xref: /aosp_15_r20/external/skia/modules/svg/include/SkSVGLinearGradient.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGLinearGradient_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGLinearGradient_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGGradient.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
20*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext;
21*c8dee2aaSAndroid Build Coastguard Worker class SkShader;
22*c8dee2aaSAndroid Build Coastguard Worker enum class SkTileMode;
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGLinearGradient final : public SkSVGGradient {
25*c8dee2aaSAndroid Build Coastguard Worker public:
Make()26*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkSVGLinearGradient> Make() {
27*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<SkSVGLinearGradient>(new SkSVGLinearGradient());
28*c8dee2aaSAndroid Build Coastguard Worker     }
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(X1, SkSVGLength, SkSVGLength(0  , SkSVGLength::Unit::kPercentage))
31*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(Y1, SkSVGLength, SkSVGLength(0  , SkSVGLength::Unit::kPercentage))
32*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(X2, SkSVGLength, SkSVGLength(100, SkSVGLength::Unit::kPercentage))
33*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(Y2, SkSVGLength, SkSVGLength(0  , SkSVGLength::Unit::kPercentage))
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker protected:
36*c8dee2aaSAndroid Build Coastguard Worker     bool parseAndSetAttribute(const char*, const char*) override;
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
39*c8dee2aaSAndroid Build Coastguard Worker                                  const SkColor4f*, const SkScalar*, int count,
40*c8dee2aaSAndroid Build Coastguard Worker                                  SkTileMode, const SkMatrix&) const override;
41*c8dee2aaSAndroid Build Coastguard Worker private:
42*c8dee2aaSAndroid Build Coastguard Worker     SkSVGLinearGradient();
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGGradient;
45*c8dee2aaSAndroid Build Coastguard Worker };
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGLinearGradient_DEFINED
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