1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRadialGradient.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRenderContext.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
18*c8dee2aaSAndroid Build Coastguard Worker enum class SkTileMode;
19*c8dee2aaSAndroid Build Coastguard Worker
SkSVGRadialGradient()20*c8dee2aaSAndroid Build Coastguard Worker SkSVGRadialGradient::SkSVGRadialGradient() : INHERITED(SkSVGTag::kRadialGradient) {}
21*c8dee2aaSAndroid Build Coastguard Worker
parseAndSetAttribute(const char * name,const char * value)22*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGRadialGradient::parseAndSetAttribute(const char* name, const char* value) {
23*c8dee2aaSAndroid Build Coastguard Worker return INHERITED::parseAndSetAttribute(name, value) ||
24*c8dee2aaSAndroid Build Coastguard Worker this->setCx(SkSVGAttributeParser::parse<SkSVGLength>("cx", name, value)) ||
25*c8dee2aaSAndroid Build Coastguard Worker this->setCy(SkSVGAttributeParser::parse<SkSVGLength>("cy", name, value)) ||
26*c8dee2aaSAndroid Build Coastguard Worker this->setR(SkSVGAttributeParser::parse<SkSVGLength>("r", name, value)) ||
27*c8dee2aaSAndroid Build Coastguard Worker this->setFx(SkSVGAttributeParser::parse<SkSVGLength>("fx", name, value)) ||
28*c8dee2aaSAndroid Build Coastguard Worker this->setFy(SkSVGAttributeParser::parse<SkSVGLength>("fy", name, value));
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker
onMakeShader(const SkSVGRenderContext & ctx,const SkColor4f * colors,const SkScalar * pos,int count,SkTileMode tm,const SkMatrix & m) const31*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkShader> SkSVGRadialGradient::onMakeShader(const SkSVGRenderContext& ctx,
32*c8dee2aaSAndroid Build Coastguard Worker const SkColor4f* colors, const SkScalar* pos,
33*c8dee2aaSAndroid Build Coastguard Worker int count, SkTileMode tm,
34*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& m) const {
35*c8dee2aaSAndroid Build Coastguard Worker const SkSVGLengthContext lctx =
36*c8dee2aaSAndroid Build Coastguard Worker this->getGradientUnits().type() == SkSVGObjectBoundingBoxUnits::Type::kObjectBoundingBox
37*c8dee2aaSAndroid Build Coastguard Worker ? SkSVGLengthContext({1, 1})
38*c8dee2aaSAndroid Build Coastguard Worker : ctx.lengthContext();
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker const auto r = lctx.resolve(fR , SkSVGLengthContext::LengthType::kOther);
41*c8dee2aaSAndroid Build Coastguard Worker const auto center = SkPoint::Make(
42*c8dee2aaSAndroid Build Coastguard Worker lctx.resolve(fCx, SkSVGLengthContext::LengthType::kHorizontal),
43*c8dee2aaSAndroid Build Coastguard Worker lctx.resolve(fCy, SkSVGLengthContext::LengthType::kVertical));
44*c8dee2aaSAndroid Build Coastguard Worker const auto focal = SkPoint::Make(
45*c8dee2aaSAndroid Build Coastguard Worker fFx.isValid() ? lctx.resolve(*fFx, SkSVGLengthContext::LengthType::kHorizontal)
46*c8dee2aaSAndroid Build Coastguard Worker : center.x(),
47*c8dee2aaSAndroid Build Coastguard Worker fFy.isValid() ? lctx.resolve(*fFy, SkSVGLengthContext::LengthType::kVertical)
48*c8dee2aaSAndroid Build Coastguard Worker : center.y());
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker if (r == 0) {
51*c8dee2aaSAndroid Build Coastguard Worker const auto last_color = count > 0 ? colors[count - 1] : SkColors::kBlack;
52*c8dee2aaSAndroid Build Coastguard Worker return SkShaders::Color(last_color, nullptr);
53*c8dee2aaSAndroid Build Coastguard Worker }
54*c8dee2aaSAndroid Build Coastguard Worker
55*c8dee2aaSAndroid Build Coastguard Worker return center == focal
56*c8dee2aaSAndroid Build Coastguard Worker ? SkGradientShader::MakeRadial(center, r, colors, nullptr, pos, count, tm, 0, &m)
57*c8dee2aaSAndroid Build Coastguard Worker : SkGradientShader::MakeTwoPointConical(focal, 0, center, r, colors, nullptr, pos,
58*c8dee2aaSAndroid Build Coastguard Worker count, tm, 0, &m);
59*c8dee2aaSAndroid Build Coastguard Worker }
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