1*c8dee2aaSAndroid Build Coastguard Worker // DO NOT MODIFY! This file is autogenerated by gn_to_bp.py. 2*c8dee2aaSAndroid Build Coastguard Worker // If need to change a define, modify SkUserConfigManual.h 3*c8dee2aaSAndroid Build Coastguard Worker #pragma once 4*c8dee2aaSAndroid Build Coastguard Worker #include "SkUserConfigManual.h" 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker #ifndef GPU_TEST_UTILS 7*c8dee2aaSAndroid Build Coastguard Worker #define GPU_TEST_UTILS 1 8*c8dee2aaSAndroid Build Coastguard Worker #endif 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKCMS_DISABLE_HSW 11*c8dee2aaSAndroid Build Coastguard Worker #define SKCMS_DISABLE_HSW 12*c8dee2aaSAndroid Build Coastguard Worker #endif 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKCMS_DISABLE_SKX 15*c8dee2aaSAndroid Build Coastguard Worker #define SKCMS_DISABLE_SKX 16*c8dee2aaSAndroid Build Coastguard Worker #endif 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 19*c8dee2aaSAndroid Build Coastguard Worker #define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 1 20*c8dee2aaSAndroid Build Coastguard Worker #endif 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_BUILD_FOR_SKQP 23*c8dee2aaSAndroid Build Coastguard Worker #define SK_BUILD_FOR_SKQP 24*c8dee2aaSAndroid Build Coastguard Worker #endif 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_BMP 27*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_BMP 28*c8dee2aaSAndroid Build Coastguard Worker #endif 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_GIF 31*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_GIF 32*c8dee2aaSAndroid Build Coastguard Worker #endif 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_ICO 35*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_ICO 36*c8dee2aaSAndroid Build Coastguard Worker #endif 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_JPEG 39*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_JPEG 40*c8dee2aaSAndroid Build Coastguard Worker #endif 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_PNG 43*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_PNG 44*c8dee2aaSAndroid Build Coastguard Worker #endif 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_WBMP 47*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_WBMP 48*c8dee2aaSAndroid Build Coastguard Worker #endif 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_CODEC_DECODES_WEBP 51*c8dee2aaSAndroid Build Coastguard Worker #define SK_CODEC_DECODES_WEBP 52*c8dee2aaSAndroid Build Coastguard Worker #endif 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_DISABLE_TRACING 55*c8dee2aaSAndroid Build Coastguard Worker #define SK_DISABLE_TRACING 56*c8dee2aaSAndroid Build Coastguard Worker #endif 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ENABLE_AVX512_OPTS 59*c8dee2aaSAndroid Build Coastguard Worker #define SK_ENABLE_AVX512_OPTS 60*c8dee2aaSAndroid Build Coastguard Worker #endif 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ENABLE_DISCRETE_GPU 63*c8dee2aaSAndroid Build Coastguard Worker #define SK_ENABLE_DISCRETE_GPU 64*c8dee2aaSAndroid Build Coastguard Worker #endif 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ENABLE_DUMP_GPU 67*c8dee2aaSAndroid Build Coastguard Worker #define SK_ENABLE_DUMP_GPU 68*c8dee2aaSAndroid Build Coastguard Worker #endif 69*c8dee2aaSAndroid Build Coastguard Worker 70*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ENABLE_PRECOMPILE 71*c8dee2aaSAndroid Build Coastguard Worker #define SK_ENABLE_PRECOMPILE 72*c8dee2aaSAndroid Build Coastguard Worker #endif 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GAMMA_APPLY_TO_A8 75*c8dee2aaSAndroid Build Coastguard Worker #define SK_GAMMA_APPLY_TO_A8 76*c8dee2aaSAndroid Build Coastguard Worker #endif 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GAMMA_CONTRAST 79*c8dee2aaSAndroid Build Coastguard Worker #define SK_GAMMA_CONTRAST 0.0 80*c8dee2aaSAndroid Build Coastguard Worker #endif 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GAMMA_EXPONENT 83*c8dee2aaSAndroid Build Coastguard Worker #define SK_GAMMA_EXPONENT 1.4 84*c8dee2aaSAndroid Build Coastguard Worker #endif 85*c8dee2aaSAndroid Build Coastguard Worker 86*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GANESH 87*c8dee2aaSAndroid Build Coastguard Worker #define SK_GANESH 88*c8dee2aaSAndroid Build Coastguard Worker #endif 89*c8dee2aaSAndroid Build Coastguard Worker 90*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GL 91*c8dee2aaSAndroid Build Coastguard Worker #define SK_GL 92*c8dee2aaSAndroid Build Coastguard Worker #endif 93*c8dee2aaSAndroid Build Coastguard Worker 94*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_GRAPHITE 95*c8dee2aaSAndroid Build Coastguard Worker #define SK_GRAPHITE 96*c8dee2aaSAndroid Build Coastguard Worker #endif 97*c8dee2aaSAndroid Build Coastguard Worker 98*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_HAS_WUFFS_LIBRARY 99*c8dee2aaSAndroid Build Coastguard Worker #define SK_HAS_WUFFS_LIBRARY 100*c8dee2aaSAndroid Build Coastguard Worker #endif 101*c8dee2aaSAndroid Build Coastguard Worker 102*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_PDF_USE_HARFBUZZ_SUBSET 103*c8dee2aaSAndroid Build Coastguard Worker #define SK_PDF_USE_HARFBUZZ_SUBSET 104*c8dee2aaSAndroid Build Coastguard Worker #endif 105*c8dee2aaSAndroid Build Coastguard Worker 106*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_TOOLS_REQUIRE_RESOURCES 107*c8dee2aaSAndroid Build Coastguard Worker #define SK_TOOLS_REQUIRE_RESOURCES 108*c8dee2aaSAndroid Build Coastguard Worker #endif 109*c8dee2aaSAndroid Build Coastguard Worker 110*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_USE_VMA 111*c8dee2aaSAndroid Build Coastguard Worker #define SK_USE_VMA 112*c8dee2aaSAndroid Build Coastguard Worker #endif 113*c8dee2aaSAndroid Build Coastguard Worker 114*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_VULKAN 115*c8dee2aaSAndroid Build Coastguard Worker #define SK_VULKAN 116*c8dee2aaSAndroid Build Coastguard Worker #endif 117*c8dee2aaSAndroid Build Coastguard Worker 118*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_XML 119*c8dee2aaSAndroid Build Coastguard Worker #define SK_XML 120*c8dee2aaSAndroid Build Coastguard Worker #endif 121*c8dee2aaSAndroid Build Coastguard Worker 122*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_BUILD_FOR_ANDROID 123*c8dee2aaSAndroid Build Coastguard Worker #error "SK_BUILD_FOR_ANDROID must be defined!" 124*c8dee2aaSAndroid Build Coastguard Worker #endif 125*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_IOS) || defined(SK_BUILD_FOR_MAC) || \ 126*c8dee2aaSAndroid Build Coastguard Worker defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN) 127*c8dee2aaSAndroid Build Coastguard Worker #error "Only SK_BUILD_FOR_ANDROID should be defined!" 128*c8dee2aaSAndroid Build Coastguard Worker #endif 129*c8dee2aaSAndroid Build Coastguard Worker 130*c8dee2aaSAndroid Build Coastguard Worker #undef SK_BUILD_FOR_ANDROID_FRAMEWORK 131