xref: /aosp_15_r20/external/skia/modules/skottie/src/layers/SolidLayer.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkParse.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/include/Skottie.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/SkottieJson.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/SkottiePriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGDraw.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGGeometryNode.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGPaint.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRect.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "modules/sksg/include/SkSGRenderNode.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/utils/SkJSON.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
24*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker namespace skottie {
27*c8dee2aaSAndroid Build Coastguard Worker namespace internal {
28*c8dee2aaSAndroid Build Coastguard Worker 
attachSolidLayer(const skjson::ObjectValue & jlayer,LayerInfo * layer_info) const29*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sksg::RenderNode> AnimationBuilder::attachSolidLayer(const skjson::ObjectValue& jlayer,
30*c8dee2aaSAndroid Build Coastguard Worker                                                            LayerInfo* layer_info) const {
31*c8dee2aaSAndroid Build Coastguard Worker     layer_info->fSize = SkSize::Make(ParseDefault<float>(jlayer["sw"], 0.0f),
32*c8dee2aaSAndroid Build Coastguard Worker                                      ParseDefault<float>(jlayer["sh"], 0.0f));
33*c8dee2aaSAndroid Build Coastguard Worker     const skjson::StringValue* hex_str = jlayer["sc"];
34*c8dee2aaSAndroid Build Coastguard Worker     uint32_t c;
35*c8dee2aaSAndroid Build Coastguard Worker     if (layer_info->fSize.isEmpty() ||
36*c8dee2aaSAndroid Build Coastguard Worker         !hex_str ||
37*c8dee2aaSAndroid Build Coastguard Worker         *hex_str->begin() != '#' ||
38*c8dee2aaSAndroid Build Coastguard Worker         !SkParse::FindHex(hex_str->begin() + 1, &c)) {
39*c8dee2aaSAndroid Build Coastguard Worker         this->log(Logger::Level::kError, &jlayer, "Could not parse solid layer.");
40*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     const SkColor color = 0xff000000 | c;
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     auto solid_paint = sksg::Color::Make(color);
46*c8dee2aaSAndroid Build Coastguard Worker     solid_paint->setAntiAlias(true);
47*c8dee2aaSAndroid Build Coastguard Worker     this->dispatchColorProperty(solid_paint);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     return sksg::Draw::Make(sksg::Rect::Make(SkRect::MakeSize(layer_info->fSize)),
50*c8dee2aaSAndroid Build Coastguard Worker                             std::move(solid_paint));
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker } // namespace internal
54*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie
55