1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGFeGaussianBlur_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGFeGaussianBlur_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFe.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkImageFilter; 20*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFilterContext; 21*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGFeGaussianBlur : public SkSVGFe { 24*c8dee2aaSAndroid Build Coastguard Worker public: 25*c8dee2aaSAndroid Build Coastguard Worker struct StdDeviation { 26*c8dee2aaSAndroid Build Coastguard Worker SkSVGNumberType fX; 27*c8dee2aaSAndroid Build Coastguard Worker SkSVGNumberType fY; 28*c8dee2aaSAndroid Build Coastguard Worker }; 29*c8dee2aaSAndroid Build Coastguard Worker Make()30*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGFeGaussianBlur> Make() { 31*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<SkSVGFeGaussianBlur>(new SkSVGFeGaussianBlur()); 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(StdDeviation, StdDeviation, StdDeviation({0, 0})) 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker protected: 37*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&, 38*c8dee2aaSAndroid Build Coastguard Worker const SkSVGFilterContext&) const override; 39*c8dee2aaSAndroid Build Coastguard Worker getInputs()40*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkSVGFeInputType> getInputs() const override { return {this->getIn()}; } 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker private: SkSVGFeGaussianBlur()45*c8dee2aaSAndroid Build Coastguard Worker SkSVGFeGaussianBlur() : INHERITED(SkSVGTag::kFeGaussianBlur) {} 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGFe; 48*c8dee2aaSAndroid Build Coastguard Worker }; 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGFeGaussianBlur_DEFINED 51