xref: /aosp_15_r20/external/skia/modules/sksg/include/SkSGGroup.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSGGroup_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkSGGroup_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
16*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
17*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas;
20*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
21*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker namespace sksg {
24*c8dee2aaSAndroid Build Coastguard Worker class InvalidationController;
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker /**
27*c8dee2aaSAndroid Build Coastguard Worker  * Concrete node, grouping together multiple descendants.
28*c8dee2aaSAndroid Build Coastguard Worker  */
29*c8dee2aaSAndroid Build Coastguard Worker class Group : public RenderNode {
30*c8dee2aaSAndroid Build Coastguard Worker public:
Make()31*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<Group> Make() {
32*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<Group>(new Group(std::vector<sk_sp<RenderNode>>()));
33*c8dee2aaSAndroid Build Coastguard Worker     }
34*c8dee2aaSAndroid Build Coastguard Worker 
Make(std::vector<sk_sp<RenderNode>> children)35*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<Group> Make(std::vector<sk_sp<RenderNode>> children) {
36*c8dee2aaSAndroid Build Coastguard Worker         return sk_sp<Group>(new Group(std::move(children)));
37*c8dee2aaSAndroid Build Coastguard Worker     }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     void addChild(sk_sp<RenderNode>);
40*c8dee2aaSAndroid Build Coastguard Worker     void removeChild(const sk_sp<RenderNode>&);
41*c8dee2aaSAndroid Build Coastguard Worker 
size()42*c8dee2aaSAndroid Build Coastguard Worker     size_t size() const { return fChildren.size(); }
empty()43*c8dee2aaSAndroid Build Coastguard Worker     bool  empty() const { return fChildren.empty(); }
44*c8dee2aaSAndroid Build Coastguard Worker     void  clear();
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker protected:
47*c8dee2aaSAndroid Build Coastguard Worker     Group();
48*c8dee2aaSAndroid Build Coastguard Worker     explicit Group(std::vector<sk_sp<RenderNode>>);
49*c8dee2aaSAndroid Build Coastguard Worker     ~Group() override;
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     void onRender(SkCanvas*, const RenderContext*) const override;
52*c8dee2aaSAndroid Build Coastguard Worker     const RenderNode* onNodeAt(const SkPoint&)     const override;
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker private:
57*c8dee2aaSAndroid Build Coastguard Worker     std::vector<sk_sp<RenderNode>> fChildren;
58*c8dee2aaSAndroid Build Coastguard Worker     bool                           fRequiresIsolation = true;
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = RenderNode;
61*c8dee2aaSAndroid Build Coastguard Worker };
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker } // namespace sksg
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSGGroup_DEFINED
66