xref: /aosp_15_r20/external/skia/resources/sksl/runtime/FragCoordAccess.privrts (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker// This test is mirrored in `runtime_errors/FragCoordAccess.rts`, where we demonstrate that
2*c8dee2aaSAndroid Build Coastguard Worker// sk_FragCoord access is disallowed in a non-private Runtime Shader.
3*c8dee2aaSAndroid Build Coastguard Worker
4*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 xy) {
5*c8dee2aaSAndroid Build Coastguard Worker    return float4(sk_FragCoord);
6*c8dee2aaSAndroid Build Coastguard Worker}
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