1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkottieCamera_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkottieCamera_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkM44.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/SkottieValue.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "modules/skottie/src/Transform.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker namespace skjson { 18*c8dee2aaSAndroid Build Coastguard Worker class ObjectValue; 19*c8dee2aaSAndroid Build Coastguard Worker } 20*c8dee2aaSAndroid Build Coastguard Worker namespace sksg { 21*c8dee2aaSAndroid Build Coastguard Worker class Transform; 22*c8dee2aaSAndroid Build Coastguard Worker } 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker namespace skottie { 25*c8dee2aaSAndroid Build Coastguard Worker namespace internal { 26*c8dee2aaSAndroid Build Coastguard Worker class AnimationBuilder; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class CameraAdaper final : public TransformAdapter3D { 29*c8dee2aaSAndroid Build Coastguard Worker public: 30*c8dee2aaSAndroid Build Coastguard Worker CameraAdaper(const skjson::ObjectValue& jlayer, 31*c8dee2aaSAndroid Build Coastguard Worker const skjson::ObjectValue& jtransform, 32*c8dee2aaSAndroid Build Coastguard Worker const AnimationBuilder& abuilder, 33*c8dee2aaSAndroid Build Coastguard Worker const SkSize& viewport_size); 34*c8dee2aaSAndroid Build Coastguard Worker ~CameraAdaper() override; 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker // Used in the absence of an explicit camera layer. 37*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<sksg::Transform> DefaultCameraTransform(const SkSize& viewport_size); 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker SkM44 totalMatrix() const override; 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker private: 42*c8dee2aaSAndroid Build Coastguard Worker enum class CameraType { 43*c8dee2aaSAndroid Build Coastguard Worker kOneNode, // implicitly facing forward (decreasing z), does not auto-orient 44*c8dee2aaSAndroid Build Coastguard Worker kTwoNode, // explicitly facing a POI (the anchor point), auto-orients 45*c8dee2aaSAndroid Build Coastguard Worker }; 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker SkV3 poi(const SkV3& pos) const; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker const SkSize fViewportSize; 50*c8dee2aaSAndroid Build Coastguard Worker const CameraType fType; 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker ScalarValue fZoom = 0; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = TransformAdapter3D; 55*c8dee2aaSAndroid Build Coastguard Worker }; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker } // namespace internal 58*c8dee2aaSAndroid Build Coastguard Worker } // namespace skottie 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker #endif // SkottieCamera_DEFINED 61