xref: /aosp_15_r20/external/skia/modules/skottie/utils/SkottieUtils.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/utils/SkottieUtils.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/include/Skottie.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skresources/include/SkResources.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
18*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas;
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker namespace skottie_utils {
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class CustomPropertyManager::PropertyInterceptor final : public skottie::PropertyObserver {
25*c8dee2aaSAndroid Build Coastguard Worker public:
PropertyInterceptor(CustomPropertyManager * mgr)26*c8dee2aaSAndroid Build Coastguard Worker     explicit PropertyInterceptor(CustomPropertyManager* mgr) : fMgr(mgr) {}
27*c8dee2aaSAndroid Build Coastguard Worker 
onColorProperty(const char node_name[],const LazyHandle<skottie::ColorPropertyHandle> & c)28*c8dee2aaSAndroid Build Coastguard Worker     void onColorProperty(const char node_name[],
29*c8dee2aaSAndroid Build Coastguard Worker                          const LazyHandle<skottie::ColorPropertyHandle>& c) override {
30*c8dee2aaSAndroid Build Coastguard Worker         const auto key = fMgr->acceptKey(node_name, ".Color");
31*c8dee2aaSAndroid Build Coastguard Worker         if (!key.empty()) {
32*c8dee2aaSAndroid Build Coastguard Worker             fMgr->fColorMap[key].push_back(c());
33*c8dee2aaSAndroid Build Coastguard Worker         }
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
onOpacityProperty(const char node_name[],const LazyHandle<skottie::OpacityPropertyHandle> & o)36*c8dee2aaSAndroid Build Coastguard Worker     void onOpacityProperty(const char node_name[],
37*c8dee2aaSAndroid Build Coastguard Worker                            const LazyHandle<skottie::OpacityPropertyHandle>& o) override {
38*c8dee2aaSAndroid Build Coastguard Worker         const auto key = fMgr->acceptKey(node_name, ".Opacity");
39*c8dee2aaSAndroid Build Coastguard Worker         if (!key.empty()) {
40*c8dee2aaSAndroid Build Coastguard Worker             fMgr->fOpacityMap[key].push_back(o());
41*c8dee2aaSAndroid Build Coastguard Worker         }
42*c8dee2aaSAndroid Build Coastguard Worker     }
43*c8dee2aaSAndroid Build Coastguard Worker 
onTransformProperty(const char node_name[],const LazyHandle<skottie::TransformPropertyHandle> & t)44*c8dee2aaSAndroid Build Coastguard Worker     void onTransformProperty(const char node_name[],
45*c8dee2aaSAndroid Build Coastguard Worker                              const LazyHandle<skottie::TransformPropertyHandle>& t) override {
46*c8dee2aaSAndroid Build Coastguard Worker         const auto key = fMgr->acceptKey(node_name, ".Transform");
47*c8dee2aaSAndroid Build Coastguard Worker         if (!key.empty()) {
48*c8dee2aaSAndroid Build Coastguard Worker             fMgr->fTransformMap[key].push_back(t());
49*c8dee2aaSAndroid Build Coastguard Worker         }
50*c8dee2aaSAndroid Build Coastguard Worker     }
51*c8dee2aaSAndroid Build Coastguard Worker 
onTextProperty(const char node_name[],const LazyHandle<skottie::TextPropertyHandle> & t)52*c8dee2aaSAndroid Build Coastguard Worker     void onTextProperty(const char node_name[],
53*c8dee2aaSAndroid Build Coastguard Worker                         const LazyHandle<skottie::TextPropertyHandle>& t) override {
54*c8dee2aaSAndroid Build Coastguard Worker         const auto key = fMgr->acceptKey(node_name, ".Text");
55*c8dee2aaSAndroid Build Coastguard Worker         if (!key.empty()) {
56*c8dee2aaSAndroid Build Coastguard Worker             fMgr->fTextMap[key].push_back(t());
57*c8dee2aaSAndroid Build Coastguard Worker         }
58*c8dee2aaSAndroid Build Coastguard Worker     }
59*c8dee2aaSAndroid Build Coastguard Worker 
onEnterNode(const char node_name[],PropertyObserver::NodeType node_type)60*c8dee2aaSAndroid Build Coastguard Worker     void onEnterNode(const char node_name[], PropertyObserver::NodeType node_type) override {
61*c8dee2aaSAndroid Build Coastguard Worker         if (node_name == nullptr) {
62*c8dee2aaSAndroid Build Coastguard Worker             return;
63*c8dee2aaSAndroid Build Coastguard Worker         }
64*c8dee2aaSAndroid Build Coastguard Worker         fMgr->fCurrentNode =
65*c8dee2aaSAndroid Build Coastguard Worker                 fMgr->fCurrentNode.empty() ? node_name : fMgr->fCurrentNode + "." + node_name;
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
onLeavingNode(const char node_name[],PropertyObserver::NodeType node_type)68*c8dee2aaSAndroid Build Coastguard Worker     void onLeavingNode(const char node_name[], PropertyObserver::NodeType node_type) override {
69*c8dee2aaSAndroid Build Coastguard Worker         if (node_name == nullptr) {
70*c8dee2aaSAndroid Build Coastguard Worker             return;
71*c8dee2aaSAndroid Build Coastguard Worker         }
72*c8dee2aaSAndroid Build Coastguard Worker         auto length = strlen(node_name);
73*c8dee2aaSAndroid Build Coastguard Worker         fMgr->fCurrentNode =
74*c8dee2aaSAndroid Build Coastguard Worker                 fMgr->fCurrentNode.length() > length
75*c8dee2aaSAndroid Build Coastguard Worker                         ? fMgr->fCurrentNode.substr(
76*c8dee2aaSAndroid Build Coastguard Worker                                   0, fMgr->fCurrentNode.length() - strlen(node_name) - 1)
77*c8dee2aaSAndroid Build Coastguard Worker                         : "";
78*c8dee2aaSAndroid Build Coastguard Worker     }
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker private:
81*c8dee2aaSAndroid Build Coastguard Worker     CustomPropertyManager* fMgr;
82*c8dee2aaSAndroid Build Coastguard Worker };
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker class CustomPropertyManager::MarkerInterceptor final : public skottie::MarkerObserver {
85*c8dee2aaSAndroid Build Coastguard Worker public:
MarkerInterceptor(CustomPropertyManager * mgr)86*c8dee2aaSAndroid Build Coastguard Worker     explicit MarkerInterceptor(CustomPropertyManager* mgr) : fMgr(mgr) {}
87*c8dee2aaSAndroid Build Coastguard Worker 
onMarker(const char name[],float t0,float t1)88*c8dee2aaSAndroid Build Coastguard Worker     void onMarker(const char name[], float t0, float t1) override {
89*c8dee2aaSAndroid Build Coastguard Worker         // collect all markers
90*c8dee2aaSAndroid Build Coastguard Worker         fMgr->fMarkers.push_back({ std::string(name), t0, t1 });
91*c8dee2aaSAndroid Build Coastguard Worker     }
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker private:
94*c8dee2aaSAndroid Build Coastguard Worker     CustomPropertyManager* fMgr;
95*c8dee2aaSAndroid Build Coastguard Worker };
96*c8dee2aaSAndroid Build Coastguard Worker 
CustomPropertyManager(Mode mode,const char * prefix)97*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::CustomPropertyManager(Mode mode, const char* prefix)
98*c8dee2aaSAndroid Build Coastguard Worker     : fMode(mode)
99*c8dee2aaSAndroid Build Coastguard Worker     , fPrefix(prefix ? prefix : "$")
100*c8dee2aaSAndroid Build Coastguard Worker     , fPropertyInterceptor(sk_make_sp<PropertyInterceptor>(this))
101*c8dee2aaSAndroid Build Coastguard Worker     , fMarkerInterceptor(sk_make_sp<MarkerInterceptor>(this)) {}
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::~CustomPropertyManager() = default;
104*c8dee2aaSAndroid Build Coastguard Worker 
acceptKey(const char * name,const char * suffix) const105*c8dee2aaSAndroid Build Coastguard Worker std::string CustomPropertyManager::acceptKey(const char* name, const char* suffix) const {
106*c8dee2aaSAndroid Build Coastguard Worker     if (!SkStrStartsWith(name, fPrefix.c_str())) {
107*c8dee2aaSAndroid Build Coastguard Worker         return std::string();
108*c8dee2aaSAndroid Build Coastguard Worker     }
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker     return fMode == Mode::kCollapseProperties
111*c8dee2aaSAndroid Build Coastguard Worker             ? std::string(name)
112*c8dee2aaSAndroid Build Coastguard Worker             : fCurrentNode + suffix;
113*c8dee2aaSAndroid Build Coastguard Worker }
114*c8dee2aaSAndroid Build Coastguard Worker 
getPropertyObserver() const115*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skottie::PropertyObserver> CustomPropertyManager::getPropertyObserver() const {
116*c8dee2aaSAndroid Build Coastguard Worker     return fPropertyInterceptor;
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker 
getMarkerObserver() const119*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skottie::MarkerObserver> CustomPropertyManager::getMarkerObserver() const {
120*c8dee2aaSAndroid Build Coastguard Worker     return fMarkerInterceptor;
121*c8dee2aaSAndroid Build Coastguard Worker }
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker template <typename T>
124*c8dee2aaSAndroid Build Coastguard Worker std::vector<CustomPropertyManager::PropKey>
getProps(const PropMap<T> & container) const125*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getProps(const PropMap<T>& container) const {
126*c8dee2aaSAndroid Build Coastguard Worker     std::vector<PropKey> props;
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker     for (const auto& prop_list : container) {
129*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(!prop_list.second.empty());
130*c8dee2aaSAndroid Build Coastguard Worker         props.push_back(prop_list.first);
131*c8dee2aaSAndroid Build Coastguard Worker     }
132*c8dee2aaSAndroid Build Coastguard Worker 
133*c8dee2aaSAndroid Build Coastguard Worker     return props;
134*c8dee2aaSAndroid Build Coastguard Worker }
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker template <typename V, typename T>
get(const PropKey & key,const PropMap<T> & container) const137*c8dee2aaSAndroid Build Coastguard Worker V CustomPropertyManager::get(const PropKey& key, const PropMap<T>& container) const {
138*c8dee2aaSAndroid Build Coastguard Worker     auto prop_group = container.find(key);
139*c8dee2aaSAndroid Build Coastguard Worker 
140*c8dee2aaSAndroid Build Coastguard Worker     return prop_group == container.end()
141*c8dee2aaSAndroid Build Coastguard Worker             ? V()
142*c8dee2aaSAndroid Build Coastguard Worker             : prop_group->second.front()->get();
143*c8dee2aaSAndroid Build Coastguard Worker }
144*c8dee2aaSAndroid Build Coastguard Worker 
145*c8dee2aaSAndroid Build Coastguard Worker template <typename T>
getHandle(const PropKey & key,size_t index,const PropMap<T> & container) const146*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<T> CustomPropertyManager::getHandle(const PropKey& key,
147*c8dee2aaSAndroid Build Coastguard Worker                                                     size_t index,
148*c8dee2aaSAndroid Build Coastguard Worker                                                     const PropMap<T>& container) const {
149*c8dee2aaSAndroid Build Coastguard Worker     auto prop_group = container.find(key);
150*c8dee2aaSAndroid Build Coastguard Worker 
151*c8dee2aaSAndroid Build Coastguard Worker     if (prop_group == container.end() || index >= prop_group->second.size()) {
152*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
153*c8dee2aaSAndroid Build Coastguard Worker     }
154*c8dee2aaSAndroid Build Coastguard Worker 
155*c8dee2aaSAndroid Build Coastguard Worker     return std::make_unique<T>(*prop_group->second[index]);
156*c8dee2aaSAndroid Build Coastguard Worker }
157*c8dee2aaSAndroid Build Coastguard Worker 
158*c8dee2aaSAndroid Build Coastguard Worker template <typename V, typename T>
set(const PropKey & key,const V & val,const PropMap<T> & container)159*c8dee2aaSAndroid Build Coastguard Worker bool CustomPropertyManager::set(const PropKey& key, const V& val, const PropMap<T>& container) {
160*c8dee2aaSAndroid Build Coastguard Worker     auto prop_group = container.find(key);
161*c8dee2aaSAndroid Build Coastguard Worker 
162*c8dee2aaSAndroid Build Coastguard Worker     if (prop_group == container.end()) {
163*c8dee2aaSAndroid Build Coastguard Worker         return false;
164*c8dee2aaSAndroid Build Coastguard Worker     }
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker     for (auto& handle : prop_group->second) {
167*c8dee2aaSAndroid Build Coastguard Worker         handle->set(val);
168*c8dee2aaSAndroid Build Coastguard Worker     }
169*c8dee2aaSAndroid Build Coastguard Worker 
170*c8dee2aaSAndroid Build Coastguard Worker     return true;
171*c8dee2aaSAndroid Build Coastguard Worker }
172*c8dee2aaSAndroid Build Coastguard Worker 
173*c8dee2aaSAndroid Build Coastguard Worker std::vector<CustomPropertyManager::PropKey>
getColorProps() const174*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getColorProps() const {
175*c8dee2aaSAndroid Build Coastguard Worker     return this->getProps(fColorMap);
176*c8dee2aaSAndroid Build Coastguard Worker }
177*c8dee2aaSAndroid Build Coastguard Worker 
getColor(const PropKey & key) const178*c8dee2aaSAndroid Build Coastguard Worker skottie::ColorPropertyValue CustomPropertyManager::getColor(const PropKey& key) const {
179*c8dee2aaSAndroid Build Coastguard Worker     return this->get<skottie::ColorPropertyValue>(key, fColorMap);
180*c8dee2aaSAndroid Build Coastguard Worker }
181*c8dee2aaSAndroid Build Coastguard Worker 
182*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skottie::ColorPropertyHandle>
getColorHandle(const PropKey & key,size_t index) const183*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getColorHandle(const PropKey& key, size_t index) const {
184*c8dee2aaSAndroid Build Coastguard Worker     return this->getHandle(key, index, fColorMap);
185*c8dee2aaSAndroid Build Coastguard Worker }
186*c8dee2aaSAndroid Build Coastguard Worker 
setColor(const PropKey & key,const skottie::ColorPropertyValue & c)187*c8dee2aaSAndroid Build Coastguard Worker bool CustomPropertyManager::setColor(const PropKey& key, const skottie::ColorPropertyValue& c) {
188*c8dee2aaSAndroid Build Coastguard Worker     return this->set(key, c, fColorMap);
189*c8dee2aaSAndroid Build Coastguard Worker }
190*c8dee2aaSAndroid Build Coastguard Worker 
191*c8dee2aaSAndroid Build Coastguard Worker std::vector<CustomPropertyManager::PropKey>
getOpacityProps() const192*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getOpacityProps() const {
193*c8dee2aaSAndroid Build Coastguard Worker     return this->getProps(fOpacityMap);
194*c8dee2aaSAndroid Build Coastguard Worker }
195*c8dee2aaSAndroid Build Coastguard Worker 
getOpacity(const PropKey & key) const196*c8dee2aaSAndroid Build Coastguard Worker skottie::OpacityPropertyValue CustomPropertyManager::getOpacity(const PropKey& key) const {
197*c8dee2aaSAndroid Build Coastguard Worker     return this->get<skottie::OpacityPropertyValue>(key, fOpacityMap);
198*c8dee2aaSAndroid Build Coastguard Worker }
199*c8dee2aaSAndroid Build Coastguard Worker 
200*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skottie::OpacityPropertyHandle>
getOpacityHandle(const PropKey & key,size_t index) const201*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getOpacityHandle(const PropKey& key, size_t index) const {
202*c8dee2aaSAndroid Build Coastguard Worker     return this->getHandle(key, index, fOpacityMap);
203*c8dee2aaSAndroid Build Coastguard Worker }
204*c8dee2aaSAndroid Build Coastguard Worker 
setOpacity(const PropKey & key,const skottie::OpacityPropertyValue & o)205*c8dee2aaSAndroid Build Coastguard Worker bool CustomPropertyManager::setOpacity(const PropKey& key, const skottie::OpacityPropertyValue& o) {
206*c8dee2aaSAndroid Build Coastguard Worker     return this->set(key, o, fOpacityMap);
207*c8dee2aaSAndroid Build Coastguard Worker }
208*c8dee2aaSAndroid Build Coastguard Worker 
209*c8dee2aaSAndroid Build Coastguard Worker std::vector<CustomPropertyManager::PropKey>
getTransformProps() const210*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getTransformProps() const {
211*c8dee2aaSAndroid Build Coastguard Worker     return this->getProps(fTransformMap);
212*c8dee2aaSAndroid Build Coastguard Worker }
213*c8dee2aaSAndroid Build Coastguard Worker 
getTransform(const PropKey & key) const214*c8dee2aaSAndroid Build Coastguard Worker skottie::TransformPropertyValue CustomPropertyManager::getTransform(const PropKey& key) const {
215*c8dee2aaSAndroid Build Coastguard Worker     return this->get<skottie::TransformPropertyValue>(key, fTransformMap);
216*c8dee2aaSAndroid Build Coastguard Worker }
217*c8dee2aaSAndroid Build Coastguard Worker 
218*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skottie::TransformPropertyHandle>
getTransformHandle(const PropKey & key,size_t index) const219*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getTransformHandle(const PropKey& key, size_t index) const {
220*c8dee2aaSAndroid Build Coastguard Worker     return this->getHandle(key, index, fTransformMap);
221*c8dee2aaSAndroid Build Coastguard Worker }
222*c8dee2aaSAndroid Build Coastguard Worker 
setTransform(const PropKey & key,const skottie::TransformPropertyValue & t)223*c8dee2aaSAndroid Build Coastguard Worker bool CustomPropertyManager::setTransform(const PropKey& key,
224*c8dee2aaSAndroid Build Coastguard Worker                                          const skottie::TransformPropertyValue& t) {
225*c8dee2aaSAndroid Build Coastguard Worker     return this->set(key, t, fTransformMap);
226*c8dee2aaSAndroid Build Coastguard Worker }
227*c8dee2aaSAndroid Build Coastguard Worker 
228*c8dee2aaSAndroid Build Coastguard Worker std::vector<CustomPropertyManager::PropKey>
getTextProps() const229*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getTextProps() const {
230*c8dee2aaSAndroid Build Coastguard Worker     return this->getProps(fTextMap);
231*c8dee2aaSAndroid Build Coastguard Worker }
232*c8dee2aaSAndroid Build Coastguard Worker 
getText(const PropKey & key) const233*c8dee2aaSAndroid Build Coastguard Worker skottie::TextPropertyValue CustomPropertyManager::getText(const PropKey& key) const {
234*c8dee2aaSAndroid Build Coastguard Worker     return this->get<skottie::TextPropertyValue>(key, fTextMap);
235*c8dee2aaSAndroid Build Coastguard Worker }
236*c8dee2aaSAndroid Build Coastguard Worker 
237*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skottie::TextPropertyHandle>
getTextHandle(const PropKey & key,size_t index) const238*c8dee2aaSAndroid Build Coastguard Worker CustomPropertyManager::getTextHandle(const PropKey& key, size_t index) const {
239*c8dee2aaSAndroid Build Coastguard Worker     return this->getHandle(key, index, fTextMap);
240*c8dee2aaSAndroid Build Coastguard Worker }
241*c8dee2aaSAndroid Build Coastguard Worker 
setText(const PropKey & key,const skottie::TextPropertyValue & o)242*c8dee2aaSAndroid Build Coastguard Worker bool CustomPropertyManager::setText(const PropKey& key, const skottie::TextPropertyValue& o) {
243*c8dee2aaSAndroid Build Coastguard Worker     return this->set(key, o, fTextMap);
244*c8dee2aaSAndroid Build Coastguard Worker }
245*c8dee2aaSAndroid Build Coastguard Worker 
246*c8dee2aaSAndroid Build Coastguard Worker namespace {
247*c8dee2aaSAndroid Build Coastguard Worker 
248*c8dee2aaSAndroid Build Coastguard Worker class ExternalAnimationLayer final : public skottie::ExternalLayer {
249*c8dee2aaSAndroid Build Coastguard Worker public:
ExternalAnimationLayer(sk_sp<skottie::Animation> anim,const SkSize & size)250*c8dee2aaSAndroid Build Coastguard Worker     ExternalAnimationLayer(sk_sp<skottie::Animation> anim, const SkSize& size)
251*c8dee2aaSAndroid Build Coastguard Worker         : fAnimation(std::move(anim))
252*c8dee2aaSAndroid Build Coastguard Worker         , fSize(size) {}
253*c8dee2aaSAndroid Build Coastguard Worker 
254*c8dee2aaSAndroid Build Coastguard Worker private:
render(SkCanvas * canvas,double t)255*c8dee2aaSAndroid Build Coastguard Worker     void render(SkCanvas* canvas, double t) override {
256*c8dee2aaSAndroid Build Coastguard Worker         fAnimation->seekFrameTime(t);
257*c8dee2aaSAndroid Build Coastguard Worker 
258*c8dee2aaSAndroid Build Coastguard Worker         // The main animation will layer-isolate if needed - we don't want the nested animation
259*c8dee2aaSAndroid Build Coastguard Worker         // to override that decision.
260*c8dee2aaSAndroid Build Coastguard Worker         const auto flags = skottie::Animation::RenderFlag::kSkipTopLevelIsolation;
261*c8dee2aaSAndroid Build Coastguard Worker         const auto dst_rect = SkRect::MakeSize(fSize);
262*c8dee2aaSAndroid Build Coastguard Worker         fAnimation->render(canvas, &dst_rect, flags);
263*c8dee2aaSAndroid Build Coastguard Worker     }
264*c8dee2aaSAndroid Build Coastguard Worker 
265*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<skottie::Animation> fAnimation;
266*c8dee2aaSAndroid Build Coastguard Worker     const SkSize                    fSize;
267*c8dee2aaSAndroid Build Coastguard Worker };
268*c8dee2aaSAndroid Build Coastguard Worker 
269*c8dee2aaSAndroid Build Coastguard Worker } // namespace
270*c8dee2aaSAndroid Build Coastguard Worker 
ExternalAnimationPrecompInterceptor(sk_sp<skresources::ResourceProvider> rprovider,const char prefixp[])271*c8dee2aaSAndroid Build Coastguard Worker ExternalAnimationPrecompInterceptor::ExternalAnimationPrecompInterceptor(
272*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<skresources::ResourceProvider> rprovider,
273*c8dee2aaSAndroid Build Coastguard Worker         const char prefixp[])
274*c8dee2aaSAndroid Build Coastguard Worker     : fResourceProvider(std::move(rprovider))
275*c8dee2aaSAndroid Build Coastguard Worker     , fPrefix(prefixp) {}
276*c8dee2aaSAndroid Build Coastguard Worker 
277*c8dee2aaSAndroid Build Coastguard Worker ExternalAnimationPrecompInterceptor::~ExternalAnimationPrecompInterceptor() = default;
278*c8dee2aaSAndroid Build Coastguard Worker 
onLoadPrecomp(const char[],const char name[],const SkSize & size)279*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skottie::ExternalLayer> ExternalAnimationPrecompInterceptor::onLoadPrecomp(
280*c8dee2aaSAndroid Build Coastguard Worker         const char[], const char name[], const SkSize& size) {
281*c8dee2aaSAndroid Build Coastguard Worker     if (0 != strncmp(name, fPrefix.c_str(), fPrefix.size())) {
282*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
283*c8dee2aaSAndroid Build Coastguard Worker     }
284*c8dee2aaSAndroid Build Coastguard Worker 
285*c8dee2aaSAndroid Build Coastguard Worker     auto data = fResourceProvider->load("", name + fPrefix.size());
286*c8dee2aaSAndroid Build Coastguard Worker     if (!data) {
287*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
288*c8dee2aaSAndroid Build Coastguard Worker     }
289*c8dee2aaSAndroid Build Coastguard Worker 
290*c8dee2aaSAndroid Build Coastguard Worker     auto anim = skottie::Animation::Builder()
291*c8dee2aaSAndroid Build Coastguard Worker                     .setPrecompInterceptor(sk_ref_sp(this))
292*c8dee2aaSAndroid Build Coastguard Worker                     .setResourceProvider(fResourceProvider)
293*c8dee2aaSAndroid Build Coastguard Worker                     .make(static_cast<const char*>(data->data()), data->size());
294*c8dee2aaSAndroid Build Coastguard Worker 
295*c8dee2aaSAndroid Build Coastguard Worker     return anim ? sk_make_sp<ExternalAnimationLayer>(std::move(anim), size)
296*c8dee2aaSAndroid Build Coastguard Worker                 : nullptr;
297*c8dee2aaSAndroid Build Coastguard Worker }
298*c8dee2aaSAndroid Build Coastguard Worker 
299*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie_utils
300