1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGLine_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGLine_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGShape.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #include <tuple> 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas; 21*c8dee2aaSAndroid Build Coastguard Worker class SkPaint; 22*c8dee2aaSAndroid Build Coastguard Worker class SkSVGLengthContext; 23*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 24*c8dee2aaSAndroid Build Coastguard Worker enum class SkPathFillType; 25*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint; 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGLine final : public SkSVGShape { 28*c8dee2aaSAndroid Build Coastguard Worker public: Make()29*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); } 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(X1, SkSVGLength, SkSVGLength(0)) 32*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Y1, SkSVGLength, SkSVGLength(0)) 33*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(X2, SkSVGLength, SkSVGLength(0)) 34*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Y2, SkSVGLength, SkSVGLength(0)) 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker protected: 37*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&, 40*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType) const override; 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker SkPath onAsPath(const SkSVGRenderContext&) const override; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker private: 45*c8dee2aaSAndroid Build Coastguard Worker SkSVGLine(); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker // resolve and return the two endpoints 48*c8dee2aaSAndroid Build Coastguard Worker std::tuple<SkPoint, SkPoint> resolve(const SkSVGLengthContext&) const; 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGShape; 51*c8dee2aaSAndroid Build Coastguard Worker }; 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGLine_DEFINED 54