1*c8dee2aaSAndroid Build Coastguard Worker// Our buffers are in std140 layout, so the generated code will need to compensate. 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerlayout(set=0, binding=1) uniform UniformBuffer { 4*c8dee2aaSAndroid Build Coastguard Worker float uf[3]; 5*c8dee2aaSAndroid Build Coastguard Worker float2 uf2[3]; 6*c8dee2aaSAndroid Build Coastguard Worker float3 uf3[3]; 7*c8dee2aaSAndroid Build Coastguard Worker float4 uf4[3]; 8*c8dee2aaSAndroid Build Coastguard Worker half uh[3]; 9*c8dee2aaSAndroid Build Coastguard Worker half2 uh2[3]; 10*c8dee2aaSAndroid Build Coastguard Worker half3 uh3[3]; 11*c8dee2aaSAndroid Build Coastguard Worker half4 uh4[3]; 12*c8dee2aaSAndroid Build Coastguard Worker int ui[3]; 13*c8dee2aaSAndroid Build Coastguard Worker int2 ui2[3]; 14*c8dee2aaSAndroid Build Coastguard Worker int3 ui3[3]; 15*c8dee2aaSAndroid Build Coastguard Worker int4 ui4[3]; 16*c8dee2aaSAndroid Build Coastguard Worker}; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Workerlayout(set=0, binding=2) buffer StorageBuffer { 19*c8dee2aaSAndroid Build Coastguard Worker float sf[4]; 20*c8dee2aaSAndroid Build Coastguard Worker float2 sf2[4]; 21*c8dee2aaSAndroid Build Coastguard Worker float3 sf3[4]; 22*c8dee2aaSAndroid Build Coastguard Worker float4 sf4[4]; 23*c8dee2aaSAndroid Build Coastguard Worker half sh[4]; 24*c8dee2aaSAndroid Build Coastguard Worker half2 sh2[4]; 25*c8dee2aaSAndroid Build Coastguard Worker half3 sh3[4]; 26*c8dee2aaSAndroid Build Coastguard Worker half4 sh4[4]; 27*c8dee2aaSAndroid Build Coastguard Worker int si[4]; 28*c8dee2aaSAndroid Build Coastguard Worker int2 si2[4]; 29*c8dee2aaSAndroid Build Coastguard Worker int3 si3[4]; 30*c8dee2aaSAndroid Build Coastguard Worker int4 si4[4]; 31*c8dee2aaSAndroid Build Coastguard Worker}; 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Workerhalf4 main() { 34*c8dee2aaSAndroid Build Coastguard Worker float value = float(uf [1] ) + 35*c8dee2aaSAndroid Build Coastguard Worker float(uf2[1].x) + 36*c8dee2aaSAndroid Build Coastguard Worker float(uf3[1].x) + 37*c8dee2aaSAndroid Build Coastguard Worker float(uf4[1].x) + 38*c8dee2aaSAndroid Build Coastguard Worker float(uh [1] ) + 39*c8dee2aaSAndroid Build Coastguard Worker float(uh2[1].x) + 40*c8dee2aaSAndroid Build Coastguard Worker float(uh3[1].x) + 41*c8dee2aaSAndroid Build Coastguard Worker float(uh4[1].x) + 42*c8dee2aaSAndroid Build Coastguard Worker float(ui [1] ) + 43*c8dee2aaSAndroid Build Coastguard Worker float(ui2[1].x) + 44*c8dee2aaSAndroid Build Coastguard Worker float(ui3[1].x) + 45*c8dee2aaSAndroid Build Coastguard Worker float(ui4[1].x) + 46*c8dee2aaSAndroid Build Coastguard Worker float(sf [1] ) + 47*c8dee2aaSAndroid Build Coastguard Worker float(sf2[1].x) + 48*c8dee2aaSAndroid Build Coastguard Worker float(sf3[1].x) + 49*c8dee2aaSAndroid Build Coastguard Worker float(sf4[1].x) + 50*c8dee2aaSAndroid Build Coastguard Worker float(sh [1] ) + 51*c8dee2aaSAndroid Build Coastguard Worker float(sh2[1].x) + 52*c8dee2aaSAndroid Build Coastguard Worker float(sh3[1].x) + 53*c8dee2aaSAndroid Build Coastguard Worker float(sh4[1].x) + 54*c8dee2aaSAndroid Build Coastguard Worker float(si [1] ) + 55*c8dee2aaSAndroid Build Coastguard Worker float(si2[1].x) + 56*c8dee2aaSAndroid Build Coastguard Worker float(si3[1].x) + 57*c8dee2aaSAndroid Build Coastguard Worker float(si4[1].x); 58*c8dee2aaSAndroid Build Coastguard Worker return half4(value); 59*c8dee2aaSAndroid Build Coastguard Worker} 60