xref: /aosp_15_r20/external/skia/resources/sksl/shared/NumberCasts.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) {
2*c8dee2aaSAndroid Build Coastguard Worker    bool3  B;
3*c8dee2aaSAndroid Build Coastguard Worker    B.x = bool(1.23);
4*c8dee2aaSAndroid Build Coastguard Worker    B.y = bool(1);
5*c8dee2aaSAndroid Build Coastguard Worker    B.z = bool(true);
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker    float3 F;
8*c8dee2aaSAndroid Build Coastguard Worker    F.x = float(1.23);
9*c8dee2aaSAndroid Build Coastguard Worker    F.y = float(0);
10*c8dee2aaSAndroid Build Coastguard Worker    F.z = float(true);
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker    int3   I;
13*c8dee2aaSAndroid Build Coastguard Worker    I.x = int(1.23);
14*c8dee2aaSAndroid Build Coastguard Worker    I.y = int(1);
15*c8dee2aaSAndroid Build Coastguard Worker    I.z = int(true);
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker    return half4(half(F.x * F.y * F.z), half(B.x && B.y && B.z), 0, half(I.x * I.y * I.z));
18*c8dee2aaSAndroid Build Coastguard Worker}
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