1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 testInputs; 2*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 5*c8dee2aaSAndroid Build Coastguard Worker int4 intValues = int4(testInputs * 100); 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker int4 expectedA = int4(-100, 0, 75, 100); 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker const int4 clampLow = int4(-100, -200, -200, 100); 10*c8dee2aaSAndroid Build Coastguard Worker const int4 constVal = int4(-125, 0, 75, 225); 11*c8dee2aaSAndroid Build Coastguard Worker int4 expectedB = int4(-100, 0, 50, 225); 12*c8dee2aaSAndroid Build Coastguard Worker const int4 clampHigh = int4( 100, 200, 50, 300); 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker return (clamp(intValues.x, -100, 100) == expectedA.x && 15*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xy, -100, 100) == expectedA.xy && 16*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xyz, -100, 100) == expectedA.xyz && 17*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xyzw, -100, 100) == expectedA.xyzw && 18*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, -100, 100) == expectedA.x && 19*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, -100, 100) == expectedA.xy && 20*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, -100, 100) == expectedA.xyz && 21*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, -100, 100) == expectedA.xyzw && 22*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.x, clampLow.x, clampHigh.x ) == expectedB.x && 23*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 24*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 25*c8dee2aaSAndroid Build Coastguard Worker clamp(intValues.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw && 26*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, clampLow.x, clampHigh.x ) == expectedB.x && 27*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 28*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 29*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen 30*c8dee2aaSAndroid Build Coastguard Worker : colorRed; 31*c8dee2aaSAndroid Build Coastguard Worker} 32