1*c8dee2aaSAndroid Build Coastguard Workerstruct SomeData { 2*c8dee2aaSAndroid Build Coastguard Worker float4 a; 3*c8dee2aaSAndroid Build Coastguard Worker float2 b; 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Workerlayout(set=0, binding=0) readonly buffer storageBuffer 7*c8dee2aaSAndroid Build Coastguard Worker{ 8*c8dee2aaSAndroid Build Coastguard Worker uint offset; 9*c8dee2aaSAndroid Build Coastguard Worker SomeData[] inputData; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workerlayout(set=0, binding=1) buffer outputBuffer 13*c8dee2aaSAndroid Build Coastguard Worker{ 14*c8dee2aaSAndroid Build Coastguard Worker SomeData[] outputData; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Workerlayout(location=2) in flat int bufferIndex; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 20*c8dee2aaSAndroid Build Coastguard Worker outputData[offset] = inputData[offset]; 21*c8dee2aaSAndroid Build Coastguard Worker return half4(inputData[bufferIndex].a * inputData[bufferIndex].b.x); 22*c8dee2aaSAndroid Build Coastguard Worker} 23