xref: /aosp_15_r20/external/skia/modules/skottie/src/Composition.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkottieComposition_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkottieComposition_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkNoncopyable.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/Layer.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
18*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker namespace skjson {
21*c8dee2aaSAndroid Build Coastguard Worker class ObjectValue;
22*c8dee2aaSAndroid Build Coastguard Worker }
23*c8dee2aaSAndroid Build Coastguard Worker namespace sksg {
24*c8dee2aaSAndroid Build Coastguard Worker class RenderNode;
25*c8dee2aaSAndroid Build Coastguard Worker class Transform;
26*c8dee2aaSAndroid Build Coastguard Worker }  // namespace sksg
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker namespace skottie {
29*c8dee2aaSAndroid Build Coastguard Worker namespace internal {
30*c8dee2aaSAndroid Build Coastguard Worker class AnimationBuilder;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker class CompositionBuilder final : SkNoncopyable {
33*c8dee2aaSAndroid Build Coastguard Worker public:
34*c8dee2aaSAndroid Build Coastguard Worker     CompositionBuilder(const AnimationBuilder&, const SkSize&, const skjson::ObjectValue&);
35*c8dee2aaSAndroid Build Coastguard Worker     ~CompositionBuilder();
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<sksg::RenderNode> build(const AnimationBuilder&);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     LayerBuilder* layerBuilder(int layer_index);
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker private:
getCameraTransform()42*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<sksg::Transform>& getCameraTransform() const { return fCameraTransform; }
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     friend class LayerBuilder;
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     const SkSize              fSize;
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     std::vector<LayerBuilder> fLayerBuilders;
49*c8dee2aaSAndroid Build Coastguard Worker     skia_private::THashMap<int, size_t>   fLayerIndexMap; // Maps layer "ind" to layer builder index.
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<sksg::Transform>    fCameraTransform;
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     size_t                    fMotionBlurSamples = 1;
54*c8dee2aaSAndroid Build Coastguard Worker     float                     fMotionBlurAngle   = 0,
55*c8dee2aaSAndroid Build Coastguard Worker                               fMotionBlurPhase   = 0;
56*c8dee2aaSAndroid Build Coastguard Worker };
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker } // namespace internal
59*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker #endif // SkottieComposition_DEFINED
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