1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGUse_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGUse_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTransformableNode.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker /** 22*c8dee2aaSAndroid Build Coastguard Worker * Implements support for <use> (reference) elements. 23*c8dee2aaSAndroid Build Coastguard Worker * (https://www.w3.org/TR/SVG11/struct.html#UseElement) 24*c8dee2aaSAndroid Build Coastguard Worker */ 25*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGUse final : public SkSVGTransformableNode { 26*c8dee2aaSAndroid Build Coastguard Worker public: Make()27*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGUse> Make() { return sk_sp<SkSVGUse>(new SkSVGUse()); } 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker void appendChild(sk_sp<SkSVGNode>) override; 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(X , SkSVGLength, SkSVGLength(0)) 32*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Y , SkSVGLength, SkSVGLength(0)) 33*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Href, SkSVGIRI , SkSVGIRI()) 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker protected: 36*c8dee2aaSAndroid Build Coastguard Worker bool onPrepareToRender(SkSVGRenderContext*) const override; 37*c8dee2aaSAndroid Build Coastguard Worker void onRender(const SkSVGRenderContext&) const override; 38*c8dee2aaSAndroid Build Coastguard Worker SkPath onAsPath(const SkSVGRenderContext&) const override; 39*c8dee2aaSAndroid Build Coastguard Worker SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override; 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker private: 42*c8dee2aaSAndroid Build Coastguard Worker SkSVGUse(); 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGTransformableNode; 47*c8dee2aaSAndroid Build Coastguard Worker }; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGUse_DEFINED 50