xref: /aosp_15_r20/external/skia/modules/bentleyottmann/tests/ContourTest.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2023 Google LLC
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker 
4*c8dee2aaSAndroid Build Coastguard Worker #include "modules/bentleyottmann/include/Contour.h"
5*c8dee2aaSAndroid Build Coastguard Worker 
6*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
8*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker using namespace contour;
11*c8dee2aaSAndroid Build Coastguard Worker 
DEF_TEST(CFC_Contours_Basic,r)12*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(CFC_Contours_Basic, r) {
13*c8dee2aaSAndroid Build Coastguard Worker     {
14*c8dee2aaSAndroid Build Coastguard Worker         // No contours basic
15*c8dee2aaSAndroid Build Coastguard Worker         SkPath p;
16*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
17*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.empty());
18*c8dee2aaSAndroid Build Coastguard Worker     }
19*c8dee2aaSAndroid Build Coastguard Worker     {
20*c8dee2aaSAndroid Build Coastguard Worker         // Path with just a close.
21*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
22*c8dee2aaSAndroid Build Coastguard Worker         b.close();
23*c8dee2aaSAndroid Build Coastguard Worker         SkPath p = b.detach();
24*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
25*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.empty());
26*c8dee2aaSAndroid Build Coastguard Worker     }
27*c8dee2aaSAndroid Build Coastguard Worker     {
28*c8dee2aaSAndroid Build Coastguard Worker         // Path with a bunch of moves.
29*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
30*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(10, 10);
31*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(20, 20);
32*c8dee2aaSAndroid Build Coastguard Worker         b.close();
33*c8dee2aaSAndroid Build Coastguard Worker         SkPath p = b.detach();
34*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
35*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.empty());
36*c8dee2aaSAndroid Build Coastguard Worker     }
37*c8dee2aaSAndroid Build Coastguard Worker     {
38*c8dee2aaSAndroid Build Coastguard Worker         // LineTo, but no close.
39*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
40*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(10, 10);
41*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(20, 20);
42*c8dee2aaSAndroid Build Coastguard Worker         b.lineTo(30, 30);
43*c8dee2aaSAndroid Build Coastguard Worker         SkPath p = b.detach();
44*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
45*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.size() == 1);
46*c8dee2aaSAndroid Build Coastguard Worker         Contour c = *contours.begin();
47*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points.size() == 2);
48*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[0].x == 20 * Contours::kScaleFactor);
49*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[1].x == 30 * Contours::kScaleFactor);
50*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.bounds == SkIRect::MakeLTRB(20 * Contours::kScaleFactor,
51*c8dee2aaSAndroid Build Coastguard Worker                                                          20 * Contours::kScaleFactor,
52*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor,
53*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor));
54*c8dee2aaSAndroid Build Coastguard Worker     }
55*c8dee2aaSAndroid Build Coastguard Worker     {
56*c8dee2aaSAndroid Build Coastguard Worker         // LineTo with close.
57*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
58*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(10, 10);
59*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(20, 20);
60*c8dee2aaSAndroid Build Coastguard Worker         b.lineTo(30, 30);
61*c8dee2aaSAndroid Build Coastguard Worker         b.close();
62*c8dee2aaSAndroid Build Coastguard Worker         SkPath p = b.detach();
63*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
64*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.size() == 1);
65*c8dee2aaSAndroid Build Coastguard Worker         Contour c = *contours.begin();
66*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points.size() == 3);
67*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[0].x == 20 * Contours::kScaleFactor);
68*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[1].x == 30 * Contours::kScaleFactor);
69*c8dee2aaSAndroid Build Coastguard Worker         // Extra point added by close.
70*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[2].x == 20 * Contours::kScaleFactor);
71*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.bounds == SkIRect::MakeLTRB(20 * Contours::kScaleFactor,
72*c8dee2aaSAndroid Build Coastguard Worker                                                          20 * Contours::kScaleFactor,
73*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor,
74*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor));
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker     {
77*c8dee2aaSAndroid Build Coastguard Worker         // LineTo with close and extra moves.
78*c8dee2aaSAndroid Build Coastguard Worker         SkPathBuilder b;
79*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(10, 10);
80*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(20, 20);
81*c8dee2aaSAndroid Build Coastguard Worker         b.lineTo(30, 30);
82*c8dee2aaSAndroid Build Coastguard Worker         b.close();
83*c8dee2aaSAndroid Build Coastguard Worker         b.moveTo(100, 100);
84*c8dee2aaSAndroid Build Coastguard Worker         SkPath p = b.detach();
85*c8dee2aaSAndroid Build Coastguard Worker         Contours contours = Contours::Make(p);
86*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, contours.size() == 1);
87*c8dee2aaSAndroid Build Coastguard Worker         Contour c = *contours.begin();
88*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points.size() == 3);
89*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[0].x == 20 * Contours::kScaleFactor);
90*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[1].x == 30 * Contours::kScaleFactor);
91*c8dee2aaSAndroid Build Coastguard Worker         // Extra point added by close.
92*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.points[2].x == 20 * Contours::kScaleFactor);
93*c8dee2aaSAndroid Build Coastguard Worker         REPORTER_ASSERT(r, c.bounds == SkIRect::MakeLTRB(20 * Contours::kScaleFactor,
94*c8dee2aaSAndroid Build Coastguard Worker                                                          20 * Contours::kScaleFactor,
95*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor,
96*c8dee2aaSAndroid Build Coastguard Worker                                                          30 * Contours::kScaleFactor));
97*c8dee2aaSAndroid Build Coastguard Worker     }
98*c8dee2aaSAndroid Build Coastguard Worker }
99