1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 4*c8dee2aaSAndroid Build Coastguard Worker bool ok = true; 5*c8dee2aaSAndroid Build Coastguard Worker bool TRUE = bool(colorGreen.g); 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (1 == (TRUE ? 1 : 0)); 8*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (1.0 == (TRUE ? 1.0 : 0.0)); 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (bool(TRUE ? 1 : 0)); 11*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (1 == int(TRUE ? 1 : 0)); 12*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (1.0 == float(TRUE ? 1.0 : 0.0)); 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (bool2(true) == bool2(TRUE ? 1 : 0)); 15*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (int2(1) == int2(TRUE ? 1 : 0)); 16*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (float2(1.0) == float2(TRUE ? 1.0 : 0.0)); 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker return ok ? colorGreen : colorRed; 19*c8dee2aaSAndroid Build Coastguard Worker} 20