xref: /aosp_15_r20/external/skia/modules/svg/include/SkSVGFeTurbulence.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGFeTurbulence_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGFeTurbulence_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFe.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class SkImageFilter;
20*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFilterContext;
21*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGFeTurbulence : public SkSVGFe {
24*c8dee2aaSAndroid Build Coastguard Worker public:
Make()25*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkSVGFeTurbulence> Make() {
26*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<SkSVGFeTurbulence>(new SkSVGFeTurbulence());
27*c8dee2aaSAndroid Build Coastguard Worker     }
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(BaseFrequency, SkSVGFeTurbulenceBaseFrequency, SkSVGFeTurbulenceBaseFrequency({}))
30*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(NumOctaves, SkSVGIntegerType, SkSVGIntegerType(1))
31*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(Seed, SkSVGNumberType, SkSVGNumberType(0))
32*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(TurbulenceType,
33*c8dee2aaSAndroid Build Coastguard Worker              SkSVGFeTurbulenceType,
34*c8dee2aaSAndroid Build Coastguard Worker              SkSVGFeTurbulenceType(SkSVGFeTurbulenceType::Type::kTurbulence))
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker protected:
37*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
38*c8dee2aaSAndroid Build Coastguard Worker                                            const SkSVGFilterContext&) const override;
39*c8dee2aaSAndroid Build Coastguard Worker 
getInputs()40*c8dee2aaSAndroid Build Coastguard Worker     std::vector<SkSVGFeInputType> getInputs() const override { return {}; }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     bool parseAndSetAttribute(const char*, const char*) override;
43*c8dee2aaSAndroid Build Coastguard Worker private:
SkSVGFeTurbulence()44*c8dee2aaSAndroid Build Coastguard Worker     SkSVGFeTurbulence() : INHERITED(SkSVGTag::kFeTurbulence) {}
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGFe;
47*c8dee2aaSAndroid Build Coastguard Worker };
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkSVGFeTurbulence_DEFINED
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