xref: /aosp_15_r20/external/skia/src/base/SkSpinlock.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkSpinlock.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkFeatures.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkThreadAnnotations.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #if 0
14*c8dee2aaSAndroid Build Coastguard Worker     #include "include/private/base/SkMutex.h"
15*c8dee2aaSAndroid Build Coastguard Worker     #include <execinfo.h>
16*c8dee2aaSAndroid Build Coastguard Worker     #include <stdio.h>
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker     static void debug_trace() {
19*c8dee2aaSAndroid Build Coastguard Worker         void* stack[64];
20*c8dee2aaSAndroid Build Coastguard Worker         int len = backtrace(stack, std::size(stack));
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker         // As you might imagine, we can't use an SkSpinlock here...
23*c8dee2aaSAndroid Build Coastguard Worker         static SkMutex lock;
24*c8dee2aaSAndroid Build Coastguard Worker         {
25*c8dee2aaSAndroid Build Coastguard Worker             SkAutoMutexExclusive locked(lock);
26*c8dee2aaSAndroid Build Coastguard Worker             fprintf(stderr, "\n");
27*c8dee2aaSAndroid Build Coastguard Worker             backtrace_symbols_fd(stack, len, 2/*stderr*/);
28*c8dee2aaSAndroid Build Coastguard Worker             fprintf(stderr, "\n");
29*c8dee2aaSAndroid Build Coastguard Worker         }
30*c8dee2aaSAndroid Build Coastguard Worker     }
31*c8dee2aaSAndroid Build Coastguard Worker #else
debug_trace()32*c8dee2aaSAndroid Build Coastguard Worker     static void debug_trace() {}
33*c8dee2aaSAndroid Build Coastguard Worker #endif
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker // Renamed from "pause" to avoid conflict with function defined in unistd.h
36*c8dee2aaSAndroid Build Coastguard Worker #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
37*c8dee2aaSAndroid Build Coastguard Worker     #include <emmintrin.h>
do_pause()38*c8dee2aaSAndroid Build Coastguard Worker     static void do_pause() { _mm_pause(); }
39*c8dee2aaSAndroid Build Coastguard Worker #else
do_pause()40*c8dee2aaSAndroid Build Coastguard Worker     static void do_pause() { /*spin*/ }
41*c8dee2aaSAndroid Build Coastguard Worker #endif
42*c8dee2aaSAndroid Build Coastguard Worker 
contendedAcquire()43*c8dee2aaSAndroid Build Coastguard Worker void SkSpinlock::contendedAcquire() {
44*c8dee2aaSAndroid Build Coastguard Worker     debug_trace();
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     // To act as a mutex, we need an acquire barrier when we acquire the lock.
47*c8dee2aaSAndroid Build Coastguard Worker     SK_POTENTIALLY_BLOCKING_REGION_BEGIN;
48*c8dee2aaSAndroid Build Coastguard Worker     while (fLocked.exchange(true, std::memory_order_acquire)) {
49*c8dee2aaSAndroid Build Coastguard Worker         do_pause();
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker     SK_POTENTIALLY_BLOCKING_REGION_END;
52*c8dee2aaSAndroid Build Coastguard Worker }
53