1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 testInputs; 2*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 5*c8dee2aaSAndroid Build Coastguard Worker half4 expectedA = half4(-1, 0, 0.75, 1); 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker const half4 clampLow = half4(-1, -2, -2, 1); 8*c8dee2aaSAndroid Build Coastguard Worker const half4 constVal = half4(-1.25, 0, 0.75, 2.25); 9*c8dee2aaSAndroid Build Coastguard Worker half4 expectedB = half4(-1, 0, 0.5, 2.25); 10*c8dee2aaSAndroid Build Coastguard Worker const half4 clampHigh = half4( 1, 2, 0.5, 3); 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker return (clamp(testInputs.x, -1, 1) == expectedA.x && 13*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xy, -1, 1) == expectedA.xy && 14*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xyz, -1, 1) == expectedA.xyz && 15*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xyzw, -1, 1) == expectedA.xyzw && 16*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.x, clampLow.x, clampHigh.x ) == expectedB.x && 17*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 18*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 19*c8dee2aaSAndroid Build Coastguard Worker clamp(testInputs.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw && 20*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, -1, 1) == expectedA.x && 21*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, -1, 1) == expectedA.xy && 22*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, -1, 1) == expectedA.xyz && 23*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, -1, 1) == expectedA.xyzw && 24*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.x, clampLow.x, clampHigh.x ) == expectedB.x && 25*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 26*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 27*c8dee2aaSAndroid Build Coastguard Worker clamp(constVal.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen 28*c8dee2aaSAndroid Build Coastguard Worker : colorRed; 29*c8dee2aaSAndroid Build Coastguard Worker} 30