xref: /aosp_15_r20/external/skia/modules/jetski/src/Surface.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef JetSki_Surface_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define JetSki_Surface_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <jni.h>
15*c8dee2aaSAndroid Build Coastguard Worker #include <android/native_window_jni.h>
16*c8dee2aaSAndroid Build Coastguard Worker #include <android/native_window.h>
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/window/WindowContext.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker class SurfaceThread;
27*c8dee2aaSAndroid Build Coastguard Worker #include "modules/jetski/src/SurfaceThread.h"
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker class Surface : public SkRefCnt {
30*c8dee2aaSAndroid Build Coastguard Worker public:
31*c8dee2aaSAndroid Build Coastguard Worker     virtual void release(JNIEnv*) = 0;
32*c8dee2aaSAndroid Build Coastguard Worker     virtual void flushAndSubmit() = 0;
33*c8dee2aaSAndroid Build Coastguard Worker     virtual SkCanvas* getCanvas() = 0;
34*c8dee2aaSAndroid Build Coastguard Worker 
width()35*c8dee2aaSAndroid Build Coastguard Worker     int width()  const { return fSurface ? fSurface->width()  : 0; }
height()36*c8dee2aaSAndroid Build Coastguard Worker     int height() const { return fSurface ? fSurface->height() : 0; }
37*c8dee2aaSAndroid Build Coastguard Worker 
makeImageSnapshot()38*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> makeImageSnapshot() const {
39*c8dee2aaSAndroid Build Coastguard Worker         return fSurface ? fSurface->makeImageSnapshot() : nullptr;
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker protected:
43*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> fSurface;
44*c8dee2aaSAndroid Build Coastguard Worker };
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker class WindowSurface final : public Surface {
47*c8dee2aaSAndroid Build Coastguard Worker public:
48*c8dee2aaSAndroid Build Coastguard Worker     WindowSurface(ANativeWindow* win, std::unique_ptr<skwindow::WindowContext> wctx);
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker private:
51*c8dee2aaSAndroid Build Coastguard Worker     void release(JNIEnv* env) override;
52*c8dee2aaSAndroid Build Coastguard Worker     SkCanvas* getCanvas() override;
53*c8dee2aaSAndroid Build Coastguard Worker     void flushAndSubmit() override;
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     ANativeWindow*                           fWindow;
56*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<skwindow::WindowContext> fWindowContext;
57*c8dee2aaSAndroid Build Coastguard Worker };
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker class ThreadedSurface final : public Surface {
60*c8dee2aaSAndroid Build Coastguard Worker public:
61*c8dee2aaSAndroid Build Coastguard Worker     ThreadedSurface(JNIEnv* env, jobject surface);
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker private:
64*c8dee2aaSAndroid Build Coastguard Worker     void release(JNIEnv* env) override;
65*c8dee2aaSAndroid Build Coastguard Worker     SkCanvas* getCanvas() override;
66*c8dee2aaSAndroid Build Coastguard Worker     void flushAndSubmit() override;
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     WindowSurface* fWindowSurface = nullptr;
69*c8dee2aaSAndroid Build Coastguard Worker     SkPictureRecorder fRecorder;
70*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SurfaceThread> fThread;
71*c8dee2aaSAndroid Build Coastguard Worker     int fWidth;
72*c8dee2aaSAndroid Build Coastguard Worker     int fHeight;
73*c8dee2aaSAndroid Build Coastguard Worker };
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker #endif
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