1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSGGroup_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkSGGroup_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 16*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 17*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas; 20*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 21*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint; 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker namespace sksg { 24*c8dee2aaSAndroid Build Coastguard Worker class InvalidationController; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker /** 27*c8dee2aaSAndroid Build Coastguard Worker * Concrete node, grouping together multiple descendants. 28*c8dee2aaSAndroid Build Coastguard Worker */ 29*c8dee2aaSAndroid Build Coastguard Worker class Group : public RenderNode { 30*c8dee2aaSAndroid Build Coastguard Worker public: Make()31*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<Group> Make() { 32*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<Group>(new Group(std::vector<sk_sp<RenderNode>>())); 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker Make(std::vector<sk_sp<RenderNode>> children)35*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<Group> Make(std::vector<sk_sp<RenderNode>> children) { 36*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<Group>(new Group(std::move(children))); 37*c8dee2aaSAndroid Build Coastguard Worker } 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker void addChild(sk_sp<RenderNode>); 40*c8dee2aaSAndroid Build Coastguard Worker void removeChild(const sk_sp<RenderNode>&); 41*c8dee2aaSAndroid Build Coastguard Worker size()42*c8dee2aaSAndroid Build Coastguard Worker size_t size() const { return fChildren.size(); } empty()43*c8dee2aaSAndroid Build Coastguard Worker bool empty() const { return fChildren.empty(); } 44*c8dee2aaSAndroid Build Coastguard Worker void clear(); 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker protected: 47*c8dee2aaSAndroid Build Coastguard Worker Group(); 48*c8dee2aaSAndroid Build Coastguard Worker explicit Group(std::vector<sk_sp<RenderNode>>); 49*c8dee2aaSAndroid Build Coastguard Worker ~Group() override; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker void onRender(SkCanvas*, const RenderContext*) const override; 52*c8dee2aaSAndroid Build Coastguard Worker const RenderNode* onNodeAt(const SkPoint&) const override; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Worker private: 57*c8dee2aaSAndroid Build Coastguard Worker std::vector<sk_sp<RenderNode>> fChildren; 58*c8dee2aaSAndroid Build Coastguard Worker bool fRequiresIsolation = true; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = RenderNode; 61*c8dee2aaSAndroid Build Coastguard Worker }; 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker } // namespace sksg 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSGGroup_DEFINED 66