xref: /aosp_15_r20/external/skia/modules/svg/include/SkSVGFeFlood.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGFeFlood_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGFeFlood_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFe.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class SkImageFilter;
21*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFilterContext;
22*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext;
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGFeFlood : public SkSVGFe {
25*c8dee2aaSAndroid Build Coastguard Worker public:
Make()26*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SkSVGFeFlood> Make() { return sk_sp<SkSVGFeFlood>(new SkSVGFeFlood()); }
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker protected:
29*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
30*c8dee2aaSAndroid Build Coastguard Worker                                            const SkSVGFilterContext&) const override;
31*c8dee2aaSAndroid Build Coastguard Worker 
getInputs()32*c8dee2aaSAndroid Build Coastguard Worker     std::vector<SkSVGFeInputType> getInputs() const override { return {}; }
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker private:
SkSVGFeFlood()35*c8dee2aaSAndroid Build Coastguard Worker     SkSVGFeFlood() : INHERITED(SkSVGTag::kFeFlood) {}
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     SkColor resolveFloodColor(const SkSVGRenderContext&) const;
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkSVGFe;
40*c8dee2aaSAndroid Build Coastguard Worker };
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkSVGFeFlood_DEFINED
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