1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkottieFont_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkottieFont_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkNoncopyable.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkCustomTypeface.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 19*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 20*c8dee2aaSAndroid Build Coastguard Worker #include <vector> 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker class SkPath; 23*c8dee2aaSAndroid Build Coastguard Worker class SkTypeface; 24*c8dee2aaSAndroid Build Coastguard Worker struct SkSize; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker namespace skjson { class ObjectValue; } 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker namespace skottie::internal { 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker class AnimationBuilder; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker // Font backed by Lottie character data (glyph paths and glyph compositions). 33*c8dee2aaSAndroid Build Coastguard Worker class CustomFont final : SkNoncopyable { 34*c8dee2aaSAndroid Build Coastguard Worker public: 35*c8dee2aaSAndroid Build Coastguard Worker ~CustomFont(); 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker using GlyphCompMap = skia_private::THashMap<SkGlyphID, sk_sp<sksg::RenderNode>>; 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker class Builder final : SkNoncopyable { 40*c8dee2aaSAndroid Build Coastguard Worker public: 41*c8dee2aaSAndroid Build Coastguard Worker bool parseGlyph(const AnimationBuilder*, const skjson::ObjectValue&); 42*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<CustomFont> detach(); 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker private: 45*c8dee2aaSAndroid Build Coastguard Worker static bool ParseGlyphPath(const AnimationBuilder*, const skjson::ObjectValue&, SkPath*); 46*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<sksg::RenderNode> ParseGlyphComp(const AnimationBuilder*, 47*c8dee2aaSAndroid Build Coastguard Worker const skjson::ObjectValue&, 48*c8dee2aaSAndroid Build Coastguard Worker SkSize*); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker GlyphCompMap fGlyphComps; 51*c8dee2aaSAndroid Build Coastguard Worker SkCustomTypefaceBuilder fCustomBuilder; 52*c8dee2aaSAndroid Build Coastguard Worker }; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker // Helper for resolving (SkTypeface, SkGlyphID) tuples to a composition root. 55*c8dee2aaSAndroid Build Coastguard Worker // Used post-shaping, to substitute composition glyphs in the rendering tree. 56*c8dee2aaSAndroid Build Coastguard Worker class GlyphCompMapper final : public SkRefCnt { 57*c8dee2aaSAndroid Build Coastguard Worker public: GlyphCompMapper(std::vector<std::unique_ptr<CustomFont>> && fonts)58*c8dee2aaSAndroid Build Coastguard Worker explicit GlyphCompMapper(std::vector<std::unique_ptr<CustomFont>>&& fonts) 59*c8dee2aaSAndroid Build Coastguard Worker : fFonts(std::move(fonts)) {} 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker ~GlyphCompMapper() override = default; 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> getGlyphComp(const SkTypeface*, SkGlyphID) const; 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker private: 66*c8dee2aaSAndroid Build Coastguard Worker const std::vector<std::unique_ptr<CustomFont>> fFonts; 67*c8dee2aaSAndroid Build Coastguard Worker }; 68*c8dee2aaSAndroid Build Coastguard Worker typeface()69*c8dee2aaSAndroid Build Coastguard Worker const sk_sp<SkTypeface>& typeface() const { return fTypeface; } 70*c8dee2aaSAndroid Build Coastguard Worker glyphCompCount()71*c8dee2aaSAndroid Build Coastguard Worker int glyphCompCount() const { return fGlyphComps.count(); } 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker private: 74*c8dee2aaSAndroid Build Coastguard Worker CustomFont(GlyphCompMap&&, sk_sp<SkTypeface> tf); 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Worker const GlyphCompMap fGlyphComps; 77*c8dee2aaSAndroid Build Coastguard Worker const sk_sp<SkTypeface> fTypeface; 78*c8dee2aaSAndroid Build Coastguard Worker }; 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie::internal 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker #endif // SkottieFont_DEFINED 83