xref: /aosp_15_r20/external/skia/src/gpu/TiledTextureUtils.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_TiledTextureUtils_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_TiledTextureUtils_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <tuple>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class GrClip;
17*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
18*c8dee2aaSAndroid Build Coastguard Worker class SkBitmap;
19*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
20*c8dee2aaSAndroid Build Coastguard Worker struct SkISize;
21*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
22*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
23*c8dee2aaSAndroid Build Coastguard Worker struct SkRect;
24*c8dee2aaSAndroid Build Coastguard Worker struct SkSamplingOptions;
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker class TiledTextureUtils {
29*c8dee2aaSAndroid Build Coastguard Worker public:
30*c8dee2aaSAndroid Build Coastguard Worker     static bool ShouldTileImage(SkIRect conservativeClipBounds,
31*c8dee2aaSAndroid Build Coastguard Worker                                 const SkISize& imageSize,
32*c8dee2aaSAndroid Build Coastguard Worker                                 const SkMatrix& ctm,
33*c8dee2aaSAndroid Build Coastguard Worker                                 const SkMatrix& srcToDst,
34*c8dee2aaSAndroid Build Coastguard Worker                                 const SkRect* src,
35*c8dee2aaSAndroid Build Coastguard Worker                                 int maxTileSize,
36*c8dee2aaSAndroid Build Coastguard Worker                                 size_t cacheSize,
37*c8dee2aaSAndroid Build Coastguard Worker                                 int* tileSize,
38*c8dee2aaSAndroid Build Coastguard Worker                                 SkIRect* clippedSubset);
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     enum class ImageDrawMode {
41*c8dee2aaSAndroid Build Coastguard Worker         // Src and dst have been restricted to the image content. May need to clamp, no need to
42*c8dee2aaSAndroid Build Coastguard Worker         // decal.
43*c8dee2aaSAndroid Build Coastguard Worker         kOptimized,
44*c8dee2aaSAndroid Build Coastguard Worker         // Src and dst are their original sizes, requires use of a decal instead of plain clamping.
45*c8dee2aaSAndroid Build Coastguard Worker         // This is used when a dst clip is provided and extends outside of the optimized dst rect.
46*c8dee2aaSAndroid Build Coastguard Worker         kDecal,
47*c8dee2aaSAndroid Build Coastguard Worker         // Src or dst are empty, or do not intersect the image content so don't draw anything.
48*c8dee2aaSAndroid Build Coastguard Worker         kSkip
49*c8dee2aaSAndroid Build Coastguard Worker     };
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     static ImageDrawMode OptimizeSampleArea(const SkISize& imageSize,
52*c8dee2aaSAndroid Build Coastguard Worker                                             const SkRect& origSrcRect,
53*c8dee2aaSAndroid Build Coastguard Worker                                             const SkRect& origDstRect,
54*c8dee2aaSAndroid Build Coastguard Worker                                             const SkPoint dstClip[4],
55*c8dee2aaSAndroid Build Coastguard Worker                                             SkRect* outSrcRect,
56*c8dee2aaSAndroid Build Coastguard Worker                                             SkRect* outDstRect,
57*c8dee2aaSAndroid Build Coastguard Worker                                             SkMatrix* outSrcToDst);
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     static bool CanDisableMipmap(const SkMatrix& viewM,
60*c8dee2aaSAndroid Build Coastguard Worker                                  const SkMatrix& localM,
61*c8dee2aaSAndroid Build Coastguard Worker                                  bool sharpenMipmappedTextures);
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     static void ClampedOutsetWithOffset(SkIRect* iRect, int outset, SkPoint* offset,
64*c8dee2aaSAndroid Build Coastguard Worker                                         const SkIRect& clamp);
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     static std::tuple<bool, size_t> DrawAsTiledImageRect(SkCanvas*,
67*c8dee2aaSAndroid Build Coastguard Worker                                                          const SkImage*,
68*c8dee2aaSAndroid Build Coastguard Worker                                                          const SkRect& srcRect,
69*c8dee2aaSAndroid Build Coastguard Worker                                                          const SkRect& dstRect,
70*c8dee2aaSAndroid Build Coastguard Worker                                                          SkCanvas::QuadAAFlags,
71*c8dee2aaSAndroid Build Coastguard Worker                                                          const SkSamplingOptions&,
72*c8dee2aaSAndroid Build Coastguard Worker                                                          const SkPaint*,
73*c8dee2aaSAndroid Build Coastguard Worker                                                          SkCanvas::SrcRectConstraint,
74*c8dee2aaSAndroid Build Coastguard Worker                                                          bool sharpenMM,
75*c8dee2aaSAndroid Build Coastguard Worker                                                          size_t cacheSize,
76*c8dee2aaSAndroid Build Coastguard Worker                                                          size_t maxTextureSize);
77*c8dee2aaSAndroid Build Coastguard Worker };
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_TiledTextureUtils_DEFINED
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