1*c8dee2aaSAndroid Build Coastguard Workerstruct Varyings { 2*c8dee2aaSAndroid Build Coastguard Worker float2 position; 3*c8dee2aaSAndroid Build Coastguard Worker float4 src, dst; 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Workeruniform blender myBlender; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerfloat2 main(const Varyings vary) { 9*c8dee2aaSAndroid Build Coastguard Worker return myBlender.eval(vary.src, vary.dst).xy; 10*c8dee2aaSAndroid Build Coastguard Worker} 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker/*%%* 13*c8dee2aaSAndroid Build Coastguard Workereffects are not permitted in custom mesh shaders 14*c8dee2aaSAndroid Build Coastguard Worker*%%*/ 15