1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSVGContainer_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSVGContainer_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGNode.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/svg/include/SkSVGTransformableNode.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkSVGRenderContext; 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkSVGContainer : public SkSVGTransformableNode { 22*c8dee2aaSAndroid Build Coastguard Worker public: 23*c8dee2aaSAndroid Build Coastguard Worker void appendChild(sk_sp<SkSVGNode>) override; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker protected: 26*c8dee2aaSAndroid Build Coastguard Worker explicit SkSVGContainer(SkSVGTag); 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker void onRender(const SkSVGRenderContext&) const override; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker SkPath onAsPath(const SkSVGRenderContext&) const override; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override; 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker bool hasChildren() const final; 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker template <typename NodeType, typename Func> forEachChild(Func func)37*c8dee2aaSAndroid Build Coastguard Worker void forEachChild(Func func) const { 38*c8dee2aaSAndroid Build Coastguard Worker for (const auto& child : fChildren) { 39*c8dee2aaSAndroid Build Coastguard Worker if (child->tag() == NodeType::tag) { 40*c8dee2aaSAndroid Build Coastguard Worker func(static_cast<const NodeType*>(child.get())); 41*c8dee2aaSAndroid Build Coastguard Worker } 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker // TODO: convert remaining direct users to iterators, and make the container private. 46*c8dee2aaSAndroid Build Coastguard Worker skia_private::STArray<1, sk_sp<SkSVGNode>, true> fChildren; 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker private: 49*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkSVGTransformableNode; 50*c8dee2aaSAndroid Build Coastguard Worker }; 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSVGContainer_DEFINED 53