xref: /aosp_15_r20/external/skia/src/gpu/BlendFormula.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_BlendFormula_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_BlendFormula_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMacros.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/Blend.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker enum class SkBlendMode;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker /**
23*c8dee2aaSAndroid Build Coastguard Worker  * Wraps the shader outputs and HW blend state that comprise a Porter Duff blend mode with coverage.
24*c8dee2aaSAndroid Build Coastguard Worker  */
25*c8dee2aaSAndroid Build Coastguard Worker class BlendFormula {
26*c8dee2aaSAndroid Build Coastguard Worker public:
27*c8dee2aaSAndroid Build Coastguard Worker     /**
28*c8dee2aaSAndroid Build Coastguard Worker      * Values the shader can write to primary and secondary outputs. These are all modulated by
29*c8dee2aaSAndroid Build Coastguard Worker      * coverage. We will ignore the multiplies when not using coverage.
30*c8dee2aaSAndroid Build Coastguard Worker      */
31*c8dee2aaSAndroid Build Coastguard Worker     enum OutputType {
32*c8dee2aaSAndroid Build Coastguard Worker         kNone_OutputType,        //<! 0
33*c8dee2aaSAndroid Build Coastguard Worker         kCoverage_OutputType,    //<! inputCoverage
34*c8dee2aaSAndroid Build Coastguard Worker         kModulate_OutputType,    //<! inputColor * inputCoverage
35*c8dee2aaSAndroid Build Coastguard Worker         kSAModulate_OutputType,  //<! inputColor.a * inputCoverage
36*c8dee2aaSAndroid Build Coastguard Worker         kISAModulate_OutputType, //<! (1 - inputColor.a) * inputCoverage
37*c8dee2aaSAndroid Build Coastguard Worker         kISCModulate_OutputType, //<! (1 - inputColor) * inputCoverage
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         kLast_OutputType = kISCModulate_OutputType
40*c8dee2aaSAndroid Build Coastguard Worker     };
41*c8dee2aaSAndroid Build Coastguard Worker 
BlendFormula(OutputType primaryOut,OutputType secondaryOut,skgpu::BlendEquation equation,skgpu::BlendCoeff srcCoeff,skgpu::BlendCoeff dstCoeff)42*c8dee2aaSAndroid Build Coastguard Worker     constexpr BlendFormula(OutputType primaryOut,
43*c8dee2aaSAndroid Build Coastguard Worker                            OutputType secondaryOut,
44*c8dee2aaSAndroid Build Coastguard Worker                            skgpu::BlendEquation equation,
45*c8dee2aaSAndroid Build Coastguard Worker                            skgpu::BlendCoeff srcCoeff,
46*c8dee2aaSAndroid Build Coastguard Worker                            skgpu::BlendCoeff dstCoeff)
47*c8dee2aaSAndroid Build Coastguard Worker             : fPrimaryOutputType(primaryOut)
48*c8dee2aaSAndroid Build Coastguard Worker             , fSecondaryOutputType(secondaryOut)
49*c8dee2aaSAndroid Build Coastguard Worker             , fBlendEquation(SkTo<uint8_t>(equation))
50*c8dee2aaSAndroid Build Coastguard Worker             , fSrcCoeff(SkTo<uint8_t>(srcCoeff))
51*c8dee2aaSAndroid Build Coastguard Worker             , fDstCoeff(SkTo<uint8_t>(dstCoeff))
52*c8dee2aaSAndroid Build Coastguard Worker             , fProps(GetProperties(primaryOut, secondaryOut, equation, srcCoeff, dstCoeff)) {}
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     BlendFormula(const BlendFormula&) = default;
55*c8dee2aaSAndroid Build Coastguard Worker     BlendFormula& operator=(const BlendFormula&) = default;
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const BlendFormula& that) const {
58*c8dee2aaSAndroid Build Coastguard Worker         return fPrimaryOutputType == that.fPrimaryOutputType &&
59*c8dee2aaSAndroid Build Coastguard Worker                fSecondaryOutputType == that. fSecondaryOutputType &&
60*c8dee2aaSAndroid Build Coastguard Worker                fBlendEquation == that.fBlendEquation &&
61*c8dee2aaSAndroid Build Coastguard Worker                fSrcCoeff == that.fSrcCoeff &&
62*c8dee2aaSAndroid Build Coastguard Worker                fDstCoeff == that.fDstCoeff &&
63*c8dee2aaSAndroid Build Coastguard Worker                fProps == that.fProps;
64*c8dee2aaSAndroid Build Coastguard Worker     }
65*c8dee2aaSAndroid Build Coastguard Worker 
hasSecondaryOutput()66*c8dee2aaSAndroid Build Coastguard Worker     bool hasSecondaryOutput() const {
67*c8dee2aaSAndroid Build Coastguard Worker         return kNone_OutputType != fSecondaryOutputType;
68*c8dee2aaSAndroid Build Coastguard Worker     }
modifiesDst()69*c8dee2aaSAndroid Build Coastguard Worker     bool modifiesDst() const {
70*c8dee2aaSAndroid Build Coastguard Worker         return SkToBool(fProps & kModifiesDst_Property);
71*c8dee2aaSAndroid Build Coastguard Worker     }
unaffectedByDst()72*c8dee2aaSAndroid Build Coastguard Worker     bool unaffectedByDst() const {
73*c8dee2aaSAndroid Build Coastguard Worker         return SkToBool(fProps & kUnaffectedByDst_Property);
74*c8dee2aaSAndroid Build Coastguard Worker     }
75*c8dee2aaSAndroid Build Coastguard Worker     // We don't always fully optimize the blend formula (e.g., for opaque src-over), so we include
76*c8dee2aaSAndroid Build Coastguard Worker     // an "IfOpaque" variant to help set AnalysisProperties::kUnaffectedByDstValue in those cases.
unaffectedByDstIfOpaque()77*c8dee2aaSAndroid Build Coastguard Worker     bool unaffectedByDstIfOpaque() const {
78*c8dee2aaSAndroid Build Coastguard Worker         return SkToBool(fProps & kUnaffectedByDstIfOpaque_Property);
79*c8dee2aaSAndroid Build Coastguard Worker     }
usesInputColor()80*c8dee2aaSAndroid Build Coastguard Worker     bool usesInputColor() const {
81*c8dee2aaSAndroid Build Coastguard Worker         return SkToBool(fProps & kUsesInputColor_Property);
82*c8dee2aaSAndroid Build Coastguard Worker     }
canTweakAlphaForCoverage()83*c8dee2aaSAndroid Build Coastguard Worker     bool canTweakAlphaForCoverage() const {
84*c8dee2aaSAndroid Build Coastguard Worker         return SkToBool(fProps & kCanTweakAlphaForCoverage_Property);
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
equation()87*c8dee2aaSAndroid Build Coastguard Worker     skgpu::BlendEquation equation() const {
88*c8dee2aaSAndroid Build Coastguard Worker         return static_cast<skgpu::BlendEquation>(fBlendEquation);
89*c8dee2aaSAndroid Build Coastguard Worker     }
90*c8dee2aaSAndroid Build Coastguard Worker 
srcCoeff()91*c8dee2aaSAndroid Build Coastguard Worker     skgpu::BlendCoeff srcCoeff() const {
92*c8dee2aaSAndroid Build Coastguard Worker         return static_cast<skgpu::BlendCoeff>(fSrcCoeff);
93*c8dee2aaSAndroid Build Coastguard Worker     }
94*c8dee2aaSAndroid Build Coastguard Worker 
dstCoeff()95*c8dee2aaSAndroid Build Coastguard Worker     skgpu::BlendCoeff dstCoeff() const {
96*c8dee2aaSAndroid Build Coastguard Worker         return static_cast<skgpu::BlendCoeff>(fDstCoeff);
97*c8dee2aaSAndroid Build Coastguard Worker     }
98*c8dee2aaSAndroid Build Coastguard Worker 
primaryOutput()99*c8dee2aaSAndroid Build Coastguard Worker     OutputType primaryOutput() const {
100*c8dee2aaSAndroid Build Coastguard Worker         return fPrimaryOutputType;
101*c8dee2aaSAndroid Build Coastguard Worker     }
102*c8dee2aaSAndroid Build Coastguard Worker 
secondaryOutput()103*c8dee2aaSAndroid Build Coastguard Worker     OutputType secondaryOutput() const {
104*c8dee2aaSAndroid Build Coastguard Worker         return fSecondaryOutputType;
105*c8dee2aaSAndroid Build Coastguard Worker     }
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker private:
108*c8dee2aaSAndroid Build Coastguard Worker     enum Properties {
109*c8dee2aaSAndroid Build Coastguard Worker         kModifiesDst_Property              = 1 << 0,
110*c8dee2aaSAndroid Build Coastguard Worker         kUnaffectedByDst_Property          = 1 << 1,
111*c8dee2aaSAndroid Build Coastguard Worker         kUnaffectedByDstIfOpaque_Property  = 1 << 2,
112*c8dee2aaSAndroid Build Coastguard Worker         kUsesInputColor_Property           = 1 << 3,
113*c8dee2aaSAndroid Build Coastguard Worker         kCanTweakAlphaForCoverage_Property = 1 << 4,
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker         kLast_Property = kCanTweakAlphaForCoverage_Property
116*c8dee2aaSAndroid Build Coastguard Worker     };
SK_DECL_BITFIELD_OPS_FRIENDS(Properties)117*c8dee2aaSAndroid Build Coastguard Worker     SK_DECL_BITFIELD_OPS_FRIENDS(Properties)
118*c8dee2aaSAndroid Build Coastguard Worker 
119*c8dee2aaSAndroid Build Coastguard Worker     /**
120*c8dee2aaSAndroid Build Coastguard Worker      * Deduce the properties of a BlendFormula.
121*c8dee2aaSAndroid Build Coastguard Worker      */
122*c8dee2aaSAndroid Build Coastguard Worker     constexpr BlendFormula::Properties GetProperties(OutputType PrimaryOut,
123*c8dee2aaSAndroid Build Coastguard Worker                                                      OutputType SecondaryOut,
124*c8dee2aaSAndroid Build Coastguard Worker                                                      skgpu::BlendEquation BlendEquation,
125*c8dee2aaSAndroid Build Coastguard Worker                                                      skgpu::BlendCoeff SrcCoeff,
126*c8dee2aaSAndroid Build Coastguard Worker                                                      skgpu::BlendCoeff DstCoeff) {
127*c8dee2aaSAndroid Build Coastguard Worker         return
128*c8dee2aaSAndroid Build Coastguard Worker         // The provided formula should already be optimized before a BlendFormula is constructed.
129*c8dee2aaSAndroid Build Coastguard Worker         // Assert that here while setting up the properties in the constexpr constructor.
130*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT((kNone_OutputType == PrimaryOut) ==
131*c8dee2aaSAndroid Build Coastguard Worker                  !skgpu::BlendCoeffsUseSrcColor(SrcCoeff, DstCoeff)),
132*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!skgpu::BlendCoeffRefsSrc2(SrcCoeff)),
133*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT((kNone_OutputType == SecondaryOut) == !skgpu::BlendCoeffRefsSrc2(DstCoeff)),
134*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(PrimaryOut != SecondaryOut || kNone_OutputType == PrimaryOut),
135*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(kNone_OutputType != PrimaryOut || kNone_OutputType == SecondaryOut),
136*c8dee2aaSAndroid Build Coastguard Worker 
137*c8dee2aaSAndroid Build Coastguard Worker         static_cast<Properties>(
138*c8dee2aaSAndroid Build Coastguard Worker             (skgpu::BlendModifiesDst(BlendEquation, SrcCoeff, DstCoeff)
139*c8dee2aaSAndroid Build Coastguard Worker                         ? kModifiesDst_Property
140*c8dee2aaSAndroid Build Coastguard Worker                         : 0) |
141*c8dee2aaSAndroid Build Coastguard Worker             (!skgpu::BlendCoeffsUseDstColor(SrcCoeff, DstCoeff, false/*srcColorIsOpaque*/)
142*c8dee2aaSAndroid Build Coastguard Worker                         ? kUnaffectedByDst_Property
143*c8dee2aaSAndroid Build Coastguard Worker                         : 0) |
144*c8dee2aaSAndroid Build Coastguard Worker             (!skgpu::BlendCoeffsUseDstColor(SrcCoeff, DstCoeff, true/*srcColorIsOpaque*/)
145*c8dee2aaSAndroid Build Coastguard Worker                         ? kUnaffectedByDstIfOpaque_Property
146*c8dee2aaSAndroid Build Coastguard Worker                         : 0) |
147*c8dee2aaSAndroid Build Coastguard Worker             ((PrimaryOut >= kModulate_OutputType &&
148*c8dee2aaSAndroid Build Coastguard Worker                                 skgpu::BlendCoeffsUseSrcColor(SrcCoeff, DstCoeff)) ||
149*c8dee2aaSAndroid Build Coastguard Worker                                 (SecondaryOut >= kModulate_OutputType &&
150*c8dee2aaSAndroid Build Coastguard Worker                                 skgpu::BlendCoeffRefsSrc2(DstCoeff))
151*c8dee2aaSAndroid Build Coastguard Worker                         ? kUsesInputColor_Property
152*c8dee2aaSAndroid Build Coastguard Worker                         : 0) |  // We assert later that SrcCoeff doesn't ref src2.
153*c8dee2aaSAndroid Build Coastguard Worker             ((kModulate_OutputType == PrimaryOut || kNone_OutputType == PrimaryOut) &&
154*c8dee2aaSAndroid Build Coastguard Worker                                 kNone_OutputType == SecondaryOut &&
155*c8dee2aaSAndroid Build Coastguard Worker                                 skgpu::BlendAllowsCoverageAsAlpha(BlendEquation, SrcCoeff, DstCoeff)
156*c8dee2aaSAndroid Build Coastguard Worker                         ? kCanTweakAlphaForCoverage_Property
157*c8dee2aaSAndroid Build Coastguard Worker                         : 0));
158*c8dee2aaSAndroid Build Coastguard Worker     }
159*c8dee2aaSAndroid Build Coastguard Worker 
160*c8dee2aaSAndroid Build Coastguard Worker     struct {
161*c8dee2aaSAndroid Build Coastguard Worker         // We allot the enums one more bit than they require because MSVC seems to sign-extend
162*c8dee2aaSAndroid Build Coastguard Worker         // them when the top bit is set. (This is in violation of the C++03 standard 9.6/4)
163*c8dee2aaSAndroid Build Coastguard Worker         OutputType fPrimaryOutputType   : 4;
164*c8dee2aaSAndroid Build Coastguard Worker         OutputType fSecondaryOutputType : 4;
165*c8dee2aaSAndroid Build Coastguard Worker         uint32_t   fBlendEquation       : 6;
166*c8dee2aaSAndroid Build Coastguard Worker         uint32_t   fSrcCoeff            : 6;
167*c8dee2aaSAndroid Build Coastguard Worker         uint32_t   fDstCoeff            : 6;
168*c8dee2aaSAndroid Build Coastguard Worker         Properties fProps               : 32 - (4 + 4 + 6 + 6 + 6);
169*c8dee2aaSAndroid Build Coastguard Worker     };
170*c8dee2aaSAndroid Build Coastguard Worker 
171*c8dee2aaSAndroid Build Coastguard Worker     static_assert(kLast_OutputType                              < (1 << 3));
172*c8dee2aaSAndroid Build Coastguard Worker     static_assert(static_cast<int>(skgpu::BlendEquation::kLast) < (1 << 5));
173*c8dee2aaSAndroid Build Coastguard Worker     static_assert(static_cast<int>(skgpu::BlendCoeff::kLast)    < (1 << 5));
174*c8dee2aaSAndroid Build Coastguard Worker     static_assert(kLast_Property                                < (1 << 6));
175*c8dee2aaSAndroid Build Coastguard Worker };
176*c8dee2aaSAndroid Build Coastguard Worker 
177*c8dee2aaSAndroid Build Coastguard Worker static_assert(4 == sizeof(BlendFormula));
178*c8dee2aaSAndroid Build Coastguard Worker 
179*c8dee2aaSAndroid Build Coastguard Worker SK_MAKE_BITFIELD_OPS(BlendFormula::Properties)
180*c8dee2aaSAndroid Build Coastguard Worker 
181*c8dee2aaSAndroid Build Coastguard Worker BlendFormula GetBlendFormula(bool isOpaque, bool hasCoverage, SkBlendMode xfermode);
182*c8dee2aaSAndroid Build Coastguard Worker 
183*c8dee2aaSAndroid Build Coastguard Worker BlendFormula GetLCDBlendFormula(SkBlendMode xfermode);
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu
186*c8dee2aaSAndroid Build Coastguard Worker 
187*c8dee2aaSAndroid Build Coastguard Worker #endif  // skgpu_BlendFormula_DEFINED
188