xref: /aosp_15_r20/external/skia/modules/sksg/src/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_filegroup")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup(
10*c8dee2aaSAndroid Build Coastguard Worker    name = "srcs",
11*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
12*c8dee2aaSAndroid Build Coastguard Worker        "SkSGClipEffect.cpp",
13*c8dee2aaSAndroid Build Coastguard Worker        "SkSGColorFilter.cpp",
14*c8dee2aaSAndroid Build Coastguard Worker        "SkSGDraw.cpp",
15*c8dee2aaSAndroid Build Coastguard Worker        "SkSGEffectNode.cpp",
16*c8dee2aaSAndroid Build Coastguard Worker        "SkSGGeometryEffect.cpp",
17*c8dee2aaSAndroid Build Coastguard Worker        "SkSGGeometryNode.cpp",
18*c8dee2aaSAndroid Build Coastguard Worker        "SkSGGradient.cpp",
19*c8dee2aaSAndroid Build Coastguard Worker        "SkSGGroup.cpp",
20*c8dee2aaSAndroid Build Coastguard Worker        "SkSGImage.cpp",
21*c8dee2aaSAndroid Build Coastguard Worker        "SkSGInvalidationController.cpp",
22*c8dee2aaSAndroid Build Coastguard Worker        "SkSGMaskEffect.cpp",
23*c8dee2aaSAndroid Build Coastguard Worker        "SkSGMerge.cpp",
24*c8dee2aaSAndroid Build Coastguard Worker        "SkSGNode.cpp",
25*c8dee2aaSAndroid Build Coastguard Worker        "SkSGNodePriv.h",
26*c8dee2aaSAndroid Build Coastguard Worker        "SkSGOpacityEffect.cpp",
27*c8dee2aaSAndroid Build Coastguard Worker        "SkSGPaint.cpp",
28*c8dee2aaSAndroid Build Coastguard Worker        "SkSGPath.cpp",
29*c8dee2aaSAndroid Build Coastguard Worker        "SkSGPlane.cpp",
30*c8dee2aaSAndroid Build Coastguard Worker        "SkSGRect.cpp",
31*c8dee2aaSAndroid Build Coastguard Worker        "SkSGRenderEffect.cpp",
32*c8dee2aaSAndroid Build Coastguard Worker        "SkSGRenderNode.cpp",
33*c8dee2aaSAndroid Build Coastguard Worker        "SkSGScene.cpp",
34*c8dee2aaSAndroid Build Coastguard Worker        "SkSGText.cpp",
35*c8dee2aaSAndroid Build Coastguard Worker        "SkSGTransform.cpp",
36*c8dee2aaSAndroid Build Coastguard Worker        "SkSGTransformPriv.h",  # TODO(kjlubick) remove this (in favor of private_hdrs) after G3
37*c8dee2aaSAndroid Build Coastguard Worker    ],
38*c8dee2aaSAndroid Build Coastguard Worker    visibility = ["//modules/sksg:__pkg__"],
39*c8dee2aaSAndroid Build Coastguard Worker)
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup(
42*c8dee2aaSAndroid Build Coastguard Worker    name = "private_hdrs",
43*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
44*c8dee2aaSAndroid Build Coastguard Worker        "SkSGTransformPriv.h",
45*c8dee2aaSAndroid Build Coastguard Worker    ],
46*c8dee2aaSAndroid Build Coastguard Worker    visibility = ["//modules/sksg:__pkg__"],
47*c8dee2aaSAndroid Build Coastguard Worker)
48