1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2015 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkJpegUtility_codec_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker #define SkJpegUtility_codec_DEFINED 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint> 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker extern "C" { 15*c8dee2aaSAndroid Build Coastguard Worker // We need to include stdio.h before jpeg because jpeg does not include it, but uses FILE 16*c8dee2aaSAndroid Build Coastguard Worker // See https://github.com/libjpeg-turbo/libjpeg-turbo/issues/17 17*c8dee2aaSAndroid Build Coastguard Worker #include <stdio.h> // IWYU pragma: keep 18*c8dee2aaSAndroid Build Coastguard Worker #include "jpeglib.h" // NO_G3_REWRITE 19*c8dee2aaSAndroid Build Coastguard Worker } 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class SkStream; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker /* 24*c8dee2aaSAndroid Build Coastguard Worker * Error handling function 25*c8dee2aaSAndroid Build Coastguard Worker */ 26*c8dee2aaSAndroid Build Coastguard Worker void skjpeg_err_exit(j_common_ptr cinfo); 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker /* 29*c8dee2aaSAndroid Build Coastguard Worker * Source handling struct for that allows libjpeg to use our stream object 30*c8dee2aaSAndroid Build Coastguard Worker */ 31*c8dee2aaSAndroid Build Coastguard Worker struct skjpeg_source_mgr : jpeg_source_mgr { 32*c8dee2aaSAndroid Build Coastguard Worker skjpeg_source_mgr(SkStream* stream); 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker SkStream* fStream; // unowned 35*c8dee2aaSAndroid Build Coastguard Worker enum { 36*c8dee2aaSAndroid Build Coastguard Worker // TODO (msarett): Experiment with different buffer sizes. 37*c8dee2aaSAndroid Build Coastguard Worker // This size was chosen because it matches SkImageDecoder. 38*c8dee2aaSAndroid Build Coastguard Worker kBufferSize = 1024 39*c8dee2aaSAndroid Build Coastguard Worker }; 40*c8dee2aaSAndroid Build Coastguard Worker uint8_t fBuffer[kBufferSize]; 41*c8dee2aaSAndroid Build Coastguard Worker }; 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker #endif 44