1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 testInputs; // -1.25, 0, 0.75, 2.25 2*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 5*c8dee2aaSAndroid Build Coastguard Worker const float4 expectedA = half4(-1.0, 0.0, 0.0, 2.0); 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker const float4 constVal = half4(-6.75, -0.5, 3.5, 1.25); 8*c8dee2aaSAndroid Build Coastguard Worker const float4 expectedB = half4(-6.0, -0.0, 3.0, 1.0); 9*c8dee2aaSAndroid Build Coastguard Worker return (trunc(testInputs.x) == expectedA.x && 10*c8dee2aaSAndroid Build Coastguard Worker trunc(testInputs.xy) == expectedA.xy && 11*c8dee2aaSAndroid Build Coastguard Worker trunc(testInputs.xyz) == expectedA.xyz && 12*c8dee2aaSAndroid Build Coastguard Worker trunc(testInputs.xyzw) == expectedA.xyzw && 13*c8dee2aaSAndroid Build Coastguard Worker trunc(constVal.x) == expectedB.x && 14*c8dee2aaSAndroid Build Coastguard Worker trunc(constVal.xy) == expectedB.xy && 15*c8dee2aaSAndroid Build Coastguard Worker trunc(constVal.xyz) == expectedB.xyz && 16*c8dee2aaSAndroid Build Coastguard Worker trunc(constVal.xyzw) == expectedB.xyzw) ? colorGreen : colorRed; 17*c8dee2aaSAndroid Build Coastguard Worker} 18