xref: /aosp_15_r20/external/skia/src/gpu/ResourceKey.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ResourceKey.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkChecksum.h"
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker #include <atomic>
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
15*c8dee2aaSAndroid Build Coastguard Worker 
GenerateResourceType()16*c8dee2aaSAndroid Build Coastguard Worker ScratchKey::ResourceType ScratchKey::GenerateResourceType() {
17*c8dee2aaSAndroid Build Coastguard Worker     static std::atomic<int32_t> nextType{ResourceKey::kInvalidDomain + 1};
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker     int32_t type = nextType.fetch_add(1, std::memory_order_relaxed);
20*c8dee2aaSAndroid Build Coastguard Worker     if (type > SkTo<int32_t>(UINT16_MAX)) {
21*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("Too many Resource Types");
22*c8dee2aaSAndroid Build Coastguard Worker     }
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker     return static_cast<ResourceType>(type);
25*c8dee2aaSAndroid Build Coastguard Worker }
26*c8dee2aaSAndroid Build Coastguard Worker 
GenerateDomain()27*c8dee2aaSAndroid Build Coastguard Worker UniqueKey::Domain UniqueKey::GenerateDomain() {
28*c8dee2aaSAndroid Build Coastguard Worker     static std::atomic<int32_t> nextDomain{ResourceKey::kInvalidDomain + 1};
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     int32_t domain = nextDomain.fetch_add(1, std::memory_order_relaxed);
31*c8dee2aaSAndroid Build Coastguard Worker     if (domain > SkTo<int32_t>(UINT16_MAX)) {
32*c8dee2aaSAndroid Build Coastguard Worker         SK_ABORT("Too many skgpu::UniqueKey Domains");
33*c8dee2aaSAndroid Build Coastguard Worker     }
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     return static_cast<Domain>(domain);
36*c8dee2aaSAndroid Build Coastguard Worker }
37*c8dee2aaSAndroid Build Coastguard Worker 
ResourceKeyHash(const uint32_t * data,size_t size)38*c8dee2aaSAndroid Build Coastguard Worker uint32_t ResourceKeyHash(const uint32_t* data, size_t size) {
39*c8dee2aaSAndroid Build Coastguard Worker     return SkChecksum::Hash32(data, size);
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu
43*c8dee2aaSAndroid Build Coastguard Worker 
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