1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGMask_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGMask_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGHiddenContainer.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGMask final : public SkSVGHiddenContainer { 21*c8dee2aaSAndroid Build Coastguard Worker public: Make()22*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGMask> Make() { 23*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<SkSVGMask>(new SkSVGMask()); 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(X , SkSVGLength, SkSVGLength(-10, SkSVGLength::Unit::kPercentage)) 27*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Y , SkSVGLength, SkSVGLength(-10, SkSVGLength::Unit::kPercentage)) 28*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Width , SkSVGLength, SkSVGLength(120, SkSVGLength::Unit::kPercentage)) 29*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Height, SkSVGLength, SkSVGLength(120, SkSVGLength::Unit::kPercentage)) 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(MaskUnits, SkSVGObjectBoundingBoxUnits, 32*c8dee2aaSAndroid Build Coastguard Worker SkSVGObjectBoundingBoxUnits(SkSVGObjectBoundingBoxUnits::Type::kObjectBoundingBox)) 33*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(MaskContentUnits, SkSVGObjectBoundingBoxUnits, 34*c8dee2aaSAndroid Build Coastguard Worker SkSVGObjectBoundingBoxUnits(SkSVGObjectBoundingBoxUnits::Type::kUserSpaceOnUse)) 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker private: 37*c8dee2aaSAndroid Build Coastguard Worker friend class SkSVGRenderContext; 38*c8dee2aaSAndroid Build Coastguard Worker SkSVGMask()39*c8dee2aaSAndroid Build Coastguard Worker SkSVGMask() : INHERITED(SkSVGTag::kMask) {} 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker SkRect bounds(const SkSVGRenderContext&) const; 44*c8dee2aaSAndroid Build Coastguard Worker void renderMask(const SkSVGRenderContext&) const; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGHiddenContainer; 47*c8dee2aaSAndroid Build Coastguard Worker }; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGMask_DEFINED 50