1layout(local_size_x = 16, local_size_y = 16) in; 2 3layout(set=0, binding=0) buffer InputBuffer { 4 IndirectDispatchArgs args; 5}; 6 7workgroup int outX, outY, outZ; 8 9void main() { 10 // Use the values from `args` to make the test meaningful. 11 outX = args.x; 12 outY = args.y; 13 outZ = args.z; 14} 15