xref: /aosp_15_r20/external/skia/modules/audioplayer/SkAudioPlayer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #pragma once
8*c8dee2aaSAndroid Build Coastguard Worker 
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
11*c8dee2aaSAndroid Build Coastguard Worker 
12*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkAudioPlayer {
13*c8dee2aaSAndroid Build Coastguard Worker public:
14*c8dee2aaSAndroid Build Coastguard Worker     virtual ~SkAudioPlayer();
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker     // Returns null on failure (possibly unknown format?)
17*c8dee2aaSAndroid Build Coastguard Worker     static std::unique_ptr<SkAudioPlayer> Make(sk_sp<SkData>);
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker     // in seconds
duration()20*c8dee2aaSAndroid Build Coastguard Worker     double duration() const { return this->onGetDuration(); }
time()21*c8dee2aaSAndroid Build Coastguard Worker     double time() const { return this->onGetTime(); }   // 0...duration()
22*c8dee2aaSAndroid Build Coastguard Worker     double setTime(double);                             // returns actual time
23*c8dee2aaSAndroid Build Coastguard Worker 
normalizedTime()24*c8dee2aaSAndroid Build Coastguard Worker     double normalizedTime() const { return this->time() / this->duration(); }
25*c8dee2aaSAndroid Build Coastguard Worker     double setNormalizedTime(double t);
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker     enum class State {
28*c8dee2aaSAndroid Build Coastguard Worker         kPlaying,
29*c8dee2aaSAndroid Build Coastguard Worker         kStopped,
30*c8dee2aaSAndroid Build Coastguard Worker         kPaused,
31*c8dee2aaSAndroid Build Coastguard Worker     };
state()32*c8dee2aaSAndroid Build Coastguard Worker     State state() const  { return fState; }
volume()33*c8dee2aaSAndroid Build Coastguard Worker     float volume() const { return fVolume; }    // 0...1
rate()34*c8dee2aaSAndroid Build Coastguard Worker     float rate() const   { return fRate; }      // multiplier (e.g. 1.0 is default)
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     State setState(State);      // returns actual State
37*c8dee2aaSAndroid Build Coastguard Worker     float setRate(float);       // returns actual rate
38*c8dee2aaSAndroid Build Coastguard Worker     float setVolume(float);     // returns actual volume
39*c8dee2aaSAndroid Build Coastguard Worker 
play()40*c8dee2aaSAndroid Build Coastguard Worker     void play()  { this->setState(State::kPlaying); }
pause()41*c8dee2aaSAndroid Build Coastguard Worker     void pause() { this->setState(State::kPaused); }
stop()42*c8dee2aaSAndroid Build Coastguard Worker     void stop()  { this->setState(State::kStopped); }
43*c8dee2aaSAndroid Build Coastguard Worker 
isPlaying()44*c8dee2aaSAndroid Build Coastguard Worker     bool isPlaying() const { return this->state() == State::kPlaying; }
isPaused()45*c8dee2aaSAndroid Build Coastguard Worker     bool isPaused() const  { return this->state() == State::kPaused; }
isStopped()46*c8dee2aaSAndroid Build Coastguard Worker     bool isStopped() const { return this->state() == State::kStopped; }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker protected:
SkAudioPlayer()49*c8dee2aaSAndroid Build Coastguard Worker     SkAudioPlayer() {}    // only called by subclasses
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     virtual double onGetDuration() const = 0;
52*c8dee2aaSAndroid Build Coastguard Worker     virtual double onGetTime() const = 0;
53*c8dee2aaSAndroid Build Coastguard Worker     virtual double onSetTime(double) = 0;
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     virtual State onSetState(State) = 0;
56*c8dee2aaSAndroid Build Coastguard Worker     virtual float onSetRate(float) = 0;
57*c8dee2aaSAndroid Build Coastguard Worker     virtual float onSetVolume(float) = 0;
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker private:
60*c8dee2aaSAndroid Build Coastguard Worker     State   fState = State::kStopped;
61*c8dee2aaSAndroid Build Coastguard Worker     float   fRate = 1.0f;
62*c8dee2aaSAndroid Build Coastguard Worker     float   fVolume = 1.0f;
63*c8dee2aaSAndroid Build Coastguard Worker };
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