xref: /aosp_15_r20/external/skia/modules/svg/include/SkSVGFeLighting.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGFeLighting_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGFeLighting_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint3.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFe.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkTLazy.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class SkImageFilter;
23*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFeDistantLight;
24*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFePointLight;
25*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFeSpotLight;
26*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFilterContext;
27*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext;
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGFeLighting : public SkSVGFe {
30*c8dee2aaSAndroid Build Coastguard Worker public:
31*c8dee2aaSAndroid Build Coastguard Worker     struct KernelUnitLength {
32*c8dee2aaSAndroid Build Coastguard Worker         SkSVGNumberType fDx;
33*c8dee2aaSAndroid Build Coastguard Worker         SkSVGNumberType fDy;
34*c8dee2aaSAndroid Build Coastguard Worker     };
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(SurfaceScale, SkSVGNumberType, 1)
SVG_OPTIONAL_ATTR(KernelUnitLength,KernelUnitLength)37*c8dee2aaSAndroid Build Coastguard Worker     SVG_OPTIONAL_ATTR(KernelUnitLength, KernelUnitLength)
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker protected:
40*c8dee2aaSAndroid Build Coastguard Worker     explicit SkSVGFeLighting(SkSVGTag t) : INHERITED(t) {}
41*c8dee2aaSAndroid Build Coastguard Worker 
getInputs()42*c8dee2aaSAndroid Build Coastguard Worker     std::vector<SkSVGFeInputType> getInputs() const final { return {this->getIn()}; }
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     bool parseAndSetAttribute(const char*, const char*) override;
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
47*c8dee2aaSAndroid Build Coastguard Worker                                            const SkSVGFilterContext&) const final;
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     virtual sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
50*c8dee2aaSAndroid Build Coastguard Worker                                                   const SkSVGFilterContext&,
51*c8dee2aaSAndroid Build Coastguard Worker                                                   const SkSVGFeDistantLight*) const = 0;
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     virtual sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
54*c8dee2aaSAndroid Build Coastguard Worker                                                 const SkSVGFilterContext&,
55*c8dee2aaSAndroid Build Coastguard Worker                                                 const SkSVGFePointLight*) const = 0;
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     virtual sk_sp<SkImageFilter> makeSpotLight(const SkSVGRenderContext&,
58*c8dee2aaSAndroid Build Coastguard Worker                                                const SkSVGFilterContext&,
59*c8dee2aaSAndroid Build Coastguard Worker                                                const SkSVGFeSpotLight*) const = 0;
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     SkColor resolveLightingColor(const SkSVGRenderContext&) const;
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     SkPoint3 resolveXYZ(const SkSVGRenderContext&,
64*c8dee2aaSAndroid Build Coastguard Worker                         const SkSVGFilterContext&,
65*c8dee2aaSAndroid Build Coastguard Worker                         SkSVGNumberType,
66*c8dee2aaSAndroid Build Coastguard Worker                         SkSVGNumberType,
67*c8dee2aaSAndroid Build Coastguard Worker                         SkSVGNumberType) const;
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker private:
70*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGFe;
71*c8dee2aaSAndroid Build Coastguard Worker };
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFeSpecularLighting final : public SkSVGFeLighting {
74*c8dee2aaSAndroid Build Coastguard Worker public:
Make()75*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkSVGFeSpecularLighting> Make() {
76*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<SkSVGFeSpecularLighting>(new SkSVGFeSpecularLighting());
77*c8dee2aaSAndroid Build Coastguard Worker     }
78*c8dee2aaSAndroid Build Coastguard Worker 
79*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(SpecularConstant, SkSVGNumberType, 1)
80*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(SpecularExponent, SkSVGNumberType, 1)
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker protected:
83*c8dee2aaSAndroid Build Coastguard Worker     bool parseAndSetAttribute(const char*, const char*) override;
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
86*c8dee2aaSAndroid Build Coastguard Worker                                           const SkSVGFilterContext&,
87*c8dee2aaSAndroid Build Coastguard Worker                                           const SkSVGFeDistantLight*) const final;
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
90*c8dee2aaSAndroid Build Coastguard Worker                                         const SkSVGFilterContext&,
91*c8dee2aaSAndroid Build Coastguard Worker                                         const SkSVGFePointLight*) const final;
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makeSpotLight(const SkSVGRenderContext&,
94*c8dee2aaSAndroid Build Coastguard Worker                                        const SkSVGFilterContext&,
95*c8dee2aaSAndroid Build Coastguard Worker                                        const SkSVGFeSpotLight*) const final;
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker private:
SkSVGFeSpecularLighting()98*c8dee2aaSAndroid Build Coastguard Worker     SkSVGFeSpecularLighting() : INHERITED(SkSVGTag::kFeSpecularLighting) {}
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGFeLighting;
101*c8dee2aaSAndroid Build Coastguard Worker };
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFeDiffuseLighting final : public SkSVGFeLighting {
104*c8dee2aaSAndroid Build Coastguard Worker public:
Make()105*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkSVGFeDiffuseLighting> Make() {
106*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<SkSVGFeDiffuseLighting>(new SkSVGFeDiffuseLighting());
107*c8dee2aaSAndroid Build Coastguard Worker     }
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker     SVG_ATTR(DiffuseConstant, SkSVGNumberType, 1)
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker protected:
112*c8dee2aaSAndroid Build Coastguard Worker     bool parseAndSetAttribute(const char*, const char*) override;
113*c8dee2aaSAndroid Build Coastguard Worker 
114*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
115*c8dee2aaSAndroid Build Coastguard Worker                                           const SkSVGFilterContext&,
116*c8dee2aaSAndroid Build Coastguard Worker                                           const SkSVGFeDistantLight*) const final;
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
119*c8dee2aaSAndroid Build Coastguard Worker                                         const SkSVGFilterContext&,
120*c8dee2aaSAndroid Build Coastguard Worker                                         const SkSVGFePointLight*) const final;
121*c8dee2aaSAndroid Build Coastguard Worker 
122*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> makeSpotLight(const SkSVGRenderContext&,
123*c8dee2aaSAndroid Build Coastguard Worker                                        const SkSVGFilterContext&,
124*c8dee2aaSAndroid Build Coastguard Worker                                        const SkSVGFeSpotLight*) const final;
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker private:
SkSVGFeDiffuseLighting()127*c8dee2aaSAndroid Build Coastguard Worker     SkSVGFeDiffuseLighting() : INHERITED(SkSVGTag::kFeDiffuseLighting) {}
128*c8dee2aaSAndroid Build Coastguard Worker 
129*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGFeLighting;
130*c8dee2aaSAndroid Build Coastguard Worker };
131*c8dee2aaSAndroid Build Coastguard Worker 
132*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkSVGFeLighting_DEFINED
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