xref: /aosp_15_r20/external/skia/resources/skottie/skottie-fractalnoise-turbulentbasic.json (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
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336*c8dee2aaSAndroid Build Coastguard Worker          "np": 33,
337*c8dee2aaSAndroid Build Coastguard Worker          "mn": "ADBE Fractal Noise",
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358*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0003",
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362*c8dee2aaSAndroid Build Coastguard Worker            {
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364*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Contrast",
365*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0004",
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367*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 100, "ix": 4 }
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372*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0005",
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376*c8dee2aaSAndroid Build Coastguard Worker            {
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386*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0007",
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388*c8dee2aaSAndroid Build Coastguard Worker              "v": 0
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390*c8dee2aaSAndroid Build Coastguard Worker            {
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393*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0008",
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411*c8dee2aaSAndroid Build Coastguard Worker            {
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414*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0011",
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418*c8dee2aaSAndroid Build Coastguard Worker            {
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428*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0013",
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480*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0016",
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1000*c8dee2aaSAndroid Build Coastguard Worker              "v": 0
1001*c8dee2aaSAndroid Build Coastguard Worker            },
1002*c8dee2aaSAndroid Build Coastguard Worker            {
1003*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1004*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Rotation",
1005*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0008",
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1007*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 0, "ix": 8 }
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1009*c8dee2aaSAndroid Build Coastguard Worker            {
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1011*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Uniform Scaling",
1012*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0009",
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1014*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 1, "ix": 9 }
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1016*c8dee2aaSAndroid Build Coastguard Worker            {
1017*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1018*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Scale",
1019*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0010",
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1023*c8dee2aaSAndroid Build Coastguard Worker            {
1024*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1025*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Scale Width",
1026*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0011",
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1028*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 100, "ix": 11 }
1029*c8dee2aaSAndroid Build Coastguard Worker            },
1030*c8dee2aaSAndroid Build Coastguard Worker            {
1031*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1032*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Scale Height",
1033*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0012",
1034*c8dee2aaSAndroid Build Coastguard Worker              "ix": 12,
1035*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 100, "ix": 12 }
1036*c8dee2aaSAndroid Build Coastguard Worker            },
1037*c8dee2aaSAndroid Build Coastguard Worker            {
1038*c8dee2aaSAndroid Build Coastguard Worker              "ty": 3,
1039*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Offset Turbulence",
1040*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0013",
1041*c8dee2aaSAndroid Build Coastguard Worker              "ix": 13,
1042*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": [500, 500], "ix": 13 }
1043*c8dee2aaSAndroid Build Coastguard Worker            },
1044*c8dee2aaSAndroid Build Coastguard Worker            {
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1046*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Perspective Offset",
1047*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0031",
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1049*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 0, "ix": 14 }
1050*c8dee2aaSAndroid Build Coastguard Worker            },
1051*c8dee2aaSAndroid Build Coastguard Worker            {
1052*c8dee2aaSAndroid Build Coastguard Worker              "ty": 6,
1053*c8dee2aaSAndroid Build Coastguard Worker              "nm": "",
1054*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0014",
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1056*c8dee2aaSAndroid Build Coastguard Worker              "v": 0
1057*c8dee2aaSAndroid Build Coastguard Worker            },
1058*c8dee2aaSAndroid Build Coastguard Worker            {
1059*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1060*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Complexity",
1061*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0015",
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1063*c8dee2aaSAndroid Build Coastguard Worker              "v": {
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1072*c8dee2aaSAndroid Build Coastguard Worker                  {
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1077*c8dee2aaSAndroid Build Coastguard Worker                  },
1078*c8dee2aaSAndroid Build Coastguard Worker                  {
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1087*c8dee2aaSAndroid Build Coastguard Worker              }
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1089*c8dee2aaSAndroid Build Coastguard Worker            {
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1091*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Sub Settings",
1092*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0016",
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1094*c8dee2aaSAndroid Build Coastguard Worker              "v": 0
1095*c8dee2aaSAndroid Build Coastguard Worker            },
1096*c8dee2aaSAndroid Build Coastguard Worker            {
1097*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1098*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Sub Influence (%)",
1099*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0017",
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1103*c8dee2aaSAndroid Build Coastguard Worker            {
1104*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
1105*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Sub Scaling",
1106*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0018",
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1108*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 50, "ix": 19 }
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1110*c8dee2aaSAndroid Build Coastguard Worker            {
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1112*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Sub Rotation",
1113*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0019",
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1115*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 0, "ix": 20 }
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1117*c8dee2aaSAndroid Build Coastguard Worker            {
1118*c8dee2aaSAndroid Build Coastguard Worker              "ty": 3,
1119*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Sub Offset",
1120*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0020",
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1122*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": [0, 0], "ix": 21 }
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1124*c8dee2aaSAndroid Build Coastguard Worker            {
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1126*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Center Subscale",
1127*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0021",
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1138*c8dee2aaSAndroid Build Coastguard Worker            {
1139*c8dee2aaSAndroid Build Coastguard Worker              "ty": 0,
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1141*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0023",
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1143*c8dee2aaSAndroid Build Coastguard Worker              "v": {
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1155*c8dee2aaSAndroid Build Coastguard Worker              }
1156*c8dee2aaSAndroid Build Coastguard Worker            },
1157*c8dee2aaSAndroid Build Coastguard Worker            {
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1164*c8dee2aaSAndroid Build Coastguard Worker            {
1165*c8dee2aaSAndroid Build Coastguard Worker              "ty": 7,
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1167*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0025",
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1169*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 0, "ix": 26 }
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1171*c8dee2aaSAndroid Build Coastguard Worker            {
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1173*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Cycle (in Revolutions)",
1174*c8dee2aaSAndroid Build Coastguard Worker              "mn": "ADBE Fractal Noise-0026",
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1176*c8dee2aaSAndroid Build Coastguard Worker              "v": { "a": 0, "k": 1, "ix": 27 }
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1178*c8dee2aaSAndroid Build Coastguard Worker            {
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1180*c8dee2aaSAndroid Build Coastguard Worker              "nm": "Random Seed",
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1216*c8dee2aaSAndroid Build Coastguard Worker          "nm": "Rectangle Path 1",
1217*c8dee2aaSAndroid Build Coastguard Worker          "mn": "ADBE Vector Shape - Rect",
1218*c8dee2aaSAndroid Build Coastguard Worker          "hd": false
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1220*c8dee2aaSAndroid Build Coastguard Worker        {
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1227*c8dee2aaSAndroid Build Coastguard Worker          "mn": "ADBE Vector Graphic - Fill",
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