1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 testInputs; 2*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 5*c8dee2aaSAndroid Build Coastguard Worker uint4 uintValues = uint4(testInputs * 100 + 200); 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker uint4 expectedA = uint4( 100, 200, 275, 300); 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker const uint4 clampLow = uint4( 100, 0, 0, 300); 10*c8dee2aaSAndroid Build Coastguard Worker const uint4 constVal = uint4( 75, 200, 275, 425); 11*c8dee2aaSAndroid Build Coastguard Worker uint4 expectedB = uint4( 100, 200, 250, 425); 12*c8dee2aaSAndroid Build Coastguard Worker const uint4 clampHigh = uint4( 300, 400, 250, 500); 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker return (clamp(uintValues.x, 100, 300) == expectedA.x && 15*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xy, 100, 300) == expectedA.xy && 16*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xyz, 100, 300) == expectedA.xyz && 17*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xyzw, 100, 300) == expectedA.xyzw && 18*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, 100, 300) == expectedA.x && 19*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, 100, 300) == expectedA.xy && 20*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, 100, 300) == expectedA.xyz && 21*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, 100, 300) == expectedA.xyzw && 22*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.x, clampLow.x, clampHigh.x ) == expectedB.x && 23*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 24*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 25*c8dee2aaSAndroid Build Coastguard Worker clamp(uintValues.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw && 26*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, clampLow.x, clampHigh.x ) == expectedB.x && 27*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 28*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 29*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen 30*c8dee2aaSAndroid Build Coastguard Worker : colorRed; 31*c8dee2aaSAndroid Build Coastguard Worker} 32