == that); }
156*c8dee2aaSAndroid Build Coastguard Worker 
visitProxies(const GrVisitProxyFunc & func)157*c8dee2aaSAndroid Build Coastguard Worker     void visitProxies(const GrVisitProxyFunc& func) const {
158*c8dee2aaSAndroid Build Coastguard Worker         if (fCoverageFP != nullptr) {
159*c8dee2aaSAndroid Build Coastguard Worker             fCoverageFP->visitProxies(func);
160*c8dee2aaSAndroid Build Coastguard Worker         }
161*c8dee2aaSAndroid Build Coastguard Worker     }
162*c8dee2aaSAndroid Build Coastguard Worker 
163*c8dee2aaSAndroid Build Coastguard Worker private:
164*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedHardClip fHardClip;
165*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrFragmentProcessor> fCoverageFP;
166*c8dee2aaSAndroid Build Coastguard Worker };
167*c8dee2aaSAndroid Build Coastguard Worker 
168*c8dee2aaSAndroid Build Coastguard Worker #endif
169