1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 N, I, NRef; 2*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 xy) { 5*c8dee2aaSAndroid Build Coastguard Worker // These cannot be evaluated at compile-time since the intermediate values would overflow. 6*c8dee2aaSAndroid Build Coastguard Worker float huge = faceforward( 1, 1e30, 1e30); 7*c8dee2aaSAndroid Build Coastguard Worker float2 huge2 = faceforward(float2(1), float2(1e30), float2(1e30)); 8*c8dee2aaSAndroid Build Coastguard Worker float3 huge3 = faceforward(float3(1), float3(1e30), float3(1e30)); 9*c8dee2aaSAndroid Build Coastguard Worker float4 huge4 = faceforward(float4(1), float4(1e30), float4(1e30)); 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker // We don't care about the results; they're used here to prevent them from being optimized away. 12*c8dee2aaSAndroid Build Coastguard Worker half4 expectedPos = half4(huge.xxxx + huge2.xxxx); 13*c8dee2aaSAndroid Build Coastguard Worker half4 expectedNeg = half4(huge3.xxxx + huge4.xxxx); 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker const half4 constN = half4(1, 2, 3, 4); 16*c8dee2aaSAndroid Build Coastguard Worker const half4 constI = half4(1, 1, -100, 1); 17*c8dee2aaSAndroid Build Coastguard Worker const half4 constNRef = half4(1); 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker expectedPos = half4(1, 2, 3, 4); 20*c8dee2aaSAndroid Build Coastguard Worker expectedNeg = -half4(1, 2, 3, 4); 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker return (faceforward(N.x, I.x, NRef.x ) == expectedNeg.x && 23*c8dee2aaSAndroid Build Coastguard Worker faceforward(N.xy, I.xy, NRef.xy ) == expectedNeg.xy && 24*c8dee2aaSAndroid Build Coastguard Worker faceforward(N.xyz, I.xyz, NRef.xyz ) == expectedPos.xyz && 25*c8dee2aaSAndroid Build Coastguard Worker faceforward(N.xyzw, I.xyzw, NRef.xyzw ) == expectedPos.xyzw && 26*c8dee2aaSAndroid Build Coastguard Worker faceforward(constN.x, constI.x, constNRef.x ) == expectedNeg.x && 27*c8dee2aaSAndroid Build Coastguard Worker faceforward(constN.xy, constI.xy, constNRef.xy ) == expectedNeg.xy && 28*c8dee2aaSAndroid Build Coastguard Worker faceforward(constN.xyz, constI.xyz, constNRef.xyz ) == expectedPos.xyz && 29*c8dee2aaSAndroid Build Coastguard Worker faceforward(constN.xyzw, constI.xyzw, constNRef.xyzw) == expectedPos.xyzw) ? colorGreen 30*c8dee2aaSAndroid Build Coastguard Worker : colorRed; 31*c8dee2aaSAndroid Build Coastguard Worker} 32