xref: /aosp_15_r20/external/skia/src/base/SkEnumBitMask.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkEnumBitMask_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkEnumBitMask_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAttributes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker /**
14*c8dee2aaSAndroid Build Coastguard Worker  * Wraps an enum that is used for flags, and enables masking with type safety. Example:
15*c8dee2aaSAndroid Build Coastguard Worker  *
16*c8dee2aaSAndroid Build Coastguard Worker  *   enum class MyFlags {
17*c8dee2aaSAndroid Build Coastguard Worker  *       kNone = 0,
18*c8dee2aaSAndroid Build Coastguard Worker  *       kA = 1,
19*c8dee2aaSAndroid Build Coastguard Worker  *       kB = 2,
20*c8dee2aaSAndroid Build Coastguard Worker  *       kC = 4,
21*c8dee2aaSAndroid Build Coastguard Worker  *   };
22*c8dee2aaSAndroid Build Coastguard Worker  *
23*c8dee2aaSAndroid Build Coastguard Worker  *   SK_MAKE_BITMASK_OPS(MyFlags)
24*c8dee2aaSAndroid Build Coastguard Worker  *
25*c8dee2aaSAndroid Build Coastguard Worker  *   ...
26*c8dee2aaSAndroid Build Coastguard Worker  *
27*c8dee2aaSAndroid Build Coastguard Worker  *       SkEnumBitMask<MyFlags> flags = MyFlags::kA | MyFlags::kB;
28*c8dee2aaSAndroid Build Coastguard Worker  *
29*c8dee2aaSAndroid Build Coastguard Worker  *       if (flags & MyFlags::kB) {}
30*c8dee2aaSAndroid Build Coastguard Worker  *
31*c8dee2aaSAndroid Build Coastguard Worker  *   ...
32*c8dee2aaSAndroid Build Coastguard Worker  */
33*c8dee2aaSAndroid Build Coastguard Worker template<typename E>
34*c8dee2aaSAndroid Build Coastguard Worker class SkEnumBitMask {
35*c8dee2aaSAndroid Build Coastguard Worker public:
SkEnumBitMask(E e)36*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr SkEnumBitMask(E e) : SkEnumBitMask((int)e) {}
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr explicit operator bool() const { return fValue; }
value()39*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr int value() const              { return fValue; }
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr bool operator==(SkEnumBitMask m) const { return fValue == m.fValue; }
42*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr bool operator!=(SkEnumBitMask m) const { return fValue != m.fValue; }
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr SkEnumBitMask operator|(SkEnumBitMask m) const {
45*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask(fValue | m.fValue);
46*c8dee2aaSAndroid Build Coastguard Worker     }
47*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr SkEnumBitMask operator&(SkEnumBitMask m) const {
48*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask(fValue & m.fValue);
49*c8dee2aaSAndroid Build Coastguard Worker     }
50*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr SkEnumBitMask operator^(SkEnumBitMask m) const {
51*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask(fValue ^ m.fValue);
52*c8dee2aaSAndroid Build Coastguard Worker     }
53*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr SkEnumBitMask operator~() const { return SkEnumBitMask(~fValue); }
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE SkEnumBitMask& operator|=(SkEnumBitMask m) { return *this = *this | m; }
56*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE SkEnumBitMask& operator&=(SkEnumBitMask m) { return *this = *this & m; }
57*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE SkEnumBitMask& operator^=(SkEnumBitMask m) { return *this = *this ^ m; }
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker private:
SkEnumBitMask(int value)60*c8dee2aaSAndroid Build Coastguard Worker     SK_ALWAYS_INLINE constexpr explicit SkEnumBitMask(int value) : fValue(value) {}
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     int fValue;
63*c8dee2aaSAndroid Build Coastguard Worker };
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker /**
66*c8dee2aaSAndroid Build Coastguard Worker  * Defines functions that make it possible to use bitwise operators on an enum.
67*c8dee2aaSAndroid Build Coastguard Worker  */
68*c8dee2aaSAndroid Build Coastguard Worker #define SK_MAKE_BITMASK_OPS(E)                                        \
69*c8dee2aaSAndroid Build Coastguard Worker     [[maybe_unused]] constexpr SkEnumBitMask<E> operator|(E a, E b) { \
70*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask<E>(a) | b;                               \
71*c8dee2aaSAndroid Build Coastguard Worker     }                                                                 \
72*c8dee2aaSAndroid Build Coastguard Worker     [[maybe_unused]] constexpr SkEnumBitMask<E> operator&(E a, E b) { \
73*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask<E>(a) & b;                               \
74*c8dee2aaSAndroid Build Coastguard Worker     }                                                                 \
75*c8dee2aaSAndroid Build Coastguard Worker     [[maybe_unused]] constexpr SkEnumBitMask<E> operator^(E a, E b) { \
76*c8dee2aaSAndroid Build Coastguard Worker         return SkEnumBitMask<E>(a) ^ b;                               \
77*c8dee2aaSAndroid Build Coastguard Worker     }                                                                 \
78*c8dee2aaSAndroid Build Coastguard Worker     [[maybe_unused]] constexpr SkEnumBitMask<E> operator~(E e) {      \
79*c8dee2aaSAndroid Build Coastguard Worker         return ~SkEnumBitMask<E>(e);                                  \
80*c8dee2aaSAndroid Build Coastguard Worker     }
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker #define SK_DECL_BITMASK_OPS_FRIENDS(E)                 \
83*c8dee2aaSAndroid Build Coastguard Worker     friend constexpr SkEnumBitMask<E> operator|(E, E); \
84*c8dee2aaSAndroid Build Coastguard Worker     friend constexpr SkEnumBitMask<E> operator&(E, E); \
85*c8dee2aaSAndroid Build Coastguard Worker     friend constexpr SkEnumBitMask<E> operator^(E, E); \
86*c8dee2aaSAndroid Build Coastguard Worker     friend constexpr SkEnumBitMask<E> operator~(E);
87*c8dee2aaSAndroid Build Coastguard Worker 
88*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkEnumBitMask_DEFINED
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