1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGFeBlend_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGFeBlend_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGFe.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTypes.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkImageFilter; 20*c8dee2aaSAndroid Build Coastguard Worker class SkSVGFilterContext; 21*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGFeBlend : public SkSVGFe { 24*c8dee2aaSAndroid Build Coastguard Worker public: 25*c8dee2aaSAndroid Build Coastguard Worker enum class Mode { 26*c8dee2aaSAndroid Build Coastguard Worker kNormal, 27*c8dee2aaSAndroid Build Coastguard Worker kMultiply, 28*c8dee2aaSAndroid Build Coastguard Worker kScreen, 29*c8dee2aaSAndroid Build Coastguard Worker kDarken, 30*c8dee2aaSAndroid Build Coastguard Worker kLighten, 31*c8dee2aaSAndroid Build Coastguard Worker }; 32*c8dee2aaSAndroid Build Coastguard Worker Make()33*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkSVGFeBlend> Make() { return sk_sp<SkSVGFeBlend>(new SkSVGFeBlend()); } 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(Mode, Mode, Mode::kNormal) 36*c8dee2aaSAndroid Build Coastguard Worker SVG_ATTR(In2, SkSVGFeInputType, SkSVGFeInputType()) 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker protected: 39*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&, 40*c8dee2aaSAndroid Build Coastguard Worker const SkSVGFilterContext&) const override; 41*c8dee2aaSAndroid Build Coastguard Worker getInputs()42*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkSVGFeInputType> getInputs() const override { 43*c8dee2aaSAndroid Build Coastguard Worker return {this->getIn(), this->getIn2()}; 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker bool parseAndSetAttribute(const char*, const char*) override; 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker private: SkSVGFeBlend()49*c8dee2aaSAndroid Build Coastguard Worker SkSVGFeBlend() : INHERITED(SkSVGTag::kFeBlend) {} 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGFe; 52*c8dee2aaSAndroid Build Coastguard Worker }; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGFeBlend_DEFINED 55