xref: /aosp_15_r20/external/skia/modules/jetski/src/Utils.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include <jni.h>
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include <string>
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSamplingOptions.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace jetski {
16*c8dee2aaSAndroid Build Coastguard Worker namespace utils {
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker // RAII helper for jstring -> cstring conversions
19*c8dee2aaSAndroid Build Coastguard Worker class CString {
20*c8dee2aaSAndroid Build Coastguard Worker public:
CString(JNIEnv * env,const jstring & jstr)21*c8dee2aaSAndroid Build Coastguard Worker     CString(JNIEnv* env, const jstring& jstr)
22*c8dee2aaSAndroid Build Coastguard Worker         : fEnv(env)
23*c8dee2aaSAndroid Build Coastguard Worker         , fJString(jstr)
24*c8dee2aaSAndroid Build Coastguard Worker         , fCString(env->GetStringUTFChars(jstr, nullptr))
25*c8dee2aaSAndroid Build Coastguard Worker     {}
26*c8dee2aaSAndroid Build Coastguard Worker 
~CString()27*c8dee2aaSAndroid Build Coastguard Worker     ~CString() {
28*c8dee2aaSAndroid Build Coastguard Worker         fEnv->ReleaseStringUTFChars(fJString, fCString);
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
str()31*c8dee2aaSAndroid Build Coastguard Worker     const char* str() const { return fCString; }
32*c8dee2aaSAndroid Build Coastguard Worker     operator const char*() const { return fCString; }
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker private:
35*c8dee2aaSAndroid Build Coastguard Worker     JNIEnv*        fEnv;
36*c8dee2aaSAndroid Build Coastguard Worker     const jstring& fJString;
37*c8dee2aaSAndroid Build Coastguard Worker     const char*    fCString;
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     CString(CString&&) = delete;
40*c8dee2aaSAndroid Build Coastguard Worker     CString(const CString&) = delete;
41*c8dee2aaSAndroid Build Coastguard Worker     CString& operator=(CString&&) = delete;
42*c8dee2aaSAndroid Build Coastguard Worker     CString& operator=(const CString&) = delete;
43*c8dee2aaSAndroid Build Coastguard Worker };
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker // RAII helper for jstring -> u16String conversions
46*c8dee2aaSAndroid Build Coastguard Worker class U16String {
47*c8dee2aaSAndroid Build Coastguard Worker public:
U16String(JNIEnv * env,const jstring & jstr)48*c8dee2aaSAndroid Build Coastguard Worker     U16String(JNIEnv* env, const jstring& jstr)
49*c8dee2aaSAndroid Build Coastguard Worker         : fEnv(env)
50*c8dee2aaSAndroid Build Coastguard Worker         , fJString(jstr)
51*c8dee2aaSAndroid Build Coastguard Worker         , fU16String(env->GetStringChars(jstr, nullptr))
52*c8dee2aaSAndroid Build Coastguard Worker     {}
53*c8dee2aaSAndroid Build Coastguard Worker 
~U16String()54*c8dee2aaSAndroid Build Coastguard Worker     ~U16String() {
55*c8dee2aaSAndroid Build Coastguard Worker         fEnv->ReleaseStringChars(fJString, fU16String);
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker     operator const char16_t*() const { return reinterpret_cast<const char16_t*>(fU16String); }
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker private:
61*c8dee2aaSAndroid Build Coastguard Worker     JNIEnv*        fEnv;
62*c8dee2aaSAndroid Build Coastguard Worker     const jstring& fJString;
63*c8dee2aaSAndroid Build Coastguard Worker     const jchar*   fU16String;
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     U16String(U16String&&) = delete;
67*c8dee2aaSAndroid Build Coastguard Worker     U16String(const U16String&) = delete;
68*c8dee2aaSAndroid Build Coastguard Worker     U16String& operator=(U16String&&) = delete;
69*c8dee2aaSAndroid Build Coastguard Worker     U16String& operator=(const U16String&) = delete;
70*c8dee2aaSAndroid Build Coastguard Worker };
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker // RAII helper for float array access
73*c8dee2aaSAndroid Build Coastguard Worker class CFloats {
74*c8dee2aaSAndroid Build Coastguard Worker public:
CFloats(JNIEnv * env,const jfloatArray & jfloats)75*c8dee2aaSAndroid Build Coastguard Worker     CFloats(JNIEnv* env, const jfloatArray& jfloats)
76*c8dee2aaSAndroid Build Coastguard Worker         : fEnv(env)
77*c8dee2aaSAndroid Build Coastguard Worker         , fJFloats(jfloats)
78*c8dee2aaSAndroid Build Coastguard Worker         , fCFloats(env->GetFloatArrayElements(jfloats, nullptr))
79*c8dee2aaSAndroid Build Coastguard Worker     {}
80*c8dee2aaSAndroid Build Coastguard Worker 
~CFloats()81*c8dee2aaSAndroid Build Coastguard Worker     ~CFloats() {
82*c8dee2aaSAndroid Build Coastguard Worker         fEnv->ReleaseFloatArrayElements(fJFloats, fCFloats, 0);
83*c8dee2aaSAndroid Build Coastguard Worker     }
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker     operator const float*() const { return fCFloats; }
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker private:
88*c8dee2aaSAndroid Build Coastguard Worker     JNIEnv*            fEnv;
89*c8dee2aaSAndroid Build Coastguard Worker     const jfloatArray& fJFloats;
90*c8dee2aaSAndroid Build Coastguard Worker     float*             fCFloats;
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker     CFloats(CFloats&&) = delete;
94*c8dee2aaSAndroid Build Coastguard Worker     CFloats(const CFloats&) = delete;
95*c8dee2aaSAndroid Build Coastguard Worker     CFloats& operator=(CFloats&&) = delete;
96*c8dee2aaSAndroid Build Coastguard Worker     CFloats& operator=(const CFloats&) = delete;
97*c8dee2aaSAndroid Build Coastguard Worker };
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker SkSamplingOptions SamplingOptions(jint, jfloat, jfloat);
100*c8dee2aaSAndroid Build Coastguard Worker SkTileMode TileMode(jint);
101*c8dee2aaSAndroid Build Coastguard Worker SkBlendMode BlendMode(jint);
102*c8dee2aaSAndroid Build Coastguard Worker 
103*c8dee2aaSAndroid Build Coastguard Worker } // namespace utils
104*c8dee2aaSAndroid Build Coastguard Worker } // namespace jetski
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