xref: /aosp_15_r20/external/skia/modules/svg/src/SkSVGPoly.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGPoly.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttribute.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRenderContext.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
16*c8dee2aaSAndroid Build Coastguard Worker enum class SkPathFillType;
17*c8dee2aaSAndroid Build Coastguard Worker 
SkSVGPoly(SkSVGTag t)18*c8dee2aaSAndroid Build Coastguard Worker SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
19*c8dee2aaSAndroid Build Coastguard Worker 
parseAndSetAttribute(const char * n,const char * v)20*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGPoly::parseAndSetAttribute(const char* n, const char* v) {
21*c8dee2aaSAndroid Build Coastguard Worker     if (INHERITED::parseAndSetAttribute(n, v)) {
22*c8dee2aaSAndroid Build Coastguard Worker         return true;
23*c8dee2aaSAndroid Build Coastguard Worker     }
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     if (this->setPoints(SkSVGAttributeParser::parse<SkSVGPointsType>("points", n, v))) {
26*c8dee2aaSAndroid Build Coastguard Worker         // TODO: we can likely just keep the points array and create the SkPath when needed.
27*c8dee2aaSAndroid Build Coastguard Worker         fPath = SkPath::Polygon(
28*c8dee2aaSAndroid Build Coastguard Worker                 fPoints.data(), fPoints.size(),
29*c8dee2aaSAndroid Build Coastguard Worker                 this->tag() == SkSVGTag::kPolygon);  // only polygons are auto-closed
30*c8dee2aaSAndroid Build Coastguard Worker     }
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     // No other attributes on this node
33*c8dee2aaSAndroid Build Coastguard Worker     return false;
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas,const SkSVGLengthContext &,const SkPaint & paint,SkPathFillType fillType) const36*c8dee2aaSAndroid Build Coastguard Worker void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
37*c8dee2aaSAndroid Build Coastguard Worker                        SkPathFillType fillType) const {
38*c8dee2aaSAndroid Build Coastguard Worker     // the passed fillType follows inheritance rules and needs to be applied at draw time.
39*c8dee2aaSAndroid Build Coastguard Worker     fPath.setFillType(fillType);
40*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(fPath, paint);
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker 
onAsPath(const SkSVGRenderContext & ctx) const43*c8dee2aaSAndroid Build Coastguard Worker SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
44*c8dee2aaSAndroid Build Coastguard Worker     SkPath path = fPath;
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     // clip-rule can be inherited and needs to be applied at clip time.
47*c8dee2aaSAndroid Build Coastguard Worker     path.setFillType(ctx.presentationContext().fInherited.fClipRule->asFillType());
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     this->mapToParent(&path);
50*c8dee2aaSAndroid Build Coastguard Worker     return path;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker 
onObjectBoundingBox(const SkSVGRenderContext & ctx) const53*c8dee2aaSAndroid Build Coastguard Worker SkRect SkSVGPoly::onObjectBoundingBox(const SkSVGRenderContext& ctx) const {
54*c8dee2aaSAndroid Build Coastguard Worker     return fPath.getBounds();
55*c8dee2aaSAndroid Build Coastguard Worker }
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