1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGRadialGradient_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGRadialGradient_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGGradient.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkTLazy.h" 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 21*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 22*c8dee2aaSAndroid Build Coastguard Worker class SkShader; 23*c8dee2aaSAndroid Build Coastguard Worker enum class SkTileMode; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGRadialGradient final : public SkSVGGradient { 26*c8dee2aaSAndroid Build Coastguard Worker public: Make()27*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGRadialGradient> Make() { 28*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<SkSVGRadialGradient>(new SkSVGRadialGradient()); 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Cx, SkSVGLength, SkSVGLength(50, SkSVGLength::Unit::kPercentage)) 32*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Cy, SkSVGLength, SkSVGLength(50, SkSVGLength::Unit::kPercentage)) 33*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(R, SkSVGLength, SkSVGLength(50, SkSVGLength::Unit::kPercentage)) 34*c8dee2aaSAndroid Build Coastguard Worker SVG_OPTIONAL_ATTR(Fx, SkSVGLength) 35*c8dee2aaSAndroid Build Coastguard Worker SVG_OPTIONAL_ATTR(Fy, SkSVGLength) 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker protected: 38*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&, 41*c8dee2aaSAndroid Build Coastguard Worker const SkColor4f*, const SkScalar*, int count, 42*c8dee2aaSAndroid Build Coastguard Worker SkTileMode, const SkMatrix&) const override; 43*c8dee2aaSAndroid Build Coastguard Worker private: 44*c8dee2aaSAndroid Build Coastguard Worker SkSVGRadialGradient(); 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGGradient; 47*c8dee2aaSAndroid Build Coastguard Worker }; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGRadialGradient_DEFINED 50