1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef JetSki_Surface_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define JetSki_Surface_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker #include <jni.h> 15*c8dee2aaSAndroid Build Coastguard Worker #include <android/native_window_jni.h> 16*c8dee2aaSAndroid Build Coastguard Worker #include <android/native_window.h> 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/window/WindowContext.h" 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h" 22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h" 24*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker class SurfaceThread; 27*c8dee2aaSAndroid Build Coastguard Worker #include "modules/jetski/src/SurfaceThread.h" 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker class Surface : public SkRefCnt { 30*c8dee2aaSAndroid Build Coastguard Worker public: 31*c8dee2aaSAndroid Build Coastguard Worker virtual void release(JNIEnv*) = 0; 32*c8dee2aaSAndroid Build Coastguard Worker virtual void flushAndSubmit() = 0; 33*c8dee2aaSAndroid Build Coastguard Worker virtual SkCanvas* getCanvas() = 0; 34*c8dee2aaSAndroid Build Coastguard Worker width()35*c8dee2aaSAndroid Build Coastguard Worker int width() const { return fSurface ? fSurface->width() : 0; } height()36*c8dee2aaSAndroid Build Coastguard Worker int height() const { return fSurface ? fSurface->height() : 0; } 37*c8dee2aaSAndroid Build Coastguard Worker makeImageSnapshot()38*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> makeImageSnapshot() const { 39*c8dee2aaSAndroid Build Coastguard Worker return fSurface ? fSurface->makeImageSnapshot() : nullptr; 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker protected: 43*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkSurface> fSurface; 44*c8dee2aaSAndroid Build Coastguard Worker }; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker class WindowSurface final : public Surface { 47*c8dee2aaSAndroid Build Coastguard Worker public: 48*c8dee2aaSAndroid Build Coastguard Worker WindowSurface(ANativeWindow* win, std::unique_ptr<skwindow::WindowContext> wctx); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker private: 51*c8dee2aaSAndroid Build Coastguard Worker void release(JNIEnv* env) override; 52*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* getCanvas() override; 53*c8dee2aaSAndroid Build Coastguard Worker void flushAndSubmit() override; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker ANativeWindow* fWindow; 56*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<skwindow::WindowContext> fWindowContext; 57*c8dee2aaSAndroid Build Coastguard Worker }; 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker class ThreadedSurface final : public Surface { 60*c8dee2aaSAndroid Build Coastguard Worker public: 61*c8dee2aaSAndroid Build Coastguard Worker ThreadedSurface(JNIEnv* env, jobject surface); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker private: 64*c8dee2aaSAndroid Build Coastguard Worker void release(JNIEnv* env) override; 65*c8dee2aaSAndroid Build Coastguard Worker SkCanvas* getCanvas() override; 66*c8dee2aaSAndroid Build Coastguard Worker void flushAndSubmit() override; 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard Worker WindowSurface* fWindowSurface = nullptr; 69*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder fRecorder; 70*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SurfaceThread> fThread; 71*c8dee2aaSAndroid Build Coastguard Worker int fWidth; 72*c8dee2aaSAndroid Build Coastguard Worker int fHeight; 73*c8dee2aaSAndroid Build Coastguard Worker }; 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker #endif 76