1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFeOffset.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkM44.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFilterContext.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRenderContext.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
18*c8dee2aaSAndroid Build Coastguard Worker
parseAndSetAttribute(const char * name,const char * value)19*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGFeOffset::parseAndSetAttribute(const char* name, const char* value) {
20*c8dee2aaSAndroid Build Coastguard Worker return INHERITED::parseAndSetAttribute(name, value) ||
21*c8dee2aaSAndroid Build Coastguard Worker this->setDx(SkSVGAttributeParser::parse<SkSVGNumberType>("dx", name, value)) ||
22*c8dee2aaSAndroid Build Coastguard Worker this->setDy(SkSVGAttributeParser::parse<SkSVGNumberType>("dy", name, value));
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker
onMakeImageFilter(const SkSVGRenderContext & ctx,const SkSVGFilterContext & fctx) const25*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> SkSVGFeOffset::onMakeImageFilter(const SkSVGRenderContext& ctx,
26*c8dee2aaSAndroid Build Coastguard Worker const SkSVGFilterContext& fctx) const {
27*c8dee2aaSAndroid Build Coastguard Worker const auto d = SkV2{this->getDx(), this->getDy()}
28*c8dee2aaSAndroid Build Coastguard Worker * ctx.transformForCurrentOBB(fctx.primitiveUnits()).scale;
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> in =
31*c8dee2aaSAndroid Build Coastguard Worker fctx.resolveInput(ctx, this->getIn(), this->resolveColorspace(ctx, fctx));
32*c8dee2aaSAndroid Build Coastguard Worker return SkImageFilters::Offset(d.x, d.y, std::move(in), this->resolveFilterSubregion(ctx, fctx));
33*c8dee2aaSAndroid Build Coastguard Worker }
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