xref: /aosp_15_r20/external/skia/modules/skshaper/src/SkShaper.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMetrics.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMgr.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTFitsIn.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skshaper/include/SkShaper.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkUTF.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include <limits.h>
17*c8dee2aaSAndroid Build Coastguard Worker #include <algorithm>
18*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
19*c8dee2aaSAndroid Build Coastguard Worker #include <locale>
20*c8dee2aaSAndroid Build Coastguard Worker #include <string>
21*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_DISABLE_LEGACY_SKSHAPER_FUNCTIONS)
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_HARFBUZZ_AVAILABLE)
26*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skshaper/include/SkShaper_harfbuzz.h"
27*c8dee2aaSAndroid Build Coastguard Worker #endif
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_CORETEXT_AVAILABLE)
30*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skshaper/include/SkShaper_coretext.h"
31*c8dee2aaSAndroid Build Coastguard Worker #endif
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker #endif  // !defined(SK_DISABLE_LEGACY_SKSHAPER_FUNCTIONS)
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_DISABLE_LEGACY_SKSHAPER_FUNCTIONS)
Make(sk_sp<SkFontMgr> fallback)36*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper> SkShaper::Make(sk_sp<SkFontMgr> fallback) {
37*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_HARFBUZZ_AVAILABLE) && defined(SK_SHAPER_UNICODE_AVAILABLE)
38*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkShaper> shaper = MakeShapeThenWrap(std::move(fallback));
39*c8dee2aaSAndroid Build Coastguard Worker     if (shaper) {
40*c8dee2aaSAndroid Build Coastguard Worker         return shaper;
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_SHAPER_CORETEXT_AVAILABLE)
43*c8dee2aaSAndroid Build Coastguard Worker     if (auto shaper = SkShapers::CT::CoreText()) {
44*c8dee2aaSAndroid Build Coastguard Worker         return shaper;
45*c8dee2aaSAndroid Build Coastguard Worker     }
46*c8dee2aaSAndroid Build Coastguard Worker #endif
47*c8dee2aaSAndroid Build Coastguard Worker     return SkShapers::Primitive::PrimitiveText();
48*c8dee2aaSAndroid Build Coastguard Worker }
49*c8dee2aaSAndroid Build Coastguard Worker 
PurgeCaches()50*c8dee2aaSAndroid Build Coastguard Worker void SkShaper::PurgeCaches() {
51*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_HARFBUZZ_AVAILABLE) && defined(SK_SHAPER_UNICODE_AVAILABLE)
52*c8dee2aaSAndroid Build Coastguard Worker     SkShapers::HB::PurgeCaches();
53*c8dee2aaSAndroid Build Coastguard Worker #endif
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper::BiDiRunIterator>
MakeBiDiRunIterator(const char * utf8,size_t utf8Bytes,uint8_t bidiLevel)57*c8dee2aaSAndroid Build Coastguard Worker SkShaper::MakeBiDiRunIterator(const char* utf8, size_t utf8Bytes, uint8_t bidiLevel) {
58*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_UNICODE_AVAILABLE)
59*c8dee2aaSAndroid Build Coastguard Worker       std::unique_ptr<SkShaper::BiDiRunIterator> bidi = MakeIcuBiDiRunIterator(utf8, utf8Bytes, bidiLevel);
60*c8dee2aaSAndroid Build Coastguard Worker       if (bidi) {
61*c8dee2aaSAndroid Build Coastguard Worker           return bidi;
62*c8dee2aaSAndroid Build Coastguard Worker       }
63*c8dee2aaSAndroid Build Coastguard Worker #endif
64*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<SkShaper::TrivialBiDiRunIterator>(bidiLevel, utf8Bytes);
65*c8dee2aaSAndroid Build Coastguard Worker }
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper::ScriptRunIterator>
MakeScriptRunIterator(const char * utf8,size_t utf8Bytes,SkFourByteTag scriptTag)68*c8dee2aaSAndroid Build Coastguard Worker SkShaper::MakeScriptRunIterator(const char* utf8, size_t utf8Bytes, SkFourByteTag scriptTag) {
69*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_SHAPER_HARFBUZZ_AVAILABLE) && defined(SK_SHAPER_UNICODE_AVAILABLE)
70*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkShaper::ScriptRunIterator> script =
71*c8dee2aaSAndroid Build Coastguard Worker             SkShapers::HB::ScriptRunIterator(utf8, utf8Bytes, scriptTag);
72*c8dee2aaSAndroid Build Coastguard Worker     if (script) {
73*c8dee2aaSAndroid Build Coastguard Worker         return script;
74*c8dee2aaSAndroid Build Coastguard Worker     }
75*c8dee2aaSAndroid Build Coastguard Worker #endif
76*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<SkShaper::TrivialScriptRunIterator>(scriptTag, utf8Bytes);
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker #endif  // !defined(SK_DISABLE_LEGACY_SKSHAPER_FUNCTIONS)
79*c8dee2aaSAndroid Build Coastguard Worker 
SkShaper()80*c8dee2aaSAndroid Build Coastguard Worker SkShaper::SkShaper() {}
~SkShaper()81*c8dee2aaSAndroid Build Coastguard Worker SkShaper::~SkShaper() {}
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker /** Replaces invalid utf-8 sequences with REPLACEMENT CHARACTER U+FFFD. */
utf8_next(const char ** ptr,const char * end)84*c8dee2aaSAndroid Build Coastguard Worker static inline SkUnichar utf8_next(const char** ptr, const char* end) {
85*c8dee2aaSAndroid Build Coastguard Worker     SkUnichar val = SkUTF::NextUTF8(ptr, end);
86*c8dee2aaSAndroid Build Coastguard Worker     return val < 0 ? 0xFFFD : val;
87*c8dee2aaSAndroid Build Coastguard Worker }
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker class FontMgrRunIterator final : public SkShaper::FontRunIterator {
90*c8dee2aaSAndroid Build Coastguard Worker public:
FontMgrRunIterator(const char * utf8,size_t utf8Bytes,const SkFont & font,sk_sp<SkFontMgr> fallbackMgr,const char * requestName,SkFontStyle requestStyle,const SkShaper::LanguageRunIterator * lang)91*c8dee2aaSAndroid Build Coastguard Worker     FontMgrRunIterator(const char* utf8, size_t utf8Bytes,
92*c8dee2aaSAndroid Build Coastguard Worker                        const SkFont& font, sk_sp<SkFontMgr> fallbackMgr,
93*c8dee2aaSAndroid Build Coastguard Worker                        const char* requestName, SkFontStyle requestStyle,
94*c8dee2aaSAndroid Build Coastguard Worker                        const SkShaper::LanguageRunIterator* lang)
95*c8dee2aaSAndroid Build Coastguard Worker         : fCurrent(utf8), fBegin(utf8), fEnd(fCurrent + utf8Bytes)
96*c8dee2aaSAndroid Build Coastguard Worker         , fFallbackMgr(std::move(fallbackMgr))
97*c8dee2aaSAndroid Build Coastguard Worker         , fFont(font)
98*c8dee2aaSAndroid Build Coastguard Worker         , fFallbackFont(fFont)
99*c8dee2aaSAndroid Build Coastguard Worker         , fCurrentFont(nullptr)
100*c8dee2aaSAndroid Build Coastguard Worker         , fRequestName(requestName)
101*c8dee2aaSAndroid Build Coastguard Worker         , fRequestStyle(requestStyle)
102*c8dee2aaSAndroid Build Coastguard Worker         , fLanguage(lang)
103*c8dee2aaSAndroid Build Coastguard Worker     {
104*c8dee2aaSAndroid Build Coastguard Worker         // If fallback is not wanted, clients should use TrivialFontRunIterator.
105*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fFallbackMgr);
106*c8dee2aaSAndroid Build Coastguard Worker         fFont.setTypeface(font.refTypeface());
107*c8dee2aaSAndroid Build Coastguard Worker         fFallbackFont.setTypeface(nullptr);
108*c8dee2aaSAndroid Build Coastguard Worker     }
FontMgrRunIterator(const char * utf8,size_t utf8Bytes,const SkFont & font,sk_sp<SkFontMgr> fallbackMgr)109*c8dee2aaSAndroid Build Coastguard Worker     FontMgrRunIterator(const char* utf8, size_t utf8Bytes,
110*c8dee2aaSAndroid Build Coastguard Worker                        const SkFont& font, sk_sp<SkFontMgr> fallbackMgr)
111*c8dee2aaSAndroid Build Coastguard Worker         : FontMgrRunIterator(utf8, utf8Bytes, font, std::move(fallbackMgr),
112*c8dee2aaSAndroid Build Coastguard Worker                              nullptr, font.getTypeface()->fontStyle(), nullptr)
113*c8dee2aaSAndroid Build Coastguard Worker     {}
114*c8dee2aaSAndroid Build Coastguard Worker 
consume()115*c8dee2aaSAndroid Build Coastguard Worker     void consume() override {
116*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fCurrent < fEnd);
117*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!fLanguage || this->endOfCurrentRun() <= fLanguage->endOfCurrentRun());
118*c8dee2aaSAndroid Build Coastguard Worker         SkUnichar u = utf8_next(&fCurrent, fEnd);
119*c8dee2aaSAndroid Build Coastguard Worker         // If the starting typeface can handle this character, use it.
120*c8dee2aaSAndroid Build Coastguard Worker         if (fFont.unicharToGlyph(u)) {
121*c8dee2aaSAndroid Build Coastguard Worker             fCurrentFont = &fFont;
122*c8dee2aaSAndroid Build Coastguard Worker         // If the current fallback can handle this character, use it.
123*c8dee2aaSAndroid Build Coastguard Worker         } else if (fFallbackFont.getTypeface() && fFallbackFont.unicharToGlyph(u)) {
124*c8dee2aaSAndroid Build Coastguard Worker             fCurrentFont = &fFallbackFont;
125*c8dee2aaSAndroid Build Coastguard Worker         // If not, try to find a fallback typeface
126*c8dee2aaSAndroid Build Coastguard Worker         } else {
127*c8dee2aaSAndroid Build Coastguard Worker             const char* language = fLanguage ? fLanguage->currentLanguage() : nullptr;
128*c8dee2aaSAndroid Build Coastguard Worker             int languageCount = fLanguage ? 1 : 0;
129*c8dee2aaSAndroid Build Coastguard Worker             sk_sp<SkTypeface> candidate(fFallbackMgr->matchFamilyStyleCharacter(
130*c8dee2aaSAndroid Build Coastguard Worker                 fRequestName, fRequestStyle, &language, languageCount, u));
131*c8dee2aaSAndroid Build Coastguard Worker             if (candidate) {
132*c8dee2aaSAndroid Build Coastguard Worker                 fFallbackFont.setTypeface(std::move(candidate));
133*c8dee2aaSAndroid Build Coastguard Worker                 fCurrentFont = &fFallbackFont;
134*c8dee2aaSAndroid Build Coastguard Worker             } else {
135*c8dee2aaSAndroid Build Coastguard Worker                 fCurrentFont = &fFont;
136*c8dee2aaSAndroid Build Coastguard Worker             }
137*c8dee2aaSAndroid Build Coastguard Worker         }
138*c8dee2aaSAndroid Build Coastguard Worker 
139*c8dee2aaSAndroid Build Coastguard Worker         while (fCurrent < fEnd) {
140*c8dee2aaSAndroid Build Coastguard Worker             const char* prev = fCurrent;
141*c8dee2aaSAndroid Build Coastguard Worker             u = utf8_next(&fCurrent, fEnd);
142*c8dee2aaSAndroid Build Coastguard Worker 
143*c8dee2aaSAndroid Build Coastguard Worker             // End run if not using initial typeface and initial typeface has this character.
144*c8dee2aaSAndroid Build Coastguard Worker             if (fCurrentFont->getTypeface() != fFont.getTypeface() && fFont.unicharToGlyph(u)) {
145*c8dee2aaSAndroid Build Coastguard Worker                 fCurrent = prev;
146*c8dee2aaSAndroid Build Coastguard Worker                 return;
147*c8dee2aaSAndroid Build Coastguard Worker             }
148*c8dee2aaSAndroid Build Coastguard Worker 
149*c8dee2aaSAndroid Build Coastguard Worker             // End run if current typeface does not have this character and some other font does.
150*c8dee2aaSAndroid Build Coastguard Worker             if (!fCurrentFont->unicharToGlyph(u)) {
151*c8dee2aaSAndroid Build Coastguard Worker                 const char* language = fLanguage ? fLanguage->currentLanguage() : nullptr;
152*c8dee2aaSAndroid Build Coastguard Worker                 int languageCount = fLanguage ? 1 : 0;
153*c8dee2aaSAndroid Build Coastguard Worker                 sk_sp<SkTypeface> candidate(fFallbackMgr->matchFamilyStyleCharacter(
154*c8dee2aaSAndroid Build Coastguard Worker                     fRequestName, fRequestStyle, &language, languageCount, u));
155*c8dee2aaSAndroid Build Coastguard Worker                 if (candidate) {
156*c8dee2aaSAndroid Build Coastguard Worker                     fCurrent = prev;
157*c8dee2aaSAndroid Build Coastguard Worker                     return;
158*c8dee2aaSAndroid Build Coastguard Worker                 }
159*c8dee2aaSAndroid Build Coastguard Worker             }
160*c8dee2aaSAndroid Build Coastguard Worker         }
161*c8dee2aaSAndroid Build Coastguard Worker     }
endOfCurrentRun() const162*c8dee2aaSAndroid Build Coastguard Worker     size_t endOfCurrentRun() const override {
163*c8dee2aaSAndroid Build Coastguard Worker         return fCurrent - fBegin;
164*c8dee2aaSAndroid Build Coastguard Worker     }
atEnd() const165*c8dee2aaSAndroid Build Coastguard Worker     bool atEnd() const override {
166*c8dee2aaSAndroid Build Coastguard Worker         return fCurrent == fEnd;
167*c8dee2aaSAndroid Build Coastguard Worker     }
168*c8dee2aaSAndroid Build Coastguard Worker 
currentFont() const169*c8dee2aaSAndroid Build Coastguard Worker     const SkFont& currentFont() const override {
170*c8dee2aaSAndroid Build Coastguard Worker         return *fCurrentFont;
171*c8dee2aaSAndroid Build Coastguard Worker     }
172*c8dee2aaSAndroid Build Coastguard Worker 
173*c8dee2aaSAndroid Build Coastguard Worker private:
174*c8dee2aaSAndroid Build Coastguard Worker     char const * fCurrent;
175*c8dee2aaSAndroid Build Coastguard Worker     char const * const fBegin;
176*c8dee2aaSAndroid Build Coastguard Worker     char const * const fEnd;
177*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkFontMgr> const fFallbackMgr;
178*c8dee2aaSAndroid Build Coastguard Worker     SkFont fFont;
179*c8dee2aaSAndroid Build Coastguard Worker     SkFont fFallbackFont;
180*c8dee2aaSAndroid Build Coastguard Worker     SkFont* fCurrentFont;
181*c8dee2aaSAndroid Build Coastguard Worker     char const * const fRequestName;
182*c8dee2aaSAndroid Build Coastguard Worker     SkFontStyle const fRequestStyle;
183*c8dee2aaSAndroid Build Coastguard Worker     SkShaper::LanguageRunIterator const * const fLanguage;
184*c8dee2aaSAndroid Build Coastguard Worker };
185*c8dee2aaSAndroid Build Coastguard Worker 
186*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper::FontRunIterator>
MakeFontMgrRunIterator(const char * utf8,size_t utf8Bytes,const SkFont & font,sk_sp<SkFontMgr> fallback)187*c8dee2aaSAndroid Build Coastguard Worker SkShaper::MakeFontMgrRunIterator(const char* utf8, size_t utf8Bytes,
188*c8dee2aaSAndroid Build Coastguard Worker                                  const SkFont& font, sk_sp<SkFontMgr> fallback)
189*c8dee2aaSAndroid Build Coastguard Worker {
190*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<FontMgrRunIterator>(utf8, utf8Bytes, font, std::move(fallback));
191*c8dee2aaSAndroid Build Coastguard Worker }
192*c8dee2aaSAndroid Build Coastguard Worker 
193*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper::FontRunIterator>
MakeFontMgrRunIterator(const char * utf8,size_t utf8Bytes,const SkFont & font,sk_sp<SkFontMgr> fallback,const char * requestName,SkFontStyle requestStyle,const SkShaper::LanguageRunIterator * language)194*c8dee2aaSAndroid Build Coastguard Worker SkShaper::MakeFontMgrRunIterator(const char* utf8, size_t utf8Bytes, const SkFont& font,
195*c8dee2aaSAndroid Build Coastguard Worker                                  sk_sp<SkFontMgr> fallback,
196*c8dee2aaSAndroid Build Coastguard Worker                                  const char* requestName, SkFontStyle requestStyle,
197*c8dee2aaSAndroid Build Coastguard Worker                                  const SkShaper::LanguageRunIterator* language)
198*c8dee2aaSAndroid Build Coastguard Worker {
199*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<FontMgrRunIterator>(utf8, utf8Bytes, font, std::move(fallback),
200*c8dee2aaSAndroid Build Coastguard Worker                                                 requestName, requestStyle, language);
201*c8dee2aaSAndroid Build Coastguard Worker }
202*c8dee2aaSAndroid Build Coastguard Worker 
203*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkShaper::LanguageRunIterator>
MakeStdLanguageRunIterator(const char * utf8,size_t utf8Bytes)204*c8dee2aaSAndroid Build Coastguard Worker SkShaper::MakeStdLanguageRunIterator(const char* utf8, size_t utf8Bytes) {
205*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<TrivialLanguageRunIterator>(std::locale().name().c_str(), utf8Bytes);
206*c8dee2aaSAndroid Build Coastguard Worker }
207*c8dee2aaSAndroid Build Coastguard Worker 
beginLine()208*c8dee2aaSAndroid Build Coastguard Worker void SkTextBlobBuilderRunHandler::beginLine() {
209*c8dee2aaSAndroid Build Coastguard Worker     fCurrentPosition = fOffset;
210*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunAscent = 0;
211*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunDescent = 0;
212*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunLeading = 0;
213*c8dee2aaSAndroid Build Coastguard Worker }
runInfo(const RunInfo & info)214*c8dee2aaSAndroid Build Coastguard Worker void SkTextBlobBuilderRunHandler::runInfo(const RunInfo& info) {
215*c8dee2aaSAndroid Build Coastguard Worker     SkFontMetrics metrics;
216*c8dee2aaSAndroid Build Coastguard Worker     info.fFont.getMetrics(&metrics);
217*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunAscent = std::min(fMaxRunAscent, metrics.fAscent);
218*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunDescent = std::max(fMaxRunDescent, metrics.fDescent);
219*c8dee2aaSAndroid Build Coastguard Worker     fMaxRunLeading = std::max(fMaxRunLeading, metrics.fLeading);
220*c8dee2aaSAndroid Build Coastguard Worker }
221*c8dee2aaSAndroid Build Coastguard Worker 
commitRunInfo()222*c8dee2aaSAndroid Build Coastguard Worker void SkTextBlobBuilderRunHandler::commitRunInfo() {
223*c8dee2aaSAndroid Build Coastguard Worker     fCurrentPosition.fY -= fMaxRunAscent;
224*c8dee2aaSAndroid Build Coastguard Worker }
225*c8dee2aaSAndroid Build Coastguard Worker 
runBuffer(const RunInfo & info)226*c8dee2aaSAndroid Build Coastguard Worker SkShaper::RunHandler::Buffer SkTextBlobBuilderRunHandler::runBuffer(const RunInfo& info) {
227*c8dee2aaSAndroid Build Coastguard Worker     int glyphCount = SkTFitsIn<int>(info.glyphCount) ? info.glyphCount : INT_MAX;
228*c8dee2aaSAndroid Build Coastguard Worker     int utf8RangeSize = SkTFitsIn<int>(info.utf8Range.size()) ? info.utf8Range.size() : INT_MAX;
229*c8dee2aaSAndroid Build Coastguard Worker 
230*c8dee2aaSAndroid Build Coastguard Worker     const auto& runBuffer = fBuilder.allocRunTextPos(info.fFont, glyphCount, utf8RangeSize);
231*c8dee2aaSAndroid Build Coastguard Worker     if (runBuffer.utf8text && fUtf8Text) {
232*c8dee2aaSAndroid Build Coastguard Worker         memcpy(runBuffer.utf8text, fUtf8Text + info.utf8Range.begin(), utf8RangeSize);
233*c8dee2aaSAndroid Build Coastguard Worker     }
234*c8dee2aaSAndroid Build Coastguard Worker     fClusters = runBuffer.clusters;
235*c8dee2aaSAndroid Build Coastguard Worker     fGlyphCount = glyphCount;
236*c8dee2aaSAndroid Build Coastguard Worker     fClusterOffset = info.utf8Range.begin();
237*c8dee2aaSAndroid Build Coastguard Worker 
238*c8dee2aaSAndroid Build Coastguard Worker     return { runBuffer.glyphs,
239*c8dee2aaSAndroid Build Coastguard Worker              runBuffer.points(),
240*c8dee2aaSAndroid Build Coastguard Worker              nullptr,
241*c8dee2aaSAndroid Build Coastguard Worker              runBuffer.clusters,
242*c8dee2aaSAndroid Build Coastguard Worker              fCurrentPosition };
243*c8dee2aaSAndroid Build Coastguard Worker }
244*c8dee2aaSAndroid Build Coastguard Worker 
commitRunBuffer(const RunInfo & info)245*c8dee2aaSAndroid Build Coastguard Worker void SkTextBlobBuilderRunHandler::commitRunBuffer(const RunInfo& info) {
246*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(0 <= fClusterOffset);
247*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < fGlyphCount; ++i) {
248*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fClusters[i] >= (unsigned)fClusterOffset);
249*c8dee2aaSAndroid Build Coastguard Worker         fClusters[i] -= fClusterOffset;
250*c8dee2aaSAndroid Build Coastguard Worker     }
251*c8dee2aaSAndroid Build Coastguard Worker     fCurrentPosition += info.fAdvance;
252*c8dee2aaSAndroid Build Coastguard Worker }
commitLine()253*c8dee2aaSAndroid Build Coastguard Worker void SkTextBlobBuilderRunHandler::commitLine() {
254*c8dee2aaSAndroid Build Coastguard Worker     fOffset += { 0, fMaxRunDescent + fMaxRunLeading - fMaxRunAscent };
255*c8dee2aaSAndroid Build Coastguard Worker }
256*c8dee2aaSAndroid Build Coastguard Worker 
makeBlob()257*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> SkTextBlobBuilderRunHandler::makeBlob() {
258*c8dee2aaSAndroid Build Coastguard Worker     return fBuilder.make();
259*c8dee2aaSAndroid Build Coastguard Worker }
260