xref: /aosp_15_r20/external/skia/resources/sksl/shared/VectorScalarMath.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorRed, colorGreen;
2*c8dee2aaSAndroid Build Coastguard Workeruniform half  unknownInput;
3*c8dee2aaSAndroid Build Coastguard Worker
4*c8dee2aaSAndroid Build Coastguard Workerbool test_half() {
5*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
6*c8dee2aaSAndroid Build Coastguard Worker    half4 inputRed   = colorRed;
7*c8dee2aaSAndroid Build Coastguard Worker    half4 inputGreen = colorGreen;
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker    // Vector op scalar
10*c8dee2aaSAndroid Build Coastguard Worker    half4 x = inputRed + 2;
11*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(3, 2, 2, 3));
12*c8dee2aaSAndroid Build Coastguard Worker    x = inputGreen.garb - 2;
13*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(-1, -1, -2, -2));
14*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed + inputGreen.g;
15*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(2, 1, 1, 2));
16*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = inputGreen.aga * 9;
17*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(9, 9, 9, 2));
18*c8dee2aaSAndroid Build Coastguard Worker    x.xy = x.zw / 0.5;
19*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(18, 4, 9, 2));
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Worker    // (Vector op scalar).swizzle
22*c8dee2aaSAndroid Build Coastguard Worker    x = (inputRed * 5).yxwz;
23*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(0, 5, 5, 0));
24*c8dee2aaSAndroid Build Coastguard Worker
25*c8dee2aaSAndroid Build Coastguard Worker    // Scalar op vector
26*c8dee2aaSAndroid Build Coastguard Worker    x = 2 + inputRed;
27*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(3, 2, 2, 3));
28*c8dee2aaSAndroid Build Coastguard Worker    x = 10 - inputGreen.garb;
29*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(9, 9, 10, 10));
30*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed.r + inputGreen;
31*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(1, 2, 1, 2));
32*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = 8 * inputGreen.aga;
33*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(8, 8, 8, 2));
34*c8dee2aaSAndroid Build Coastguard Worker    x.xy = 32 / x.zw;
35*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(4, 16, 8, 2));
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker    // (Scalar op vector).swizzle
38*c8dee2aaSAndroid Build Coastguard Worker    x = (32 / x).yxwz;
39*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(2, 8, 16, 4));
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Worker    // X op= scalar.
42*c8dee2aaSAndroid Build Coastguard Worker    x += 2;
43*c8dee2aaSAndroid Build Coastguard Worker    x *= 2;
44*c8dee2aaSAndroid Build Coastguard Worker    x -= 4;
45*c8dee2aaSAndroid Build Coastguard Worker    x /= 2;
46*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(2, 8, 16, 4));
47*c8dee2aaSAndroid Build Coastguard Worker
48*c8dee2aaSAndroid Build Coastguard Worker    // X = X op scalar.
49*c8dee2aaSAndroid Build Coastguard Worker    x  = x + 2;
50*c8dee2aaSAndroid Build Coastguard Worker    x  = x * 2;
51*c8dee2aaSAndroid Build Coastguard Worker    x  = x - 4;
52*c8dee2aaSAndroid Build Coastguard Worker    x  = x / 2;
53*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == half4(2, 8, 16, 4));
54*c8dee2aaSAndroid Build Coastguard Worker
55*c8dee2aaSAndroid Build Coastguard Worker    return ok;
56*c8dee2aaSAndroid Build Coastguard Worker}
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Workerbool test_int() {
59*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
60*c8dee2aaSAndroid Build Coastguard Worker    int4 inputRed   = int4(colorRed);
61*c8dee2aaSAndroid Build Coastguard Worker    int4 inputGreen = int4(colorGreen);
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker    // Vector op scalar
64*c8dee2aaSAndroid Build Coastguard Worker    int4 x = inputRed + 2;
65*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(3, 2, 2, 3));
66*c8dee2aaSAndroid Build Coastguard Worker    x = inputGreen.garb - 2;
67*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(-1, -1, -2, -2));
68*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed + inputGreen.g;
69*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(2, 1, 1, 2));
70*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = inputGreen.aga * 9;
71*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(9, 9, 9, 2));
72*c8dee2aaSAndroid Build Coastguard Worker    x.xy = x.zw / 4;
73*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(2, 0, 9, 2));
74*c8dee2aaSAndroid Build Coastguard Worker
75*c8dee2aaSAndroid Build Coastguard Worker    // (Vector op scalar).swizzle
76*c8dee2aaSAndroid Build Coastguard Worker    x = (inputRed * 5).yxwz;
77*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(0, 5, 5, 0));
78*c8dee2aaSAndroid Build Coastguard Worker
79*c8dee2aaSAndroid Build Coastguard Worker    // Scalar op vector
80*c8dee2aaSAndroid Build Coastguard Worker    x = 2 + inputRed;
81*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(3, 2, 2, 3));
82*c8dee2aaSAndroid Build Coastguard Worker    x = 10 - inputGreen.garb;
83*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(9, 9, 10, 10));
84*c8dee2aaSAndroid Build Coastguard Worker    x = inputRed.r + inputGreen;
85*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(1, 2, 1, 2));
86*c8dee2aaSAndroid Build Coastguard Worker    x.xyz = 8 * inputGreen.aga;
87*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(8, 8, 8, 2));
88*c8dee2aaSAndroid Build Coastguard Worker    x.xy = 36 / x.zw;
89*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(4, 18, 8, 2));
90*c8dee2aaSAndroid Build Coastguard Worker
91*c8dee2aaSAndroid Build Coastguard Worker    // (Scalar op vector).swizzle
92*c8dee2aaSAndroid Build Coastguard Worker    x = (37 / x).yxwz;
93*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(2, 9, 18, 4));
94*c8dee2aaSAndroid Build Coastguard Worker
95*c8dee2aaSAndroid Build Coastguard Worker    // X op= scalar.
96*c8dee2aaSAndroid Build Coastguard Worker    x += 2;
97*c8dee2aaSAndroid Build Coastguard Worker    x *= 2;
98*c8dee2aaSAndroid Build Coastguard Worker    x -= 4;
99*c8dee2aaSAndroid Build Coastguard Worker    x /= 2;
100*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(2, 9, 18, 4));
101*c8dee2aaSAndroid Build Coastguard Worker
102*c8dee2aaSAndroid Build Coastguard Worker    // X = X op scalar.
103*c8dee2aaSAndroid Build Coastguard Worker    x  = x + 2;
104*c8dee2aaSAndroid Build Coastguard Worker    x  = x * 2;
105*c8dee2aaSAndroid Build Coastguard Worker    x  = x - 4;
106*c8dee2aaSAndroid Build Coastguard Worker    x  = x / 2;
107*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && (x == int4(2, 9, 18, 4));
108*c8dee2aaSAndroid Build Coastguard Worker
109*c8dee2aaSAndroid Build Coastguard Worker    return ok;
110*c8dee2aaSAndroid Build Coastguard Worker}
111*c8dee2aaSAndroid Build Coastguard Worker
112*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) {
113*c8dee2aaSAndroid Build Coastguard Worker    return test_half() && test_int() ? colorGreen : colorRed;
114*c8dee2aaSAndroid Build Coastguard Worker}
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