1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGPoly.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttribute.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRenderContext.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
16*c8dee2aaSAndroid Build Coastguard Worker enum class SkPathFillType;
17*c8dee2aaSAndroid Build Coastguard Worker
SkSVGPoly(SkSVGTag t)18*c8dee2aaSAndroid Build Coastguard Worker SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
19*c8dee2aaSAndroid Build Coastguard Worker
parseAndSetAttribute(const char * n,const char * v)20*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGPoly::parseAndSetAttribute(const char* n, const char* v) {
21*c8dee2aaSAndroid Build Coastguard Worker if (INHERITED::parseAndSetAttribute(n, v)) {
22*c8dee2aaSAndroid Build Coastguard Worker return true;
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker
25*c8dee2aaSAndroid Build Coastguard Worker if (this->setPoints(SkSVGAttributeParser::parse<SkSVGPointsType>("points", n, v))) {
26*c8dee2aaSAndroid Build Coastguard Worker // TODO: we can likely just keep the points array and create the SkPath when needed.
27*c8dee2aaSAndroid Build Coastguard Worker fPath = SkPath::Polygon(
28*c8dee2aaSAndroid Build Coastguard Worker fPoints.data(), fPoints.size(),
29*c8dee2aaSAndroid Build Coastguard Worker this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
30*c8dee2aaSAndroid Build Coastguard Worker }
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Worker // No other attributes on this node
33*c8dee2aaSAndroid Build Coastguard Worker return false;
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas,const SkSVGLengthContext &,const SkPaint & paint,SkPathFillType fillType) const36*c8dee2aaSAndroid Build Coastguard Worker void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
37*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType fillType) const {
38*c8dee2aaSAndroid Build Coastguard Worker // the passed fillType follows inheritance rules and needs to be applied at draw time.
39*c8dee2aaSAndroid Build Coastguard Worker fPath.setFillType(fillType);
40*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(fPath, paint);
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker
onAsPath(const SkSVGRenderContext & ctx) const43*c8dee2aaSAndroid Build Coastguard Worker SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
44*c8dee2aaSAndroid Build Coastguard Worker SkPath path = fPath;
45*c8dee2aaSAndroid Build Coastguard Worker
46*c8dee2aaSAndroid Build Coastguard Worker // clip-rule can be inherited and needs to be applied at clip time.
47*c8dee2aaSAndroid Build Coastguard Worker path.setFillType(ctx.presentationContext().fInherited.fClipRule->asFillType());
48*c8dee2aaSAndroid Build Coastguard Worker
49*c8dee2aaSAndroid Build Coastguard Worker this->mapToParent(&path);
50*c8dee2aaSAndroid Build Coastguard Worker return path;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker
onObjectBoundingBox(const SkSVGRenderContext & ctx) const53*c8dee2aaSAndroid Build Coastguard Worker SkRect SkSVGPoly::onObjectBoundingBox(const SkSVGRenderContext& ctx) const {
54*c8dee2aaSAndroid Build Coastguard Worker return fPath.getBounds();
55*c8dee2aaSAndroid Build Coastguard Worker }
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