xref: /aosp_15_r20/external/skia/src/base/SkHalf.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkHalf_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkHalf_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker // 16-bit floating point value
14*c8dee2aaSAndroid Build Coastguard Worker // format is 1 bit sign, 5 bits exponent, 10 bits mantissa
15*c8dee2aaSAndroid Build Coastguard Worker // only used for storage
16*c8dee2aaSAndroid Build Coastguard Worker using SkHalf = uint16_t;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_HalfNaN      = 0x7c01; // a NaN value, not all possible NaN values
19*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_HalfInfinity = 0x7c00;
20*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_HalfMin      = 0x0400; // 2^-14  (minimum positive normal value)
21*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_HalfMax      = 0x7bff; // 65504  (maximum positive normal value)
22*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_HalfEpsilon  = 0x1400; // 2^-10
23*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint16_t SK_Half1        = 0x3C00; // 1
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker // Convert between half and single precision floating point. Vectorized functions
26*c8dee2aaSAndroid Build Coastguard Worker // skvx::from_half and skvx::to_half are also available. Unlike skvx::to_half, this will
27*c8dee2aaSAndroid Build Coastguard Worker // correctly handle float NaN -> half NaN.
28*c8dee2aaSAndroid Build Coastguard Worker float SkHalfToFloat(SkHalf h);
29*c8dee2aaSAndroid Build Coastguard Worker SkHalf SkFloatToHalf(float f);
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker #endif
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