1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGEllipse.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGAttributeParser.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGRenderContext.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/src/SkSVGRectPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
18*c8dee2aaSAndroid Build Coastguard Worker enum class SkPathFillType;
19*c8dee2aaSAndroid Build Coastguard Worker
SkSVGEllipse()20*c8dee2aaSAndroid Build Coastguard Worker SkSVGEllipse::SkSVGEllipse() : INHERITED(SkSVGTag::kEllipse) {}
21*c8dee2aaSAndroid Build Coastguard Worker
parseAndSetAttribute(const char * n,const char * v)22*c8dee2aaSAndroid Build Coastguard Worker bool SkSVGEllipse::parseAndSetAttribute(const char* n, const char* v) {
23*c8dee2aaSAndroid Build Coastguard Worker return INHERITED::parseAndSetAttribute(n, v) ||
24*c8dee2aaSAndroid Build Coastguard Worker this->setCx(SkSVGAttributeParser::parse<SkSVGLength>("cx", n, v)) ||
25*c8dee2aaSAndroid Build Coastguard Worker this->setCy(SkSVGAttributeParser::parse<SkSVGLength>("cy", n, v)) ||
26*c8dee2aaSAndroid Build Coastguard Worker this->setRx(SkSVGAttributeParser::parse<SkSVGLength>("rx", n, v)) ||
27*c8dee2aaSAndroid Build Coastguard Worker this->setRy(SkSVGAttributeParser::parse<SkSVGLength>("ry", n, v));
28*c8dee2aaSAndroid Build Coastguard Worker }
29*c8dee2aaSAndroid Build Coastguard Worker
resolve(const SkSVGLengthContext & lctx) const30*c8dee2aaSAndroid Build Coastguard Worker SkRect SkSVGEllipse::resolve(const SkSVGLengthContext& lctx) const {
31*c8dee2aaSAndroid Build Coastguard Worker const auto cx = lctx.resolve(fCx, SkSVGLengthContext::LengthType::kHorizontal);
32*c8dee2aaSAndroid Build Coastguard Worker const auto cy = lctx.resolve(fCy, SkSVGLengthContext::LengthType::kVertical);
33*c8dee2aaSAndroid Build Coastguard Worker
34*c8dee2aaSAndroid Build Coastguard Worker // https://www.w3.org/TR/SVG2/shapes.html#EllipseElement
35*c8dee2aaSAndroid Build Coastguard Worker //
36*c8dee2aaSAndroid Build Coastguard Worker // An auto value for either rx or ry is converted to a used value, following the rules given
37*c8dee2aaSAndroid Build Coastguard Worker // above for rectangles (but without any clamping based on width or height).
38*c8dee2aaSAndroid Build Coastguard Worker const auto [ rx, ry ] = ResolveOptionalRadii(fRx, fRy, lctx);
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker // A computed value of zero for either dimension, or a computed value of auto for both
41*c8dee2aaSAndroid Build Coastguard Worker // dimensions, disables rendering of the element.
42*c8dee2aaSAndroid Build Coastguard Worker return (rx > 0 && ry > 0)
43*c8dee2aaSAndroid Build Coastguard Worker ? SkRect::MakeXYWH(cx - rx, cy - ry, rx * 2, ry * 2)
44*c8dee2aaSAndroid Build Coastguard Worker : SkRect::MakeEmpty();
45*c8dee2aaSAndroid Build Coastguard Worker }
46*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas,const SkSVGLengthContext & lctx,const SkPaint & paint,SkPathFillType) const47*c8dee2aaSAndroid Build Coastguard Worker void SkSVGEllipse::onDraw(SkCanvas* canvas, const SkSVGLengthContext& lctx,
48*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& paint, SkPathFillType) const {
49*c8dee2aaSAndroid Build Coastguard Worker canvas->drawOval(this->resolve(lctx), paint);
50*c8dee2aaSAndroid Build Coastguard Worker }
51*c8dee2aaSAndroid Build Coastguard Worker
onAsPath(const SkSVGRenderContext & ctx) const52*c8dee2aaSAndroid Build Coastguard Worker SkPath SkSVGEllipse::onAsPath(const SkSVGRenderContext& ctx) const {
53*c8dee2aaSAndroid Build Coastguard Worker SkPath path = SkPath::Oval(this->resolve(ctx.lengthContext()));
54*c8dee2aaSAndroid Build Coastguard Worker this->mapToParent(&path);
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Worker return path;
57*c8dee2aaSAndroid Build Coastguard Worker }
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